Full: When Spike Trap is triggered, every second (for 2 seconds total), all nearby foes are struck for 10...34...40 piercing damage, become Crippled for 3...21...25 seconds, and are knocked down. Spike Trap ends after 90 seconds. While activating this skill, you are easily interrupted.
Concise: (90 seconds.) Affects nearby foes. Every second (for 2 seconds), this trap deals 10...34...40 piercing damage, causes knock-down, and inflicts Crippled condition (3...21...25 seconds). Easily interrupted.
This page was last edited on 7 December 2010, at 16:25.
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