GuildWiki has been locked down: anonymous editing and account creation are disabled. Current registered users are unaffected. Leave any comments on the Community Portal.

Talk:Guiding Hands

From GuildWiki
Jump to: navigation, search

This makes Seeking Arrows cry with inadequacy. Arshay Duskbrow 20:55, 27 September 2006 (CDT)

woot! Warrior's Cunning for everyone! --waywrong 23:43, 12 December 2006 (CST)

The info on this page has been confirmed to level 4 of Wind Prayers. --User:Obbdall

This is a great skill to prevent assassins attack "chain" from being "broken". ----Glass 15:14, 1 February 2007 (CST)

Not only is this better & more effective attribute-wise than Way of the Fox for achieving the same effect, there are many other Wind Prayers skills worth putting on a 'sin bar, even with only 7 or 8 attribute points invested. Natural Healing is an awesome self-heal and Whirling Charge is a very powerful offensive stance. Lately, I've been using only Dervish as my Assassin secondary for skills like these. - Insidious420 18:39, 23 May 2007 (CDT)

20 seconds[edit source]

I'm assuming the enchantment will end when the number of affected attacks has been reached? I'm going to test it soon. Vadigor 10:31, 29 December 2006 (CST)

Of course, that's how those things work. Ends after 20 seconds OR # attacks.Entrea SumataeEntrea Sumatae [Talk] 01:02, 23 December 2007 (UTC)

Heh..[edit source]


gg izzy[edit source]

not, now my hammer build is dead, thx Roxas XIII 21:27, 20 March 2008 (UTC)

That's what he lives for. ;) --OrgXSignature.jpg 21:28, 20 March 2008 (UTC)

..heH[edit source]

Now requires atleast 8 in wind prayer (9 to be safe against weakness) for this skill to have the next 2 (two) attacks to be unblockable (mind that you can still miss when blind, hint hint). There's a 30 second recharge aswell. Hmmmm doesn't sound like a very useful skill to me, rather take Sand Shards and do some damage each time you miss instead. :) What strikes me also is, that with every skill "update" the attribute requirements lean more and more to taking a higher attribute rank to get anything useful out of the skill (meaning taking atleast 9 and preferrable 12 or higher in an attribute to even care to take a skill). Yours truly has quite a few builds with 4th attributes ranking at 5-7 to sustain a skill so it has some sensible effect (yes in PvP aswell). With this kind of nerfs I foresee those builds starting to make less and less sense pushing players to only use maxed out stats on any profession in any situation. A shame really. PuppetX 21:36, 20 March 2008 (UTC)

Also, you need attribute 3 for this skill to even start working.. You get 1 unblockable attack atleast every 30 seconds. Take that, kournan bowmen! Not to mention what happens in PvP with all the blocking enchants and stances flying around. Useless. PuppetX 06:48, 21 March 2008 (UTC)