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Dont see why, its pretty crappy. --[[Image:User Frvwfr2 signature.jpg|User:Frvwfr2]] [[User:frvwfr2|'''<font color=#6e8b3d>frvwfr2''']] ([[User_talk:Frvwfr2|T]]/[[Special:Contributions/Frvwfr2|C]])</font> 23:13, 24 August 2007 (CDT)
:lol wtf you talking about? adding 10-30 damage+bleeding, getting the conditional to trigger is easy with the new title skills out now. casters will just have to use one of those toget the conditional to work, while any "ranged" attackers can get a bonus half second damage with a plus of bleeding for any job to use.[[User:75.104.128.56|75.104.128.56]] 12:07, 25 August 2007 (CDT)
::30 seconds Bleeding is quite long, if you can meet the condition this isn't half bad. Followup with [[Epidemic]] or combine with [[Fevered Dreams]] for AoE 30 second Bleeding. Stronger than [[Suffering]] and costs less Energy. If Ranger primary could cause easy Cracked Armor, this would be fun on Cripshots. Except it's PvE only... [[Image:Entropy Sig.jpg]] ([[User_talk:Entropy|T]]/[[Special:Contributions/Entropy|C]]) 10:37, 26 August 2007 (CDT)
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