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Crasher17446@legacy41699648 (talk | contribs) (→Notes) |
Crasher17446@legacy41699648 (talk | contribs) (→Notes) |
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*This skill has a hidden feature—all [[condition]]s inflicted on Shiro will be spread to those he hits, and one [[hex]] is removed upon activation.
*Shiro will usually use this skill when his Health goes as low as about 30% or 40%. This skill is capable of dealing extraordinary amounts of damage if defensive measures are not taken and can easily destroy the entire party.
*Skills which grant a chance to block to multiple allies such as [[Protector's Defense]], [[Aegis]], [[Ward Against Melee]], or [[Celestial Stance]] are very helpful in mitigating damage from this skill.
*Shiro's multiple attacks will trigger skills that involve attacks (more notably hexes such as [[Spiteful Spirit]] and [[Empathy]]) multiple times.
*It is possible to deal a devastating amount of damage to Shiro in a very short period of time if this skill is used with hexes that trigger upon attacking, hitting, or similar conditions. [[Spoil Victor]], [[Empathy]], and [[Spiteful Spirit]] are perfect for this. [[Insidious Parasite]] is also very powerful in this function, but has the disadvantage of needing Shiro's attacks to actually hit their target.
*Note that when Shiro uses this skill, the person he is attacking will be hit 4 times, twice by his dual attack and twice due to the effect of [[Impossible Odds]]. If he has activated [[Battle Scars]], the target person will actually be hit six times—deadly even for a tank if he does not have a blocking [[stance]] or has DP, which is also the common reason most people fail at the [[Gate of Madness (Mission)|Gate of Madness]] Mission.
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