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m (→‎level(l)ing spelling: added sig, sorry)
 
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There is still a fair bit of grind, because if you want to skip the PvE and go straight to PvP, you usually end up with near zero skills. No skills = hard to earn skills.
 
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* [[/Archive 1]]
   
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== level(l)ing spelling ==
So you'd still have to grind to earn skills for PvP.
 
   
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Is this word with one or two 'l'? I saw both.. witch one is correct?
Sure there are template characters with predefined skills available, but it is still silly to have skills locked for PvP. Especially since NCSoft/ArenaNet say "Success in Guild Wars is always the result of player skill, not time spent."
 
   
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There is two l in [[Grind]] but one in [[Power level]]..
It makes sense to lock stuff for PvE, and it's probably still a good idea to lock certain arenas away from beginners or have "rank" limited arenas.
 
{{unsigned|219.94.82.15|2006-03-05 20:53:17}}
 
   
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&mdash; '''[[User:Corsaire|<font color=#477391>Corsaire</font>]]''' [[image:Corsaire_Signature.gif]] 10:31, 8 January 2008 (UTC)
 
== Neutrality ==
 
I don't appreciate edits to try and give a balanced argument about grinding in gw reverted. The reverter says the quest rewards mean there is even less grinding but he misses the point. In prophecies you can go through the whole game and are never forced to get to level 20, nor does it make sense to.
 
 
In factions you cannot properly play the game if you aren't 20. A team of low levels will not be able to do quests on the mainland. Level 20 groups (mostly made of ascended characters btw) will kick lower levels as theyre a liability. It is possible to do the game with henchmen but then, what is the purpose of this being an online game? --[[User:129.11.127.186|129.11.127.186]] 11:55, 11 May 2006 (CDT)
 
 
:If the game was designed with level 20 players in mind, as Anet have said repeatedly, then it stands to reason that players below level 20 will not be able to progress in the game. [[User:70.20.64.187|70.20.64.187]] 11:59, 11 May 2006 (CDT)
 
 
::So because they say you have to be level 20 to play the game, it means getting to level 20 isn't a grind? Have you thought about new players? Anet also said factions doesn't require the ownership of prophecies... If the level 20 game is what they indeed intended then they should have made an extremelly large xp reward at the end of the island similar to ascension. --[[User:129.11.127.186|129.11.127.186]] 12:03, 11 May 2006 (CDT)
 
 
:::Getting to level 20 in Factions is utterly trivial. I have done it with five characters now, and I am still mostly a weekend player. Quests in Factions give insanely high XP rewards as it is. I am baffled by your claim that getting to 20 is grind tbh, but you are of course entitled to your opinion. [[User:70.20.64.187|70.20.64.187]] 12:07, 11 May 2006 (CDT)
 
 
==Request for Admin review==
 
I have a complaint that requires admin review. I made a revert to this article, which was then re-reverted without taking it to the talk pages first (a violation of wiki policy). The history on the re-revert shows:
 
16:42, 11 May 2006 129.11.127.186 (reverting again if you manage to get your head out of anets ass start a discussion on talk)
 
Third parties then made further edits reaching a middle ground that seem appropriate to me. However, I would like an admin to review the behavior of 129.11.127.186 on two issues:
 
* re-reverting without taking it to the discussion page first himself.
 
* the comment made in his reversion summary that can only be described as a personal attack.
 
Thank you for looking into this. --[[User:161.88.255.140|161.88.255.140]] 12:06, 11 May 2006 (CDT)
 

Latest revision as of 10:31, 8 January 2008

Archives:

level(l)ing spelling[]

Is this word with one or two 'l'? I saw both.. witch one is correct?

There is two l in Grind but one in Power level..

Corsaire Corsaire Signature 10:31, 8 January 2008 (UTC)