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Stance skills quick reference

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Warrior[edit | edit source]

Strength[edit | edit source]

Battle Rage.jpg Battle Rage Elite Stance. For 5...17...20 seconds, you move 33% faster and gain double adrenaline from attacks. Battle Rage ends if you use any non-adrenal skills.
    4 Adrenaline.png    
Core    
Berserker Stance.jpg Berserker Stance Stance. For 5...10...11 seconds, you attack 33% faster and gain 50% more adrenaline. Berserker Stance ends if you use a skill.
    5 Energy.png   20 Recharge.png
Core    
Bull's Charge.jpg Bull's Charge Elite Stance. For 5...10...11 seconds, you move 33% faster and if you strike a moving foe in melee, that foe is knocked down. Bull's Charge ends if you use a skill.
    5 Energy.png   20 Recharge.png
Prophecies    
Burst of Aggression.jpg Burst of Aggression Stance. For 2...8...10 seconds, you attack 33% faster. When this stance ends, you lose all adrenaline.
    5 Energy.png   12 Recharge.png
Nightfall    
Charging Strike.jpg Charging Strike Elite Stance. For 1...8...10 seconds, you run 33% faster. Your next successful melee hit does +10...34...40 damage and this stance ends. This stance ends if you use a skill.
    5 Energy.png   5 Recharge.png
Nightfall    
Dwarven Battle Stance.jpg Dwarven Battle Stance Elite Stance. For 5...10...11 seconds, if you are wielding a hammer, you attack 33% faster, you gain +40 armor, and your attack skills interrupt foes when they hit.
    5 Energy.png   20 Recharge.png
Prophecies    
Enraging Charge.jpg Enraging Charge Stance. For 5...13...15 seconds, you move 25% faster. Enraging Charge ends when you successfully strike a target, at which point you gain 0...2...3 strikes of adrenaline if you hit with a melee attack.
    5 Energy.png   20 Recharge.png
Nightfall    
Flail.jpg Flail Stance. For 1...12...15 seconds, you attack 33% faster but move 33% slower.
    4 Adrenaline.png    
Nightfall    
Primal Rage.jpg Primal Rage Elite Stance. For 1...12...15 seconds, you attack 33% faster and move 25% faster, but you take double damage.
    4 Adrenaline.png   10 Recharge.png
Factions    
Rush.jpg Rush Stance. For 8...18...20 seconds, you move 25% faster.
    4 Adrenaline.png    
Prophecies    
Sprint.jpg Sprint Stance. For 8...13...14 seconds, you move 25% faster.
    5 Energy.png   15 Recharge.png
Core   Can be obtained through a quest
Tiger Stance.jpg Tiger Stance Stance. For 4...9...10 seconds, you attack 33% faster. Tiger Stance ends if any of your attacks fail to hit.
    5 Energy.png   20 Recharge.png
Factions    

Tactics[edit | edit source]

Auspicious Parry.jpg Auspicious Parry Elite Stance. For 8 seconds, the next attack against you is blocked. You gain 1...3...4 strikes of adrenaline when this stance ends.
    1 Adrenaline.png   2 Recharge.png
Factions    
Balanced Stance.jpg Balanced Stance Stance. For 8...18...20 seconds, you cannot be knocked down and you do not suffer extra damage from a critical attack.
    5 Energy.png   30 Recharge.png
Core   Can be obtained through a quest
Bonetti's Defense.jpg Bonetti's Defense Stance. For 5...10...11 seconds, you have a 75% chance to block melee and projectile attacks. You gain 5 Energy for each successful melee attack blocked. Bonetti's Defense ends if you use a skill.
    8 Adrenaline.png    
Prophecies   Can be obtained through a quest
Defensive Stance.jpg Defensive Stance Stance. For 1...4...5 seconds, you have a 75% chance to block melee and projectile attacks. When Defensive Stance ends, you gain one strike of adrenaline for each melee attack skill you have (maximum 0...3...4).
    5 Adrenaline.png   8 Recharge.png
Core   Can be obtained through a quest
Deflect Arrows.jpg Deflect Arrows Stance. For 1...5...6 seconds, you have a 75% chance to block attacks. If you block a projectile attack, adjacent foes suffer from Bleeding for 5...13...15 seconds.
    5 Adrenaline.png   12 Recharge.png
Prophecies    
Disciplined Stance.jpg Disciplined Stance Stance. For 1...3...4 seconds, you gain +10 armor and have a 75% chance to block attacks. Disciplined Stance ends if you use an adrenal skill.
    5 Energy.png   15 Recharge.png
Prophecies    
Gladiator's Defense.jpg Gladiator's Defense Elite Stance. For 5...10...11 seconds, you have a 75% chance to block incoming attacks. Whenever you block a melee attack this way, the attacker suffers 5...29...35 damage.
    5 Energy.png   30 Recharge.png
Prophecies    
Shield Stance.jpg Shield Stance Stance. For 1...5...6 seconds, while using a shield, you have a 75% chance to block incoming attacks, and damage is reduced by 2 for each rank of Strength (maximum 15 damage reduction).
    5 Energy.png   15 Recharge.png
Prophecies   Can be obtained through a quest
Soldier's Defense.jpg Soldier's Defense Stance. For 1...5...6 seconds, you have a 75% chance to block attacks while under the effects of a shout or chant. You gain 1 strike of adrenaline for each blocked attack.
    5 Energy.png   15 Recharge.png
Nightfall    
Soldier's Speed.jpg Soldier's Speed Stance. For 3...15...18 seconds, you move 15% faster. You move an additional 15% faster while under the effects of a chant or shout.
    5 Energy.png   12 Recharge.png
Eye of the North    
Soldier's Stance.jpg Soldier's Stance Elite Stance. For 5...13...15 seconds, you have a 75% chance to block. You attack 33% faster while under the effects of a shout or chant.
    5 Energy.png   15 Recharge.png
Nightfall    
Steady Stance.jpg Steady Stance Elite Stance. For 10 seconds, the next time you would be knocked down, you gain 1...3...3 strikes of adrenaline and 1...6...7 Energy instead.
    5 Energy.png   6 Recharge.png
Nightfall    
Wary Stance.jpg Wary Stance Stance. For 1...5...6 seconds, you block any attack skills used against you. For each successful block, you gain adrenaline and 5 Energy. Wary Stance ends if you use a skill.
    10 Energy.png   10 Recharge.png
Prophecies    

No Attribute[edit | edit source]

Flurry.jpg Flurry Stance. For 5 seconds, your attack rate is increased by 33%, but you deal 25% less damage.
    5 Energy.png   5 Recharge.png
Prophecies   Can be obtained through a quest
Frenzied Defense.jpg Frenzied Defense Stance. For 8 seconds, you have a 75% chance to block incoming attacks, but take double damage.
    5 Energy.png   10 Recharge.png
Nightfall    
Frenzy.jpg Frenzy Stance. For 8 seconds, you attack 33% faster but take double damage.
    5 Energy.png   4 Recharge.png
Core   Can be obtained through a quest

Ranger[edit | edit source]

Beast Mastery[edit | edit source]

Bestial Fury.jpg Bestial Fury Stance. All your non-attack skills are disabled for 5 seconds. For 5...10...11 seconds, you attack 25% faster.
    10 Energy.png   10 Recharge.png
Factions Duplicate of Tiger's Fury  
Heket's Rampage.jpg Heket's Rampage Stance. For 5...10...11 seconds, you attack 33% faster. This stance ends if you use an attack skill.
    5 Energy.png   10 Recharge.png
Nightfall    
Run as One.jpg Run as One Stance. For 5...13...15 seconds, you and your pet run 25% faster.
    5 Energy.png   15 Recharge.png
Factions    
Tiger's Fury.jpg Tiger's Fury Stance. All your non-attack skills are disabled for 5 seconds. For 5...10...11 seconds, you attack 25% faster.
    10 Energy.png   10 Recharge.png
Prophecies Duplicate of Bestial Fury Can be obtained through a quest

Expertise[edit | edit source]

Dodge.jpg Dodge Stance. For 5...10...11 seconds, you move 33% faster and have a 27...65...75% chance to block incoming projectiles. Dodge ends if you attack.
    5 Energy.png   30 Recharge.png
Prophecies Duplicate of Zojun's Haste Can be obtained through a quest
Escape.jpg Escape Elite Stance. For 1...7...8 seconds, you move 33% faster and have a 75% chance to block attacks.
    5 Energy.png   12 Recharge.png
Core    
Expert's Dexterity.jpg Expert's Dexterity Elite Stance. For 1...16...20 seconds, you attack 33% faster and your Marksmanship attribute is increased by 2.
    5 Energy.png   20 Recharge.png
Nightfall    
Lightning Reflexes.jpg Lightning Reflexes Stance. For 5...10...11 seconds, you have a 75% chance to block melee and projectile attacks, and you attack 33% faster.
    10 Energy.png   30 Recharge.png
Core   Can be obtained through a quest
Practiced Stance.jpg Practiced Stance Elite Stance. For 20...32...35 seconds, your preparations recharge 50% faster and last 30...126...150% longer.
    5 Energy.png   15 Recharge.png
Prophecies    
Trapper's Speed.jpg Trapper's Speed Stance. For 5...25...30 seconds, your Traps recharge 25% faster and activate 25% faster. This stance ends if you successfully hit with an attack.
    5 Energy.png   20 Recharge.png
Nightfall    
Whirling Defense.jpg Whirling Defense Stance. For 8...18...20 seconds, you have 75% chance to block attacks. Whenever you block a projectile in this way, adjacent foes take 5...10...11 damage.
    10 Energy.png   60 Recharge.png
Core   Can be obtained through a quest
Zojun's Haste.jpg Zojun's Haste Stance. For 5...10...11 seconds, you move 33% faster and have a 27...65...75% chance to block incoming projectiles. Zojun's Haste ends if you attack.
    5 Energy.png   30 Recharge.png
Factions Duplicate of Dodge  

Wilderness Survival[edit | edit source]

Dryder's Defenses.jpg Dryder's Defenses Stance. For 5...10...11 seconds, you gain 75% chance to block attacks and 34...55...60 armor against elemental damage.
    5 Energy.png   60 Recharge.png
Prophecies    
Melandru's Resilience.jpg Melandru's Resilience Elite Stance. For 8...18...20 seconds, you gain +4 Health regeneration and +1 Energy regeneration for each condition and hex you are suffering.
    5 Energy.png   15 Recharge.png
Prophecies    
Natural Stride.jpg Natural Stride Stance. For 1...7...8 seconds, you run 33% faster and have a 50% chance to block incoming attacks. Natural Stride ends if you become hexed or enchanted.
    5 Energy.png   12 Recharge.png
Nightfall    
Serpent's Quickness.jpg Serpent's Quickness Stance. For 15...27...30 seconds, recharge times for your skills are reduced by 33%. Serpent's Quickness ends if your Health drops below 50%.
    5 Energy.png   45 Recharge.png
Prophecies   Can be obtained through a quest
Storm Chaser.jpg Storm Chaser Stance. For 8...18...20 seconds, you move 25% faster, and you gain 1...4...5 Energy whenever you take elemental damage.
    10 Energy.png   20 Recharge.png
Core   Can be obtained through a quest

No Attribute[edit | edit source]

Storm's Embrace.jpg Storm's Embrace Stance. For 10 seconds, you move 25% faster. This stance is refreshed whenever you take Elemental damage.
    5 Energy.png   30 Recharge.png
Nightfall    

Mesmer[edit | edit source]

Fast Casting[edit | edit source]

Mantra of Recovery.jpg Mantra of Recovery Elite Stance. For 5...17...20 seconds, spells you cast recharge 33% faster.
    5 Energy.png   15 Recharge.png
Core    
Symbolic Posture.jpg Symbolic Posture Stance. For 5...17...20 seconds, the next signet you activate recharges 20...68...80% faster.
    10 Energy.png   20 Recharge.png
Nightfall    

Domination Magic[edit | edit source]

Hex Breaker.jpg Hex Breaker Stance. For 5...65...80 seconds, the next time you are the target of a hex, that hex fails and the caster takes 10...39...46 damage.
    5 Energy.png   15 Recharge.png
Core   Can be obtained through a quest

Illusion Magic[edit | edit source]

Distortion.jpg Distortion Stance. For 1...4...5 seconds, you have a 75% chance to block attacks. Whenever you block an attack this way, you lose 2 Energy or Distortion ends.
    5 Energy.png   8 Recharge.png
Prophecies   Can be obtained through a quest

Inspiration Magic[edit | edit source]

Elemental Resistance.jpg Elemental Resistance Stance. For 30...78...90 seconds, You gain +40 armor against elemental damage, but you lose 24...14...12 armor against physical damage.
    10 Energy.png   20 Recharge.png
Prophecies   Can be obtained through a quest
Mantra of Concentration.jpg Mantra of Concentration Stance. For 1...31...38 seconds, the next time you would be interrupted, you are not interrupted.
    5 Energy.png   30 Recharge.png
Prophecies    
Mantra of Earth.jpg Mantra of Earth Stance. For 30...78...90 seconds, whenever you take earth damage, the damage is reduced by 26...45...50% and you gain 2 Energy.
    10 Energy.png   20 Recharge.png
Core   Can be obtained through a quest
Mantra of Flame.jpg Mantra of Flame Stance. For 30...78...90 seconds, whenever you take fire damage, the damage is reduced by 26...45...50% and you gain 2 Energy.
    10 Energy.png   20 Recharge.png
Core   Can be obtained through a quest
Mantra of Frost.jpg Mantra of Frost Stance. For 30...78...90 seconds, whenever you take cold damage, the damage is reduced by 26...45...50% and you gain 2 Energy.
    10 Energy.png   20 Recharge.png
Core   Can be obtained through a quest
Mantra of Inscriptions.jpg Mantra of Inscriptions Stance. For 5...21...25 seconds, signets you successfully activate while in this stance recharge 10...34...40% faster.
    10 Energy.png   20 Recharge.png
Core    
Mantra of Lightning.jpg Mantra of Lightning Stance. For 30...78...90 seconds, whenever you take lightning damage, the damage is reduced by 26...45...50% and you gain 2 Energy.
    10 Energy.png   20 Recharge.png
Core   Can be obtained through a quest
Mantra of Persistence.jpg Mantra of Persistence Stance. For 5...21...25 seconds, any Illusion Magic hex you cast lasts 10...34...40% longer.
    5 Energy.png   15 Recharge.png
Core   Can be obtained through a quest
Mantra of Resolve.jpg Mantra of Resolve Stance. For 30...78...90 seconds, you cannot be interrupted, but each time you would have been interrupted, you lose 10...5...4 Energy or Mantra of Resolve ends.
    10 Energy.png   20 Recharge.png
Core    
Mantra of Signets.jpg Mantra of Signets Stance. For 10...34...40 seconds, you have +3 armor for each signet you have equipped. Whenever you use a signet, you gain 5...49...60 Health.
    5 Energy.png   20 Recharge.png
Prophecies    
Physical Resistance.jpg Physical Resistance Stance. For 30...78...90 seconds, You gain +40 armor against physical damage, but you lose 24...14...12 armor against elemental damage.
    10 Energy.png   20 Recharge.png
Prophecies    

Assassin[edit | edit source]

Critical Strikes[edit | edit source]

Way of the Assassin.jpg Way of the Assassin Elite Stance. For the next 20 seconds while wielding daggers, you attack 5...17...20% faster and have a +5...29...35% chance to land a critical hit.
    5 Energy.png   12 Recharge.png
Nightfall    

Dagger Mastery[edit | edit source]

Flashing Blades.jpg Flashing Blades Elite Stance. For 5...25...30 seconds, you have a 75% chance to block incoming attacks while attacking. If you block an attack in this way, your attacker takes 5...17...20 damage.
    10 Energy.png   30 Recharge.png
Factions    

Deadly Arts[edit | edit source]

Deadly Paradox.jpg Deadly Paradox Stance. All of your attack skills are disabled for 10 seconds. For 5...13...15 seconds, your Assassin skills activate and recharge 33% faster.
    15 Energy.png   10 Recharge.png
Nightfall    

Shadow Arts[edit | edit source]

Dark Escape.jpg Dark Escape Stance. For 5...13...15 seconds, you move 25% faster and take half damage. Dark Escape ends if you successfully hit with an attack.
    5 Energy.png   30 Recharge.png
Factions    
Shadow of Haste.jpg Shadow of Haste Stance. For 10...34...40 seconds you move 15% faster than normal. When Shadow of Haste ends, you Shadow Step to your original location.
    5 Energy.png   45 Recharge.png
Factions    
Smoke Powder Defense.jpg Smoke Powder Defense Stance. For 8 seconds, the next time you are struck, you take half damage and all adjacent foes are Blinded for 2...5...6 seconds.
    5 Energy.png   20 Recharge.png
Eye of the North    
Unseen Fury.jpg Unseen Fury Stance. All adjacent foes are Blinded for 3...9...10 seconds. For 10...26...30 seconds, you cannot be blocked by Blinded foes.
    5 Energy.png   20 Recharge.png
Factions    

No Attribute[edit | edit source]

Dash.jpg Dash Stance. For 3 seconds, you run 50% faster.
    5 Energy.png   8 Recharge.png
Factions    
Shadow Walk.jpg Shadow Walk Stance. Shadow Step to target foe. For 15 seconds, nothing happens. Your attack skills are disabled for 1 second, and your stances and enchantments are disabled for 10 seconds. When this stance ends, you return to your original location.
    5 Energy.png   30 Recharge.png
Nightfall    

Dervish[edit | edit source]

Earth Prayers[edit | edit source]

Pious Concentration.jpg Pious Concentration Stance. For 5...17...20 seconds, you cannot be interrupted, but each time you would have been interrupted, you lose 1 Dervish enchantment or Pious Concentration ends.
    10 Energy.png   10 Recharge.png
Nightfall    

Mysticism[edit | edit source]

Heart of Fury.jpg Heart of Fury Stance. For 2...8...10 seconds, you attack 25% faster.
    4 Adrenaline.png    
Nightfall    
Pious Fury.jpg Pious Fury Stance. Remove 1 Dervish enchantment. For 1...6...7 seconds, you attack 25% faster. If an enchantment was removed, this stance lasts twice as long.
    5 Energy.png   10 Recharge.png
Eye of the North    
Pious Haste.jpg Pious Haste Stance. You remove 1 Dervish enchantment and for 1...6...7 seconds you move 25% faster. If an enchantment was removed you run 50% faster instead.
    5 Energy.png   12 Recharge.png
Nightfall    

Common PvE Skills[edit | edit source]

Deldrimor Title Track[edit | edit source]

Drunken Master.jpg Drunken Master Stance. For 72...90 seconds, your movement and attack speeds are increased by 10...15%. If you are drunk while activating this skill, your movement and attack speeds are increased by 25...33% instead.
    5 Energy.png   60 Recharge.png
Eye of the North PvE
only
Can be obtained through a quest