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Talk:Flame Trap

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Damage Test[edit source]

  • Build: Lv20 Me/R
  • Inspiration 14
  • Wilderness Survival 12
Troll Unguent.jpg

Troll Unguent

Ether Feast.jpg

Ether Feast

Mantra of Flame.jpg

Mantra of Flame

Mantra of Frost.jpg

Mantra of Frost

Elemental Resistance.jpg

Elemental Resistance

Winter.jpg

Winter

Flame Trap.jpg

Flame Trap

Optional

Optional

Results:

  • Fire damage does not ignore armor
  • Fire damage gets reduced by Elemental Resistance, and gets reduced by Mantra of Frost when winter is in place.

recent bug?[edit source]

I just tested this on Isle of the Nameless and in Zaishen Challenge. It seems unlikely that traps have always been inflicting roughly 1/3 of their listed damage and no one has noticed until now. Also, the damage (or healing, in the case of Healing Spring) for every trap except Dust Trap (and possibly Viper's Nest, which I don't have ony any characters) is not displayed for the player's own traps, even though I'm fairly sure I've seen it displayed before. I strongly suspect that some bug was recently introduced, which causes traps (except Dust Trap) to be be spawned unlinked to the character who set them, causing the game to treat them as if they were created by a level 0 character. -- Gordon Ecker 02:23, 24 July 2006 (CDT)

Traps seem to do very little damage because they dont ignore armor and i think they were always unlinked, but you may be right. The preceding unsigned comment was added by 62.252.128.28 (talk • contribs) 13:27, 25 August 2006 (CDT).

this has been covered exhaustivly at Talk:List_of_skill_anomalies --Honorable Sarah Honorable Icon.gif 13:44, 25 August 2006 (CDT)