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A spirit's health, whether Ritualist or Ranger, can be determined by this equation: (50 + (Spirit Level * 20)) * (1 + Spawning Power * 0.04). This chart shows the result of that math.

Spirit Level
Spawning Power1 1 2
3
4 5
6
7 8
9
10 11
12
13
0 70 90
110
130 150
170
190 210
230
250 270
290
310
1 73 94
114
135 156
177
198 218
239
260 281
302
322
2 76 97
119
140 162
184
205 227
248
270 292
313
335
3 78 101
123
146 168
190
213 235
258
280 302
325
347
4 81 104
128
151 174
197
220 244
267
290 313
336
360
5 84 108
132
156 180
204
228 252
276
300 324
348
372
6 87 112
136
161 186
211
236 260
285
310 335
360
384
7 90 115
141
166 192
218
243 269
294
320 346
371
397
8 92 119
145
172 198
224
251 277
304
330 356
383
409
9 95 122
150
177 204
231
258 286
313
340 367
394
422
10 98 126
154
182 210
238
266 294
322
350 378
406
434
11 101 130
158
187 216
245
274 302
331
360 389
418
446
12 104 133
163
192 222
252
281 311
340
370 400
429
459
13 106 137
167
198 228
258
289 319
350
380 410
441
471
14 109 140
172
203 234
265
296 328
359
390 421
452
484
15 112 144
176
208 240
272
304 336
368
400 432
464
496
16 115 148
180
213 246
279
312 344
377
410 443
476
508
17 118 151
185
218 252
286
319 353
386
420 454
487
521
18 120 155
189
224 258
292
327 361
396
430 464
499
533
19 123 158
194
229 264
299
334 370
405
440 475
510
546
20 126 162
198
234 270
306
342 378
414
450 486
522
558

1The columns are the level of the spirit (which varies per each skill that creates a spirit), while the rows correspond to the character's rank in Spawning Power.

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