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Spawning Power skills (Factions)

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Energy.png Energy requirement

Activation.png Activation time

Recharge.png Recharge time

Spawning Power

Anguished Was Lingwah.jpg Anguished Was Lingwah Item Spell. Hold Lingwah's ashes for up to 10...50...60 seconds. While you hold her ashes, your Ritualist hexes cost 1...4...5 less energy and last 33% longer. When you drop her ashes all your Ritualist hexes are recharged.
    5 Energy.png 2 Activation.png 30 Recharge.png
Attuned Was Songkai.jpg Attuned Was Songkai Elite Item Spell. Hold Songkai's ashes for up to 45 seconds. While you hold her ashes, your spells and binding rituals cost -5...41...50% of the base Energy to cast.
    10 Energy.png 2 Activation.png 60 Recharge.png
Boon of Creation.jpg Boon of Creation Enchantment Spell. For 15...51...60 seconds, whenever you create a creature, you gain 5...41...50 Health and 1...5...6 Energy.
    10 Energy.png 2 Activation.png 45 Recharge.png
Consume Soul.jpg Consume Soul Elite Spell. You steal 5...49...60 Health from target foe. All hostile summoned creatures in the area of that foe take 25...105...125 damage.
    5 Energy.png 1 Activation.png 5 Recharge.png
Doom.jpg Doom Spell. Strike target foe for 10...34...40 lightning (maximum 135) damage for every recharging binding ritual you have.
    10 Energy.png 1 Activation.png 8 Recharge.png
Explosive Growth.jpg Explosive Growth Enchantment Spell. For 15...51...60 seconds, whenever you create a creature, up to 5 foes near that creature are struck for 20...56...65 lightning damage.
    5 Energy.png 2 Activation.png 45 Recharge.png
Feast of Souls.jpg Feast of Souls Spell. Destroy all nearby allies' spirits. For each spirit destroyed in this way, all party members are healed for 50...90...100 Health.
    10 Energy.png ¼ Activation.png 10 Recharge.png
Ghostly Haste.jpg Ghostly Haste Enchantment Spell. For 5...17...20 seconds, spells you cast while within earshot of a spirit recharge 25% faster.
    10 Energy.png 1 Activation.png 20 Recharge.png
Ritual Lord.jpg Ritual Lord Elite Skill. For 5...29...35 seconds, your Ritualist attributes are boosted by 2...4...4 for your next skill. If that skill is a Binding Ritual, it recharges 10...50...60% faster and Ritual Lord recharges instantly.
2% Sacrifice.png       45 Recharge.png
Rupture Soul.jpg Rupture Soul Spell. Target allied spirit is destroyed. All nearby enemies are struck for 50...122...140 lightning damage and become blinded for 3...10...12 seconds.
    10 Energy.png ¾ Activation.png 5 Recharge.png
Signet of Creation.jpg Signet of Creation Signet. You gain 4 Energy for every summoned creature you control within earshot (maximum 3...10...12 Energy).
        1 Activation.png 20 Recharge.png
Soul Twisting.jpg Soul Twisting Elite Skill. For 5...37...45 seconds, your Binding Rituals cost 15 less Energy (minimum 10) and recharge instantly. Soul Twisting ends after 1...3...3 Binding Rituals.
    5 Energy.png   15 Recharge.png
Spirit Channeling.jpg Spirit Channeling Elite Enchantment Spell. For 12 seconds, you have +1...5...6 Energy regeneration. When you cast this spell, you gain 3...10...12 Energy if you are within earshot of a spirit.
    5 Energy.png 1 Activation.png 30 Recharge.png
Spirit to Flesh.jpg Spirit to Flesh Spell. Target touched allied spirit is destroyed. All nearby allies are healed for 30...198...240.
    10 Energy.png ¾ Activation.png 15 Recharge.png