GuildWiki

GuildWiki has been locked down: anonymous editing and account creation are disabled. Current registered users are unaffected. Leave any comments on the Community Portal.

READ MORE

GuildWiki
mNo edit summary
Line 13: Line 13:
 
== Notes ==
 
== Notes ==
 
-> we didn't need 3 monks, we only had 2 hero monks and we were never close to dying (normal mode). I think this note should be removed.
 
-> we didn't need 3 monks, we only had 2 hero monks and we were never close to dying (normal mode). I think this note should be removed.
  +
:Yup, agreed. In fact, almost every dungeon quest is harder than this primary quest imo. Btw, there's no hard mode in EotN(yet) :-P &mdash; [[User:Perfectsam|<font color="black">'''Perfectsam'''</font>]] [[Image:PerfectsamPiano.png]] 10:21, 24 September 2007 (CDT)

Revision as of 15:21, 24 September 2007

Light of Deldrimor

There appear to be no Light of Deldrimor rewards for this dungeon. I didnt' stray far from the way I was supposed to go, but saw no pings even when I did --Falseprophet 21:06, 20 September 2007 (CDT)

LoD only works in dungeons, this is a mission. --Macros 21:13, 20 September 2007 (CDT)

Gadd

his compass directions should be included in the tutorials. so many n00bs, so little time to teach them how to read 4 letters in a circle.

0 Damage?

After performing several attacks with my Dervish on monsters in this mission I start doing 0 damage repeatedly, and I cannot figure out why. I'm using the NF preorder Scythe (Icy Soulbreaker of Enchanting). I'm not using any enchantments that change my damage type. It's kind of random.

Gadd uses Iron Mist, which makes the hexed target invulnerable to all damage except lightning. Which makes him a huge annoyance, since pretty much all damage gets negated just so Gadd can hit it with his lightning damage spells. Luckily, he can only use it once every 30 seconds, and I had degeneration on my team, but he forces the team to take longer to kill things. It's no wonder everybody dislikes him. --Kale Ironfist 22:45, 23 September 2007 (CDT)

Notes

-> we didn't need 3 monks, we only had 2 hero monks and we were never close to dying (normal mode). I think this note should be removed.

Yup, agreed. In fact, almost every dungeon quest is harder than this primary quest imo. Btw, there's no hard mode in EotN(yet) :-P — Perfectsam PerfectsamPiano 10:21, 24 September 2007 (CDT)