GuildWiki has been locked down: anonymous editing and account creation are disabled. Current registered users are unaffected. Leave any comments on the Community Portal.
In PvE, there is a rumor that a mob's initial aggro is heavily influenced by whoever first calls a target. Could anyone verify this? The previous unsigned comment was added by 220.127.116.11.
- I'd assume that this effect may often have more to do with the fact that the person calling is often (not always, but often) the one who first aggros the beasties. However, I'd still be unsure of this. 18.104.22.168 19:40, September 25, 2010 (UTC)
Undocumented Update[edit source]
Anet recently updated the wording of the call system. When you ctrl-click an enchantment on you, for instance, it will say "I am enchanted with <enchanment>!". If you ctrl-click the stance you're in, it'll say "My stance is <stance>!". You can test it out for yourselves, these are the ones I've seen:
Enchantment: I'm enchanted with <skill name>!
Hex: I'm hexed with <skill name>!
Condition: I'm suffering from the <condition> condition!
Shout: I'm empowered by <skill name>!
Skill: I'm under the effects of <skill name>!
Stance: My stance is <skill name>!
Calling Enemy Skills[edit source]
Firstly, anyone find it strange that, if a enemy fails to use a skill (i.e., it's interrupted or otherwise fails), the call-text still says "X used Y skill!"? Secondly, who agrees with me that, after the game says "X used Y!", it should say "It's super effective!"? 22.214.171.124 19:33, September 25, 2010 (UTC)