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{{Spike Trap}}
{{skill box<includeonly> qr</includeonly>
 
| name = Spike Trap
 
| campaign = Core
 
| profession = Ranger
 
| attribute = Wilderness Survival
 
| type = Trap
 
| elite = yes
 
| description =
 
When Spike Trap is triggered, all foes in the area take '''10...56''' [[piercing damage]], become [[crippled]] for '''3...13''' seconds and are [[Knockdown|knocked down]]. Spike Trap ends after 90 seconds. While activating this skill you are [[Interrupt#.22Easily Interrupted.22|easily interrupted]].
 
| stat1 = Energy | val1 = 10
 
| stat2 = Activation | val2 = 2
 
| stat3 = Recharge | val3 = 20
 
}}
 
<noinclude> <!-- the noinclude is important; do not remove it -->
 
== Progression ==
 
{{progression top|attrib=[[Wilderness Survival]]}}
 
{{progression main|effect=Piercing Damage|10|14|18|22|25|29|33|37|41|45|49|53|56|60|64|68|72|N/A|N/A|N/A
 
}}
 
{{progression main|effect=[[Crippled]]|3|4|5|5|6|7|8|9|9|10|11|12|13|13|14|15|16|N/A|N/A|N/A
 
}}
 
{{progression bottom}}
 
   
 
== Acquisition ==
 
== Acquisition ==
 
'''[[Signet of Capture]]''':
 
'''[[Signet of Capture]]''':
  +
*[[Prophecies]]
*[[Vulg Painbrain]] ([[Ring of Fire (Mission)|Ring of Fire]])
+
**[[Vulg Painbrain]] ([[Ring of Fire (mission)|Ring of Fire]])
  +
*[[Factions]]
  +
**[[Meynsang the Sadistic]] ([[Pongmei Valley]])
  +
*[[Guild Wars Nightfall|Nightfall]]
  +
**[[Vah the Crafty]] ([[The Alkali Pan]])
   
== Notes ==
+
==Notes==
  +
*A creature caught in Spike Trap will only be knocked down once during the 2 second duration.
*This skill is not the best choice of elite for a trapping ranger, unless you are luring the monsters onto a huge stack of traps. [[Oath Shot]], [["Victory is Mine!"]] or [[Trapper's Focus]] are better.
 
*Co-ordinate the use of this skill with a team member who has [[Brambles]].
 
   
== Related Skills ==
+
== Related skills ==
*[[Barbed Trap]]
+
*{{skill icon|Barbed Trap}}
*[[Dust Trap]]
 
*[[Flame Trap]]
 
   
  +
==Related articles==
  +
*[[Inflict crippled skills quick reference]]
  +
*[[Knockdown skills quick reference]]
  +
*[[Trap skills quick reference]]
   
  +
[[de:Dornenfalle]]
 
[[Category:Ranger skills (Core)]]
 
[[Category:Wilderness Survival skills]]
 
[[Category:Traps]]
 
[[Category:Elite skills]]
 
 
<!-- DO NOT ADD ANYTHING BELOW THIS LINE -->
 
</noinclude> <!-- the /noinclude is important; do not remove it -->
 

Latest revision as of 16:25, 7 December 2010

Skill details
Spike Trap
Spike Trap
Campaign Core Ranger
Profession Ranger
Attribute Wilderness Survival
Type Elite Trap
    10 Energy 2 Activation 20 Recharge

Full: When Spike Trap is triggered, every second (for 2 seconds total), all nearby foes are struck for 10...34...40 piercing damage, become Crippled for 3...21...25 seconds, and are knocked down. Spike Trap ends after 90 seconds. While activating this skill, you are easily interrupted.

Concise: (90 seconds.) Affects nearby foes. Every second (for 2 seconds), this trap deals 10...34...40 piercing damage, causes knock-down, and inflicts Crippled condition (3...21...25 seconds). Easily interrupted.

Wilderness Survival 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Piercing damage 10 12 14 16 18 20 22 24 26 28 30 32 34 36 38 40 42 44 46 48 50
Crippled 3 4 6 7 9 10 12 13 15 16 18 19 21 22 24 25 26 28 29 31 32

Acquisition[ | ]

Signet of Capture:

Notes[ | ]

  • A creature caught in Spike Trap will only be knocked down once during the 2 second duration.

Related skills[ | ]

Related articles[ | ]