Crasher17446@legacy41699648 (talk | contribs) No edit summary |
No edit summary |
||
(2 intermediate revisions by 2 users not shown) | |||
Line 9: | Line 9: | ||
== Notes == |
== Notes == |
||
− | * 1 energy per second is equivalent |
+ | * 1 energy per second is equivalent to 3 pips of energy degeneration. Any profession with 4 pips of energy regeneration will be able to maintain this spell. |
− | * Useful as a running skill even if you have 0 |
+ | * Useful as a running skill even if you have rank 0 in [[Air Magic]], as the minimum duration is equal to the recharge time. |
== Related skills == |
== Related skills == |
||
− | *{{skill icon|Lyssa's Haste}} |
||
== Related articles == |
== Related articles == |
||
Line 19: | Line 18: | ||
*[[Gain/Lose energy skills quick reference]] |
*[[Gain/Lose energy skills quick reference]] |
||
*[[Movement speed skills quick reference]] |
*[[Movement speed skills quick reference]] |
||
+ | |||
+ | [[de:Eile des Sturm-Dschinn]] |
Latest revision as of 01:39, 6 July 2011
Skill details
Storm Djinn's Haste | ||||||||||||
| ||||||||||||
|
Full: For 10...22...25 seconds, you move 25% faster. Each second that you are moving, you lose 1 Energy.
Concise: (10...22...25 seconds.) You move 25% faster. Lose 1 Energy each second while moving.
Air Magic | 0 | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 | 21 |
Duration | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 | 21 | 22 | 23 | 24 | 25 | 26 | 27 | 28 | 29 | 30 | 31 |
Acquisition[ | ]
Notes[ | ]
- 1 energy per second is equivalent to 3 pips of energy degeneration. Any profession with 4 pips of energy regeneration will be able to maintain this spell.
- Useful as a running skill even if you have rank 0 in Air Magic, as the minimum duration is equal to the recharge time.