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Quest-medium This skill may be earned from a quest. See skill information for details.

Adrenaline Adrenaline requirement

Energy Energy requirement

Activation Activation time

Recharge Recharge time

Tactics

"Charge!" "Charge!" Elite Shout. All allies within earshot lose the Crippled condition. For 5...11...13 seconds, these allies move 33% faster.
    5 Energy   20 Recharge
Core    
"Shields Up!" "Shields Up!" Shout. For 5...10...11 seconds, you and all party members within earshot gain +60 armor against incoming projectile attacks.
    10 Energy   30 Recharge
Core   Can be obtained through a quest
"Watch Yourself!" "Watch Yourself!" Shout. Party members within earshot gain +5...21...25 armor for 10 seconds. This shout ends after 10 incoming attacks.
    4 Adrenaline   4 Recharge
Core   Can be obtained through a quest
Balanced Stance Balanced Stance Stance. For 8...18...20 seconds, you cannot be knocked down and you do not suffer extra damage from a critical attack.
    5 Energy   30 Recharge
Core   Can be obtained through a quest
Defensive Stance Defensive Stance Stance. For 1...4...5 seconds, you have a 75% chance to block melee and projectile attacks. When Defensive Stance ends, you gain one strike of adrenaline for each melee attack skill you have (maximum 0...3...4).
    5 Adrenaline   8 Recharge
Core   Can be obtained through a quest
Healing Signet Healing Signet Signet. You gain 82...154...172 Health. You have -40 armor while using this skill.
        2 Activation 4 Recharge
Core   Can be obtained through a quest
Thrill of Victory Thrill of Victory Melee Attack. If this blow hits, you deal +20...36...40 damage. If you have more Health than target foe, you gain 1...2...2 strikes of adrenaline.
    5 Energy   8 Recharge
Core    
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