GuildWiki has been locked down: anonymous editing and account creation are disabled. Current registered users are unaffected. Leave any comments on the Community Portal.
Talk:Drop rate/Dying Nightmare
I saw a screenshot of one of these dropping a gold grim cesta :D — Skuld 16:12, 5 March 2006 (CST)
- They dropped a gold for me once.. crappiest Gold I ever got :) --Karlos 17:12, 5 March 2006 (CST)
- Is there really point in having the drop rates of dying nightmares here? With only one kind of loot it seems pointless. Even if we would divide the items into gold/purple/blue/white, I don't think we would get much info. I suggest removing the drop rates of dyings. --Gem 18:31, 5 March 2006 (CST)
- Why remove data? Like all monsters, once we have 200+ readings, we can safely say these are their rates. There is no bad data in the world. It's interesting because they are like the Doubter's Dryders and the Ancient Skales, i.e. they either drop items or nothing. Not even gold. I am interested in such overall themes, not just the specific monster. --Karlos 21:01, 5 March 2006 (CST)