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Spell

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Skill types

Spell: "A skill that results in a one-time effect, such as damage, healing, Energy loss or gain." [1]

Spells are skills particular to Monks, Mesmers, Necromancers, Elementalists, Assassins, Ritualists and Dervishes which vary widely in effect and target. All but flash enchantments have activation times; and some spells do not have recharge times.

"Spell" is a major subset of skills, and includes sub-types such as the following, which don't have the immediate effect that a simple spell has:

Related articles[edit | edit source]

  • Skill - All spells are skills, and so fall under this definition as well.
  • Category:Spells contains all spells available.