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'''[[Signet of Capture]]''': |
'''[[Signet of Capture]]''': |
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*[[Wandalz the Angry]] ([[Bahdok Caverns]]) |
*[[Wandalz the Angry]] ([[Bahdok Caverns]]) |
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− | *[[Pensehd the Loudmouth]] ([[Vehjin Mines]]) |
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== Notes == |
== Notes == |
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*At 14 or higher motivation, the energy regeneration caused by this skill will pay for itself, assuming you do not use a skill for its duration. |
*At 14 or higher motivation, the energy regeneration caused by this skill will pay for itself, assuming you do not use a skill for its duration. |
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**In addition, energy gained from leadership helps pay for this skill. |
**In addition, energy gained from leadership helps pay for this skill. |
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− | *In a normal party of 8, assuming you affect your entire party, this skill needs to be in effect only approximately 2.3 seconds on average for each player for it to be worth the 25 energy, excluding the leadership bonus. This means that using it in the middle of a battle can still be effective, particularly if your allies need energy more than you do. |
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*A very effective skill in [[PvE]] to shorten the downtime between battles. |
*A very effective skill in [[PvE]] to shorten the downtime between battles. |
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== Related skills == |
== Related skills == |
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− | *{{skill icon| |
+ | *{{skill icon|"The Power Is Yours!"}} |
+ | *{{skill icon|Well of Power}} |
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==Related articles== |
==Related articles== |
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*[[Regen/Degen energy skills quick reference]] |
*[[Regen/Degen energy skills quick reference]] |
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*[[Chant skills quick reference]] |
*[[Chant skills quick reference]] |
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+ | |||
+ | [[de:Machtgesang]] |
Latest revision as of 16:23, 7 December 2010
Skill details
Song of Power | ||||||||||||
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Full: For 5...17...20 seconds, each ally within earshot gains 4 Energy regeneration until that ally uses a skill.
Concise: (5...17...20 seconds.) Allies in earshot gain +4 Energy regeneration. Ends when using a skill.
Motivation | 0 | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 | 21 |
Duration | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 | 21 | 22 | 23 | 24 | 25 | 26 |
Acquisition[ | ]
Notes[ | ]
- At 14 or higher motivation, the energy regeneration caused by this skill will pay for itself, assuming you do not use a skill for its duration.
- In addition, energy gained from leadership helps pay for this skill.
- A very effective skill in PvE to shorten the downtime between battles.