GuildWiki has been locked down: anonymous editing and account creation are disabled. Current registered users are unaffected. Leave any comments on the Community Portal.
Hello there! We are conducting a survey to better understand the user experience in making a first edit. If you have ever made an edit on Gamepedia, please fill out the survey. Thank you!
Weapon Stats[edit | edit source]
Staff: Insightful Spiritbinder
- 11-22 Dark Damage (requires 9 Communing)
- +10 Energy
- +5 Energy
- Halves casting time of spells (Chance: 10%)
- Halves recharge time of spells (Chance: 20%)
Dye[edit | edit source]
Only the shaft portion of the Spiritbinder can be dyed.
Note[edit | edit source]
- Before the March 23, 2006 update, the Spiritbinder behaved improperly. It did not give the base +10 energy to the wielder, and it fired arrows instead of the expected magical missile.
- This item is always customized for the character that the /bonus command was used with. However, this command can be reused on each of your characters, consistently respawning the weapon. Any new mods added to this weapon cannot be salvaged.
- Although the weapon is customized for the character, heroes can still use it. When using the /bonus command while a hero has it equipped, it creates a second item in the character's inventory that can be used normally.
- This items modifications cannot be salvaged. Any modifications made to the Spiritbinder are permanent until replaced.
See Also[edit | edit source]
|GW:EN : Glacial Blade • Darksteel Longbow • Hourglass Staff|