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Skill details
Spike Trap
Spike Trap
Campaign Core Ranger
Profession Ranger
Attribute Wilderness Survival
Type Elite Trap
    10 Energy 2 Activation 20 Recharge

Full: When Spike Trap is triggered, every second (for 2 seconds total), all nearby foes are struck for 10...34...40 piercing damage, become Crippled for 3...21...25 seconds, and are knocked down. Spike Trap ends after 90 seconds. While activating this skill, you are easily interrupted.

Concise: (90 seconds.) Affects nearby foes. Every second (for 2 seconds), this trap deals 10...34...40 piercing damage, causes knock-down, and inflicts Crippled condition (3...21...25 seconds). Easily interrupted.

Wilderness Survival 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Piercing damage 10 12 14 16 18 20 22 24 26 28 30 32 34 36 38 40 42 44 46 48 50
Crippled 3 4 6 7 9 10 12 13 15 16 18 19 21 22 24 25 26 28 29 31 32

Progression

Wilderness Survival 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Piercing Damage 10 14 18 22 25 29 33 37 41 45 49 53 56 60 64 68 72 76 N/A N/A ?
Crippled 3 4 5 5 6 7 8 9 9 10 11 12 13 13 14 15 16 17 N/A N/A ?

Acquisition

Signet of Capture:

Notes

  • This skill is not the best choice of elite for a trapping ranger, unless you are luring the monsters onto a huge stack of traps. Oath Shot, "Victory is Mine!" or Trapper's Focus are better.
  • Co-ordinate the use of this skill with a team member who has Brambles.

Related Skills


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