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Questions about the GW store upgrade.

1. GW tells me that if I buy a skill unlock pack, I'll be able to buy any NON-ELITE skill from a skill trainer in GW. What about Elite Tomes? Usually with an elite tome, you can buy any skill with a character that you previously unlocked with another character. Will I be able to buy the elite skills in roleplay mode using an Elite Tome if I unlocked them ONLY via the skill pack?

Yes, these packs are simply PvP unlocks. Ever since elite tomes were added you could use them to unlock any elite that you unlocked in PvP.

2. Lets say I bought all the skill packs, the item unlock pack, and own all 4 regular campaigns (and if it makes a difference, I also own GOTN and Collector's edition upgrades). Do I stand _anything_ to gain from buying the PvP access kit, or will EVERYTHING the kit would possibly offer me is already offered by my other purchases?

You would gain absolutely nothing by getting the PvP kit. DKS01 13:30, 16 November 2007 (UTC)

-

3. You play AB, RA, TA, and CM to get enough balth faction to unlock all of that on your own. >.> doesn't take long, through sheer AB'ing I've gotten enough balth faction to unlock every single non-elite skill, all mod/inscriptions, and runes. And as for elite skills, just go skill capping? Get 4 titles and all the elites unlocked for your account, then you have no need for these "packs".76.174.13.77 11:38, 16 November 2007 (UTC)

Thanks for preaching me on what to do without actually answering my questions :/ You must work as a consultant.
A pretty bad one at that. A good consultant would encourage you to spend money on things like this, and of course, on consultants.  ;) --68.187.144.197 20:52, 16 November 2007 (UTC)
The argument I make is, how long have you played GW to get that far. If you work for less than an hour, you'll get the money easily. So the people who play insead of work get short chagned. This argument can be used either way. But consider it. RT | Talk 19:05, 27 November 2007 (UTC)

Product Distribution Failed (Code 1751126)

Did anyone get this problem when trying to buy stuff from the GW store? I got it today when I try to buy anything, and just a few days ago it was working fine.


I had this same exact problem.

yeah, so did I. ----Warwick (Talk) (Contr.) 17:19, 16 November 2007 (UTC)
I did some digging around on the net and found out that many people have this problem (including me) and that ANet has been notified. hopefully they fix it soon. -Blaster 68.142.45.135 17:57, 16 November 2007 (UTC)

Undocumented change

when you ping a condition, hex, refrain, enchantment it no longer says "I have xxx on me". It says "I am suffering from the yyy hex, listening to the zzz refrain, I'm enchanted with æææ." I've had this on my mind for a while and I'm satisfied with the more realistic pinging. Someone please make a note on this Seb2net 18:15, 16 November 2007 (UTC)

Helps out the newer monks and such that don't know skills by names I.E.: "I have Spiteful Spirit on me!" and they think it's an enchantment or something.. Zulu Inuoe 20:44, 16 November 2007 (UTC)
Aww, that means you can no longer ping "I have Killroy Stonekin on me!"  :( --68.187.144.197 20:49, 16 November 2007 (UTC)
LOL! Talking about slightly disturbing X D. Flechette 23:52, 16 November 2007 (UTC)
And you can no longer make parallels like "I have kitty on me!"  : ( --Carmine 23:57, 16 November 2007 (UTC)
How did it affect tar? I always loved having tar on me -Meridan 08:04, 21 November 2007 (UTC)

Bug With Tournoment Agent?

This morning i tried to get my reward points from my october predictions, but the guy gives me the same message that he did before the update and I dont get any reward Shogankiller 18:32, 16 November 2007 (UTC)

Can no-one help me with this? i've only done 4 predictions b4 and this has never happened.Shogankiller 16:42, 18 November 2007 (UTC)

Bring Back Mob Farming?

Now with the /report command don't you think itd be better for the GW community to bring back mob farming? I mean with Augry Rock and Granite Citadel filled up again, and with the people that are normally there (runners, farmers, normal people) they most likely will report the bots now that you dont have to go online and do the whole support thing (I know this post is late, but the thought just popped in my head) Shogankiller 18:32, 16 November 2007 (UTC)

that would make a lot of sense, they introduced loot scaling just as i got into uw and solo farming so i'll be pleased to see it back--Chris1645 20:57, 16 November 2007 (UTC)

I think that you have a good point...nerfs to mass farming usually were intended to harm the bots. ANet always said they had no problem with manual farmers. Whether this is a good idea from game economy standpoints is another matter though...seeing 5k Rago's Staff makes me cry. Entropy Sig (T/C) 23:29, 16 November 2007 (UTC)

5k? What has the world come to? I was so used for rago's to be sold at 40-70k mark, now it has been brought to down, poor thing. Reverting it would good, as bots are not so hard to report and have banned with the dawn of /report. Since bots can easily outnumber the farmers in a given district or even town/outpost, the economy should return to it's former glory, now the GFCs have to invent some kind of report evading prompts = D. Flechette 23:35, 16 November 2007 (UTC)
Part of the reason for many price reductions is that there are fewer players wanting old items and more players able and willing to farm them. In short, supply has increased, demand has decreased...so almost anything from Factions or Prophecies is going to have a fairly low price. Hell, it's hard to sell many items at ALL. Try selling vamp blowstrings...doesn't matter if you ask 30g or 3k, you'll have a hell of a time finding a buyer.--Carmine 23:46, 16 November 2007 (UTC)
A...blowstring? LOL...I know what you mean, though. I've rarely tried to sell things, but I know how much people appreciate it when I actually buy something. Entropy Sig (T/C) 00:06, 17 November 2007 (UTC)
Yeah, blowstring. You know, something you can slavage from a weapon, a weapon modifriar, like sword pummels, staff whappings, scythe snapes, focus whores, and inscraptions. Can you actually join gropes without knowing what weapon modifriars are? ROFFLE!! At that rate it doesn't matter how cheap Endoplasms and Oblivion Shrads get, 'cause you're never going to get to the Frogmaster for Oblivion armor. Your gonna haff to ware Dorks armor, lol. What kind of a looser nubb are you?? Your like one of them Vitenum war veterinarians with no arms and no leggs, your such a nubb. omg. I hope your a neckermancer, 'cause there's a lot of soul rapeing going on...--Carmine 02:46, 17 November 2007 (UTC)
Somewhere in the world, a dictionary just exploded! ;) --Wolfie Wolfie sig (talk|contribs) 02:53, 17 November 2007 (UTC)
wow --Gimmethegepgun 03:01, 17 November 2007 (UTC)
Another point that just again popped in my head is the economy which i think Entropy start the idea on, with mob farming basically gone, the rare skinned weapons and green prices have basically collapsed, I mean Ragos isnt 5k (yet) but its pretty much on its freakin way, and areas like Tombs are usless to farm now, Anet could delete Tombs and i doubt too many people would get mad, I think if Anet is looking for farming balance, they should bring back mob farming (to at least a testing phase to observe the bot situation) and maybe make changes to Unique and rar skin drop rarity, or nerf some builds taht farm them the A/E solo, i mean the Uniqu/rare skin item builds are going out of use anyways due to overfarming, everyone basically has what they want, and its almost imppossible to sell anything, i remember the day when you could go to DWC and sell 5 greens in 5 minutes at good prices, now it takes 2 hours in a completly full Kamadan ad1 to sell 2 items. The game economy is basically collapsing. I mean, alot/some of the players are under 18 and live with parents/gaurdians that limit computer time, ie, they cant do high level dungeons, complete UW, FOW things like that, and Anet is basically making it where you have to be with a real group to accomplish somthing if you arent pro at the game. (sry for the length, hehe, kinda turned into a rant too) Shogankiller 04:15, 17 November 2007 (UTC)

"The game economy is basically collapsing". Huh, what? It seems your idea of a good economy is that a lucky few people with access to all the good stuff can charge unreasonable amounts of gold for stuff everybody should be able to get for free by simply playing the game. I've never bought or sold a single weapon or upgrade from another player in my 30 months of playing this game, but maybe if people would actually be selling things for reasonable prices, I might reconsider participating in this economy.

/nods. One of the signs of a vibrant economy is the ability of the masses to participate. It used to be an entry-level computer system cost US$2000 and a decent system was in the $5000-$10000 range. Nowadays, prices are about a tenth of that. This isn't because the tech economy has collapsed, rather it's because the tech economy has boomed, which puts these things in the reach of ordinary people. The GW economy isn't quite to where it ought to be in these regards, but it's getting better. --68.187.144.197 00:31, 18 November 2007 (UTC)
I'd agree with that 100%, with a small caveat: it's not just the buying that must be vibrant, but the selling also. High supply and high demand at the same time. If people only want to buy things, then sure, people will empty their Storage to get rid of stuff which has been hanging around since forever - no new goods are created. If people only want to sell things, then they will go farm and gather tomes, greens, collectables, etc. - many new goods will be created. Both situations alone would be detrimental...there's got to be a balance, otherwise you end up with huge surplus (Rago 5k) or huge deficit (Rago 100k+ectos).
GW atm seems to be tending more towards the surplus side because, as someone said, most people already have all the goods they want, and the low prices have not helped that much. Imho I think a good change to stimulate increased demand would be either making greens Salvageable for their perfect mods, or increasing their sell price to Merchants to at least 1k. The former change would cause a massive increase in demand for otherwise obsolete greens and balance out the ridiculous prices of some mods (Scythe Enchanting = 10k). The latter change would cause a massive decrease in supply, with all those old hard-to-sell greends going to Merchants. Either would be a good idea to help out GW economy, I think. Entropy Sig (T/C) 01:51, 18 November 2007 (UTC)
I mean Unique and rare items arent rare anymore, and people are self funded (they get greens for themselves because its so easy) i actually think a nerf (yes im suggesting a nerf, don't shoot me) to solo green builds mainly the A/E E/A build would do the game economy good Shogankiller 01:59, 18 November 2007 (UTC)
I think people being able to get items for themselves is a good thing. They shouldn't have to farm forever just to buy one item. Zefir 03:04, 18 November 2007 (UTC)
/Agree, greens may come with perfect stats, but some skins...ewk. I like being able to get one of those for a build to function, but in the long term I'll look for a skin I like.Ereanorsignreanor 03:32, 18 November 2007 (UTC)
Well of course no one wants to get rid of the fact that you can get your own greens, but life isnt a perfect world, and if it is, it shouldnt be. Even i like it, but group farming is really the only way to go nowadays and 1. many people dont have the option of doing that (not enough time, not good enough, ect.) and 2. There should be more variety in farming, i mean I beat GWEN in 3 days when it came out, i dont want to have to keep redoing campaings and dungeons until another version/game comes out, if there was more things to do i would agree, but I personally hate monotonous work so redoing campaigns and dungeons ist really my thing, and that fact that so many other people redo things like that its basically become like solo green farming, where the end greens (while they still have some value for the moment) are on theyre way down to the ground. Someone metioned before that Anet is leading towards the surplus side of things atcm, well i think its time to lean towards the deficiet side. (btw, anyone have an anti-rant keyboard i can borrow?) EDIT and ty to the person that edited my post and made me contradict myself many times Shogankiller 16:41, 18 November 2007 (UTC)

I don't claim to know how it came to be, but it seem that the economy switched from "people having overflowing money, and therefor being able to pay whatever silly price for the items they wanted", to "people having about all the items they want" and therefor not buying anymore. I regularly end up selling my green drops to the NPC, hell i'm happy when i sell anything to a player for 5-10k this days! Obviously, the fact the items don't get "used up",relative limited storage space, and the fact that you can only only ever use so many weapons, mean that the market becomes saturated at some point. New players aren't enought to generate an apropriate demmand. 20Nov2007 -Ayashi-

i completly agree, and the people having overflowing money was probably due to the bots, i think the thing is now that GW has become so large, so we either have to look for bigger expansions/campaigns or a a brand new clean slate (GW2) -shogankiller-
Ayashi, when you mentioned "used up" that made me wonder if a game mechanic from other RPGs might fit GW: that being weapons/armor/items that eventually "break". You can pay a fee to have them repaired, or learn a skill to repair them yourself with materials, or in some cases the damage may not be recoverable and you'd need to get new weapons/armor/items. Maybe it's a bad idea, but just thinking out loud so to speak on ways to help with the perceived market saturation. Also buying and selling in GW can sometimes be a pain IMO. The party search feature helped a little bit, but it's still primarily a trade chat channel exercise and hope you're in the right place at the right time to find your buyer/seller. I wish GW had an auction house. Maybe something similar to what WoW has? Shadowlance 02:48, 22 November 2007 (UTC)
Ooooo hell no, lol I'd personally hate that, I mean I dont want to spend gold repairing items every day, and I'm pretty sure other people dont want that either. And I think why GW has become so large is becuase of its uniqueness from other MMOs, like Map-travel, personal worlds, no monthly fee, ect. I would believe that making changes like that might actually decrease players. i was gonna say somthing else but i dont remember lol. -shogankiller-

Bug!

Was in the Realm of Torment just now with Herta, Mhenlo, Khim, and Cynn as henchmen. I heard the female Assassin's attacking sounds while fighting. To test, I went to the Isle of the Nameless and killed dummies with myself and the other Heroes who had been in my party - Koss, Goren, Vekk. Didn't hear the sounds.

I guess what I can conclude is that one of those henchmen uses the Assassin model...or it was a bug introduced in the latest update. Or it could have been Terick. Or Scorch Emberspire. Doubt it though. Entropy Sig (T/C) 01:56, 17 November 2007 (UTC)

Just tested : Herta has a female assassin voice, but still uses the female elementalist animations. Hayda, at least when she is an NPC, has a female assassin voice too. 90.47.34.34 07:18, 17 November 2007 (UTC)
Probably a line of coding got misplaced or misdirected; the game's looking for NPC voices, not finding what it's supposed to find, and defaulting to the first option it hits ("A" for Assassin anyone?). --GEO-logo Jïörüjï Ðērākō.>.cнаt^ 07:42, 17 November 2007 (UTC)
I realized that it is the same for Eve... Who's next ? Zhed ?90.47.34.34 09:00, 17 November 2007 (UTC)

Assassin is first alphabetically, perhaps it thus serves as the default when the appropriate profession can't be found Merick 15:38, 21 November 2007 (UTC)

That's what I figure. A lot of the time, if you enter an invalid code, rather then simply giving you an error message, it'll just pick the next best thing it can find (otherwise, we would probably have errors and crashes whenever Eve tried to speak, and so on). --GEO-logo Jïörüjï Ðērākō.>.cнаt^ 09:21, 22 November 2007 (UTC)

Pet corpse exploitation is a bug!?

srsly! wtf is that! ~ 69.153.90.170 03:18, 17 November 2007 (UTC)

See: Game updates/20071113.~ GoldDeanIconDean - 03:23, 17 November 2007 (UTC)

ha no more minion masters fucking with my poor fluffy's corpse!!--Chris1645 00:54, 18 November 2007 (UTC)

That sounds so wrong. –Ichigo724Ichigo-signature 01:13, 18 November 2007 (UTC)
Because it is.Ereanorsignreanor 03:33, 18 November 2007 (UTC)

Why is it a bug? Its a corpse? so therefore it logically follows you should be able to exploit it, as a minion master. Sorry I dont think there should be differentiation between pet and human corpses......a corpse is a corpse is a corpse.

It's because in this update they made it so you can't exploit pet corpses --Gimmethegepgun 05:04, 19 November 2007 (UTC)
Great response. Can we get it so that heros/henches can't be exploited too? Maybe just human corpses across the board?
Cause the all powerful masters of ANET have said it so.
Or they gonna be hippies about animal cruelty or something. --Sefre SefresigTalk*Cont. 05:17, 19 November 2007 (UTC)
It was because ANet wanted to nerf Tombs farming even more. They couldn't just be content with killing Splinter Barrage... Entropy Sig (T/C) 05:25, 19 November 2007 (UTC)
Am I the only one who B/P'd before splinter got buffed... --Macros 05:26, 19 November 2007 (UTC)
Tombs B/Ping was around long before factions....--Sefre SefresigTalk*Cont. 05:28, 19 November 2007 (UTC)
Tombs PvE came just before Factions, when the Battle Isles came. lol. 124.176.223.235 23:05, 21 November 2007 (UTC)
Anyway, this is probably the saddest update ever. When you kill a level 5 uncharmed animal, you CAN exploit it's corpse - but if it's your pet, you can't any longer. So basically, charming an animal will now turn it into a ghostly creature of some sorts. I wrote a support ticket asking for a proper argument, why ever pet corpses cannot be exploited at all, but haven't gotten a reply other than that my suggested alternatives were forwarded to the dev team. I suggested that an exploited corpse could be made to take longer to resurrect instead, for instance (like, twice as long, or +5 seconds or something), or that a pet corpse can initially be exploited, but if it dies again within the time that the ranger's skills would be blacked out again, it won't leave an exploitable corpse. That would make much more sense. Right now, it's just a deliberate nagging. - Pup
Anyone know exactly why ANet made pet corpses not exploitable? What was the harm? If they thought people were killing the pet purposefully to provide a corpse why not just make pets suffer DP instead? Shadowlance 22:12, 28 November 2007 (UTC)
Well, a pet with DP would be an even better minion source, because it would die faster. --–IshmaeelLazyeyesping/peek 22:31, 28 November 2007 (UTC)

under the thumb of Anet now?

In the last few days I've noticed several updates and no word on what has been updated in this wiki. Does noone care so much anymore? Or, like Anet (who tends to tell us little or nothing about updates) do we only post what we're allowed to? Perhapse there should be a third GW Wiki, eh? One still run by players?

Well, that's the stupidest comment I've seen in a while. When Anet doesn't post the details of what changed in an update, what exactly do you expect Wiki writers to do, make stuff up? It's not a matter of only posting what you're allowed to, it's a matter of only posting what you know. Do you not care anymore? If you do care, then why didn't you post the details of what was changed? What, you don't know? Well, guess what, since this Wiki is still run by players, not A-net staffers, we don't know either! --68.187.144.197 10:11, 18 November 2007 (UTC)
What are you talking about? Game Updates has been updated as often as the notes were available. Entropy Sig (T/C) 18:00, 18 November 2007 (UTC)
That guy's on crack.Ereanorsignreanor 18:22, 18 November 2007 (UTC)
Shhhhh, he's gonna blow everything!--Sefre SefresigTalk*Cont. 18:23, 18 November 2007 (UTC)
What are you talking about? Ever since Anet installed the realism chip in my neck to enhance my gaming experience I have been completely satisfied. -- mechasoupx 18:28, 18 November 2007 (UTC)
LOL @ Above Post! But yeah... wtf is the guy talking about?
Well for an example yesterday, there was at least 2 new builds if i remember correctly, and there was only 1 published in the updates page, but theres been a theory that they are adding the Bonus Mission Pack peice by peice over the last few updates, so I'm not to worried. 24.197.181.242 17:21, 22 November 2007 (UTC)

New irrecoverable Err7s?

You are supposed to recover from Err7s, but today I lagged and got a message saying "connection to server has been lost", which kicked me out of the game to the char select screen, without giving a chance to reconnect.

Yesterday a friend of mine had the same prob.

Is this a new bug introduced with one of the updates? 24.83.195.130 19:07, 18 November 2007 (UTC)

EreanorBond Error 007
From Anet with love.

It might be a problem in your ends. We'll see when more ppl answers this...Ereanorsignreanor 20:26, 18 November 2007 (UTC)

I had about 10 (no joke) err 7's in the past day, and I was able to reconnect fine.--Marcopolo47 signature new (Talk) (Contr.) 20:27, 18 November 2007 (UTC)
BTW, weren't you supposed to get back to the Log-in screen after a 007?Ereanorsignreanor 20:29, 18 November 2007 (UTC)
I had to steal that userbox!!! Kudoz2u 17:23, 19 November 2007 (UTC)

Money glitch anyone

anyone else getting this glitch when u drop money it shows the wrong amount on the floor?--Chris1645 20:30, 18 November 2007 (UTC)

err umm...wut? Can we drop gold?Ereanorsignreanor 20:33, 18 November 2007 (UTC)
yeh just drag it like u drop a regular item--Chris1645 20:34, 18 November 2007 (UTC)
And, why are you dropping your money again? And where can I party up w/ you if you're gonna do it again?--Marcopolo47 signature new (Talk) (Contr.) 20:35, 18 November 2007 (UTC)
I leave trails of single gold coins and see who in my team is desperate enough to pick them all up.--Chris1645 20:37, 18 November 2007 (UTC)
Really? I would be--Marcopolo47 signature new (Talk) (Contr.) 20:37, 18 November 2007 (UTC)
Good point. I was thinking: if such a glitch is in fact a glitch, who cares? WhoTF goes around dropping gold? But now I know better...Ereanorsignreanor 20:38, 18 November 2007 (UTC)
But its fun to lure noobs into high lvl monsters in an attempt to reach the gold...--Chris1645 20:40, 18 November 2007 (UTC)
Man, you're mean...Ereanorsignreanor 20:42, 18 November 2007 (UTC)
No i know how to have fun....at other ppls expense...--Chris1645 20:43, 18 November 2007 (UTC)
You have the mind of a wiki vandal, they leave disrupting edits around for others to go fix them, and have fun doing it!Ereanorsignreanor 20:45, 18 November 2007 (UTC)
Whoa I don't do that....on this account..--Chris1645 20:46, 18 November 2007 (UTC)
We should get you a "preventive ban" lolEreanorsignreanor 20:47, 18 November 2007 (UTC)
...I don't know what one of them is....--Chris1645 20:48, 18 November 2007 (UTC)
We'll ban you ahead of time so you can't even get to do the vandalism.Ereanorsignreanor 20:49, 18 November 2007 (UTC)
Wait what how does that work? im sure there was a movie like that once.--Chris1645 20:50, 18 November 2007 (UTC)
Yeah, it's called "Why we invade Iraq"Ereanorsignreanor 20:51, 18 November 2007 (UTC)
We certainly didnt invade iraq for the women...--Chris1645 20:52, 18 November 2007 (UTC)
Please no politics! RT | Talk 21:13, 18 November 2007 (UTC)
About the real subject. that glitch has been around for many months now... i saw it for the first time in like july Falafel 21:42, 18 November 2007 (UTC)
The movie he was thinking of is Minority Report. Sirocco 21:57, 18 November 2007 (UTC)
You're right.Ereanorsignreanor 22:10, 18 November 2007 (UTC)

i think we have massively diverged from the main topic....--Chris1645 22:12, 18 November 2007 (UTC)

Talk:Gold this is an OLD issue, since like the betas. Entropy Sig (T/C) 22:39, 18 November 2007 (UTC)

Wait we can drop gold? lol 68.226.80.232 03:12, 24 November 2007 (UTC)

Bonus Mission Pack

Any one have an idea of when this will be out?--69.14.44.115 20:46, 20 November 2007 (UTC)

Within the next 9 days, 7 hours and 24 minutes.~ GoldDeanIconDean - 00:36, 21 November 2007 (UTC)
Do I sense sarcasm? -shogankiller-
It would be out before 30th November, so probably he's VERY much serious. --- VipermagiSig -- (s)talkpage 15:57, 21 November 2007 (UTC)
When The Scribe say something, it usually happen within the week.. ;) — Corsaire Corsaire Signature 17:03, 21 November 2007 (UTC)
Hehe didnt catch the joke last time lol now i get it (was early in the morn, hadnt had my coffee yet) -shogankiller-
Gaile Gray just confirmed on the official Wiki: BMP will go live on November 29. 201.80.132.247 22:43, 21 November 2007 (UTC)
jeez, anyone else they are pushing the limit? lol, yeah it will be out in november... sounds to me like they had a few things to work out lol 24.197.181.242 17:26, 22 November 2007 (UTC)

Thanksgiving 2007

Fresh loot!

According to our wandering reporter, The Scribe, there are treats in store this weekend. The seasonal goodies will drop between 22 Nov 12:01 PST and 25 Nov 23:59 PST.

Times abbreviated by me. What's better than running around outside to digest all those dinner spoils than sitting around inside, letting a virtual character run around in a virtual outside...71.30.178.50 22:51, 21 November 2007 (UTC)

11/21/2007 update

Anybody else loose character slots with this update? My factions key got replaced with bonus mission pack and I lost two character slots with it. I sent ANet a bug report already, just wondering if anybody else had this happen.

That didn't happen to me. I have eight characters created, so losing two slots would have made me lose two characters. After the update all eight characters are still present and accounted for. Shadowlance 02:10, 22 November 2007 (UTC)
experiencing really slow update everything else on computer is downlaoding as normal when i try them

New enchant/hex/condition ping

now when u ping the daxed condition for example it comes up with 'I am suffering from the dazed condition' when did this change? Now also it is 'I am enchanted with healing breeze' instead of 'I have healing breeze on me'--Chris1645 11:46, 25 November 2007 (UTC)

15th : The text produced when calling effects on the effects monitor is now more specific (e.g., "I am enchanted with ...", "I am suffering from the ... condition", etc.). --- VipermagiSig -- (s)talkpage 11:58, 25 November 2007 (UTC)
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