GuildWiki has been locked down: anonymous editing and account creation are disabled. Current registered users are unaffected. Leave any comments on the Community Portal.

Talk:Crippling Victory

From GuildWiki
Jump to: navigation, search

Sucks. Major blowage. Even on a, say, AoM derv, you'd run crip sweep, with lower reload and a much better conditions and an esy crip. The preceding unsigned comment was added by (contribs) .

Crip Victory's got two things going for it; bonus damage (which Crip. Sweep doesn't have), and works without needing any Enchantments on you. If you're running a Enchant-less Dervish and want a snare, this is your only option (previously, your only option was to hope nobody kites). Nothing special as far as Scythe Attacks go, but still, not useless. --GEO-logo.png Ĵĩôřũĵĩ Đēŗāķō.>.cнаt^ 15:43, 24 September 2007 (CDT)
Eh, the bonus damge is pretty marginal(+10 dmg is lol material) and the condition.. is quite unreliable, in my humble opinion. The whole victorious line is Quite niffy, becouse you'd never know if you get the axe the moment when your tagret begins kiting. I prefer crip sweep, or even grenth's fingerts for a cripple ( Load before battle, use twin moon or something). Both conditions are arguably easier too meet, in my opinion.
Victorious Sweep is the only one which I consider worthy of the condition. Crippling Sweep is still bettar because you can very easily max out the duration...and an Enchantless Dervish is generally a poor one. Windwalker ftw. Entropy Sig.jpg (T/C) 02:35, 1 October 2007 (UTC)
Wee, entropy responds! yay! Anyway, you're forgetting Chilling victory, which is a very potent spike skill when used right that being said.. you summarized my point up rather nicely.