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Full: For 60 seconds, whenever you create a creature, all allies near that creature gain 5...41...50 Health and lose 1 condition.
Concise: (60 seconds.) Whenever you create a creature, all nearby allies gain 5...41...50 Health and lose one condition.
Acquisition[edit | edit source]
Notes[edit | edit source]
- This is one of the few skills that is capable of healing spirits.