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m (→‎level(l)ing spelling: added sig, sorry)
 
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There is still a fair bit of grind, because if you want to skip the PvE and go straight to PvP, you usually end up with near zero skills. No skills = hard to earn skills.
 
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* [[/Archive 1]]
   
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== level(l)ing spelling ==
So you'd still have to grind to earn skills for PvP.
 
   
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Is this word with one or two 'l'? I saw both.. witch one is correct?
Sure there are template characters with predefined skills available, but it is still silly to have skills locked for PvP. Especially since NCSoft/ArenaNet say "Success in Guild Wars is always the result of player skill, not time spent."
 
   
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There is two l in [[Grind]] but one in [[Power level]]..
It makes sense to lock stuff for PvE, and it's probably still a good idea to lock certain arenas away from beginners or have "rank" limited arenas.
 
{{unsigned|219.94.82.15|2006-03-05 20:53:17}}
 
   
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&mdash; '''[[User:Corsaire|<font color=#477391>Corsaire</font>]]''' [[image:Corsaire_Signature.gif]] 10:31, 8 January 2008 (UTC)
 
== Neutrality ==
 
I don't appreciate edits to try and give a balanced argument about grinding in gw reverted. The reverter says the quest rewards mean there is even less grinding but he misses the point. In prophecies you can go through the whole game and are never forced to get to level 20, nor does it make sense to.
 
 
In factions you cannot properly play the game if you aren't 20. A team of low levels will not be able to do quests on the mainland. Level 20 groups (mostly made of ascended characters btw) will kick lower levels as theyre a liability. It is possible to do the game with henchmen but then, what is the purpose of this being an online game?
 

Latest revision as of 10:31, 8 January 2008

Archives:

level(l)ing spelling[]

Is this word with one or two 'l'? I saw both.. witch one is correct?

There is two l in Grind but one in Power level..

Corsaire Corsaire Signature 10:31, 8 January 2008 (UTC)