GuildWiki has been locked down: anonymous editing and account creation are disabled. Current registered users are unaffected. Leave any comments on the Community Portal.

Tactics skills quick reference

From GuildWiki
Jump to: navigation, search

Quest-medium.png This skill may be earned from a quest. See skill information for details.

Adrenaline.png Adrenaline requirement

Energy.png Energy requirement

Activation.png Activation time

Recharge.png Recharge time

Tactics

"Charge!".jpg "Charge!" Elite Shout. All allies within earshot lose the Crippled condition. For 5...11...13 seconds, these allies move 33% faster.
    5 Energy.png   20 Recharge.png
Core    
"Fear Me!".jpg "Fear Me!" Shout. All nearby foes lose 1...3...4 Energy. For 1...12...15 seconds, your melee attacks gain +5...25...30% chance of a critical hit against stationary foes.
    4 Adrenaline.png   6 Recharge.png
Prophecies   Can be obtained through a quest
"None Shall Pass!".jpg "None Shall Pass!" Shout. All nearby foes that are moving are knocked down. This skill recharges 1...7...8 seconds faster for each foe knocked down (maximum 25 seconds).
    5 Energy.png   45 Recharge.png
Factions    
"Retreat!".jpg "Retreat!" Shout. If there are any dead allies within earshot, your party moves 33% faster for 5...10...11 seconds.
    5 Energy.png 20 Activation.png  
Factions    
"Shields Up!".jpg "Shields Up!" Shout. For 5...10...11 seconds, you and all party members within earshot gain +60 armor against incoming projectile attacks.
    10 Energy.png   30 Recharge.png
Core   Can be obtained through a quest
"To the Limit!".jpg "To the Limit!" Shout. For each foe within earshot (maximum 1...5...6), you gain one strike of adrenaline. For 10...18...20 seconds, your maximum Health is increased by 10...50...60.
    5 Energy.png   15 Recharge.png
Prophecies   Can be obtained through a quest
"Victory is Mine!".jpg "Victory is Mine!" Elite Shout. You gain 10...56...68 Health and 3...6...7 Energy for each condition suffered by target foe.
    5 Energy.png   15 Recharge.png
Prophecies    
"Watch Yourself!".jpg "Watch Yourself!" Shout. Party members within earshot gain +5...21...25 armor for 10 seconds. This shout ends after 10 incoming attacks.
    4 Adrenaline.png   4 Recharge.png
Core   Can be obtained through a quest
Auspicious Parry.jpg Auspicious Parry Elite Stance. For 8 seconds, the next attack against you is blocked. You gain 1...3...4 strikes of adrenaline when this stance ends.
    1 Adrenaline.png   2 Recharge.png
Factions    
Balanced Stance.jpg Balanced Stance Stance. For 8...18...20 seconds, you cannot be knocked down and you do not suffer extra damage from a critical attack.
    5 Energy.png   30 Recharge.png
Core   Can be obtained through a quest
Bonetti's Defense.jpg Bonetti's Defense Stance. For 5...10...11 seconds, you have a 75% chance to block melee and projectile attacks. You gain 5 Energy for each successful melee attack blocked. Bonetti's Defense ends if you use a skill.
    8 Adrenaline.png    
Prophecies   Can be obtained through a quest
Deadly Riposte.jpg Deadly Riposte Skill. For 8 seconds, while you have a sword equipped, you block the next melee attack against you, and your attacker is struck for 15...75...90 damage and begins Bleeding for 3...21...25 seconds.
    5 Energy.png   10 Recharge.png
Prophecies    
Defensive Stance.jpg Defensive Stance Stance. For 1...4...5 seconds, you have a 75% chance to block melee and projectile attacks. When Defensive Stance ends, you gain one strike of adrenaline for each melee attack skill you have (maximum 0...3...4).
    5 Adrenaline.png   8 Recharge.png
Core   Can be obtained through a quest
Deflect Arrows.jpg Deflect Arrows Stance. For 1...5...6 seconds, you have a 75% chance to block attacks. If you block a projectile attack, adjacent foes suffer from Bleeding for 5...13...15 seconds.
    5 Adrenaline.png   12 Recharge.png
Prophecies    
Desperation Blow.jpg Desperation Blow Melee Attack. If this attack hits, you strike for +10...34...40 damage, and your target suffers from one of the following conditions: Deep Wound (for 20 seconds), Weakness (for 20 seconds), Bleeding (for 25 seconds), or Crippled (for 15 seconds). After making a Desperation Blow, you are knocked down.
    5 Energy.png   7 Recharge.png
Prophecies Duplicate of Drunken Blow  
Disciplined Stance.jpg Disciplined Stance Stance. For 1...3...4 seconds, you gain +10 armor and have a 75% chance to block attacks. Disciplined Stance ends if you use an adrenal skill.
    5 Energy.png   15 Recharge.png
Prophecies    
Drunken Blow.jpg Drunken Blow Melee Attack. If this attack hits, you strike for +10...34...40 damage and your target suffers from one of the following conditions: Deep Wound (for 20 seconds), Weakness (for 20 seconds), Bleeding (for 25 seconds), or Crippled (for 15 seconds). After making a Drunken Blow, you are knocked down.
    5 Energy.png   7 Recharge.png
Factions Duplicate of Desperation Blow Can be obtained through a quest
Gladiator's Defense.jpg Gladiator's Defense Elite Stance. For 5...10...11 seconds, you have a 75% chance to block incoming attacks. Whenever you block a melee attack this way, the attacker suffers 5...29...35 damage.
    5 Energy.png   30 Recharge.png
Prophecies    
Healing Signet.jpg Healing Signet Signet. You gain 82...154...172 Health. You have -40 armor while using this skill.
        2 Activation.png 4 Recharge.png
Core   Can be obtained through a quest
Protector's Defense.jpg Protector's Defense Skill. For 5...10...11 seconds, allies adjacent to you have a 75% chance to block incoming attacks. Protector's Defense ends if you move.
    5 Energy.png   30 Recharge.png
Factions    
Riposte.jpg Riposte Skill. For 8 seconds, while you have a sword equipped, you block the next melee attack against you and your attacker is struck for 20...68...80 damage.
    4 Adrenaline.png    
Prophecies    
Shield Stance.jpg Shield Stance Stance. For 1...5...6 seconds, while using a shield, you have a 75% chance to block incoming attacks, and damage is reduced by 2 for each rank of Strength (maximum 15 damage reduction).
    5 Energy.png   15 Recharge.png
Prophecies   Can be obtained through a quest
Shove.jpg Shove Elite Skill. Target touched foe is knocked down. If that foe was moving, that foe's stance ends and that foe takes 15...63...75 damage before being knocked down.
    5 Energy.png ¾ Activation.png 15 Recharge.png
Factions    
Soldier's Defense.jpg Soldier's Defense Stance. For 1...5...6 seconds, you have a 75% chance to block attacks while under the effects of a shout or chant. You gain 1 strike of adrenaline for each blocked attack.
    5 Energy.png   15 Recharge.png
Nightfall    
Soldier's Speed.jpg Soldier's Speed Stance. For 3...15...18 seconds, you move 15% faster. You move an additional 15% faster while under the effects of a chant or shout.
    5 Energy.png   12 Recharge.png
Eye of the North    
Soldier's Stance.jpg Soldier's Stance Elite Stance. For 5...13...15 seconds, you have a 75% chance to block. You attack 33% faster while under the effects of a shout or chant.
    5 Energy.png   15 Recharge.png
Nightfall    
Soldier's Strike.jpg Soldier's Strike Melee Attack. If this attack hits, you deal +10...34...40 more damage. If you are under the effects of a chant or shout, this attack cannot be blocked.
    5 Energy.png   4 Recharge.png
Nightfall    
Steady Stance.jpg Steady Stance Elite Stance. For 10 seconds, the next time you would be knocked down, you gain 1...3...3 strikes of adrenaline and 1...6...7 Energy instead.
    5 Energy.png   6 Recharge.png
Nightfall    
Thrill of Victory.jpg Thrill of Victory Melee Attack. If this blow hits, you deal +20...36...40 damage. If you have more Health than target foe, you gain 1...2...2 strikes of adrenaline.
    5 Energy.png   8 Recharge.png
Core    
Wary Stance.jpg Wary Stance Stance. For 1...5...6 seconds, you block any attack skills used against you. For each successful block, you gain adrenaline and 5 Energy. Wary Stance ends if you use a skill.
    10 Energy.png   10 Recharge.png
Prophecies