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== Notes ==
 
== Notes ==
 
*If used with [[Protective Spirit]], the older enchantment takes effect first, so it is better to use [[Protective Spirit]] first.
 
*If used with [[Protective Spirit]], the older enchantment takes effect first, so it is better to use [[Protective Spirit]] first.
*While this is in effect on you, any attack that would be a critical hit is instead a normal attack. Thus, effects that trigger on critical hits will not trigger on you for this spell's duration. This can be useful when you're running away from foes, as melee attacks made to the back of a moving target are always critical hits, or against [[Assassin]]s, as much of their Energy comes from critical hits.
+
*While this is in effect on you, any attack that would be a critical hit is instead a normal attack and does normal damage instead. Assassins will not gain energy for their [[Critical Strikes]] attribute, however, other skill related effects which trigger on critical hit (such as the Extra energy gain from [[Critical Eye]] or the enchantment removal effect of [[Dark Apostasy]] will trigger).
   
 
== Related skills ==
 
== Related skills ==

Revision as of 12:57, 15 April 2008

Skill details
Stoneflesh Aura
Stoneflesh Aura
Campaign Nightfall Elementalist
Profession Elementalist
Attribute Earth Magic
Type Enchantment Spell
    10 Energy 2 Activation 15 Recharge

Full: For 5...13...15 seconds, damage you receive is reduced by 1...25...31, and you are immune to critical attacks.

Concise: (5...13...15 seconds.) Reduces damage you take by 1...25...31, and you are immune to critical hits.

Earth Magic 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21
Damage reduction 1 3 5 7 9 11 13 15 17 19 21 23 25 27 29 31 33 35 37 39 41 43
Duration 5 6 6 7 8 8 9 10 10 11 12 12 13 14 14 15 16 16 17 18 18 19

Acquisition

Skill Trainers:

Hero Skill Trainers:

Signet of Capture:

Notes

  • If used with Protective Spirit, the older enchantment takes effect first, so it is better to use Protective Spirit first.
  • While this is in effect on you, any attack that would be a critical hit is instead a normal attack and does normal damage instead. Assassins will not gain energy for their Critical Strikes attribute, however, other skill related effects which trigger on critical hit (such as the Extra energy gain from Critical Eye or the enchantment removal effect of Dark Apostasy will trigger).

Related skills