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Spike healing is a type of healing that heals a large amount of health over a short period of time. Spike healing skills include [[Infuse Health]], [[Heal Area]] and [[Heal Other]]. The opposite of a spike heal is a [[Health Regeneration|heal-over-time]], which can be provided by skills such as [[Healing Breeze]] and [[Troll Unguent]]. Spike healing is best used to counter a [[spike damage]] attack, or simply to recover a nearly dead ally. It is less effective against [[Health|health degeneration]] [[Skill|skills]] and [[condition]]s such as [[Conjure Phantasm]] and [[bleeding]] respectively, as the spike heals must be used repeatedly, wasting energy.
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Spike healing is a type of healing that heals a large amount of health over a short period of time. Spike healing skills include [[Infuse Health]], [[Heal Area]] and [[Heal Other]]. The opposite of a spike heal is a [[Health Regeneration|heal-over-time]], which can be provided by skills such as [[Healing Breeze]] and [[Troll Onguent]]. Spike healing is best used to counter a [[spike damage]] attack, or simply to recover a nearly dead ally. It is less effective against [[Health|health degeneration]] [[Skill|skills]] and [[condition]]s such as [[Conjure Phantasm]] and [[bleeding]] respectively, as the spike heals must be used repeatedly, wasting energy.
 
[[Category:Glossary]]
 
[[Category:Glossary]]

Revision as of 20:32, 14 July 2006

Spike healing is a type of healing that heals a large amount of health over a short period of time. Spike healing skills include Infuse Health, Heal Area and Heal Other. The opposite of a spike heal is a heal-over-time, which can be provided by skills such as Healing Breeze and Troll Onguent. Spike healing is best used to counter a spike damage attack, or simply to recover a nearly dead ally. It is less effective against health degeneration skills and conditions such as Conjure Phantasm and bleeding respectively, as the spike heals must be used repeatedly, wasting energy.