This skill may be earned from a quest. See skill information for details.
Tactics
"Charge!" [edit]
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Elite Shout. All allies within earshot lose the Crippled condition. For 5...11...13 seconds, these allies move 33% faster. |
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"Shields Up!" [edit]
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Shout. For 5...10...11 seconds, you and all party members within earshot gain +60 armor against incoming projectile attacks. |
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"Watch Yourself!" [edit]
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Shout. Party members within earshot gain +5...21...25 armor for 10 seconds. This shout ends after 10 incoming attacks. |
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Balanced Stance [edit]
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Stance. For 8...18...20 seconds, you cannot be knocked down and you do not suffer extra damage from a critical attack. |
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Defensive Stance [edit]
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Stance. For 1...4...5 seconds, you have a 75% chance to block melee and projectile attacks. When Defensive Stance ends, you gain one strike of adrenaline for each melee attack skill you have (maximum 0...3...4). |
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Healing Signet [edit]
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Signet. You gain 82...154...172 Health. You have -40 armor while using this skill. |
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Thrill of Victory [edit]
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Melee Attack. If this blow hits, you deal +20...36...40 damage. If you have more Health than target foe, you gain 1...2...2 strikes of adrenaline. |
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Core |