Entrea Sumatae@legacy41687023 (talk | contribs) m (→Floating Tree) |
Bot ishmael@legacy41684885 (talk | contribs) m (getting rid of Template:DeletedLink (doesn't work as intended)) |
||
(6 intermediate revisions by 5 users not shown) | |||
Line 1: | Line 1: | ||
− | this already exists at |
+ | this already exists at <nowiki>[Kamadan, Jewel of Istan (Location)]</nowiki>, I don't know which we want to keep as the actual article though. --[[User:Lemming64|Lemming64]] 18:49, 22 September 2006 (CDT) |
:If there is only one area with a certain name, there is no need for further specification. Since Kamadan is a town and has no mission, and there is no explorable area with that name, the (Location) is redundant and can and should be dropped. So I suggest we keep "Kamadan, Jewel of Istan" and delete the other for redundancy. [[User:RolandOfGilead|RolandOfGilead]] 19:26, 22 September 2006 (CDT) |
:If there is only one area with a certain name, there is no need for further specification. Since Kamadan is a town and has no mission, and there is no explorable area with that name, the (Location) is redundant and can and should be dropped. So I suggest we keep "Kamadan, Jewel of Istan" and delete the other for redundancy. [[User:RolandOfGilead|RolandOfGilead]] 19:26, 22 September 2006 (CDT) |
||
::There's actually a special quest in Kamadan: [[Bad Tide Rising]]. In this quest, an empty instance of the town is created for your party only and you must close 2 Ruptures before returning to the normal outpost. Perhaps a second entry is needed with a map showing the position of the Ruptures in the town. --[[User:KarlLycos|KarlLycos]] 12:51, 26 September 2006 (CDT) |
::There's actually a special quest in Kamadan: [[Bad Tide Rising]]. In this quest, an empty instance of the town is created for your party only and you must close 2 Ruptures before returning to the normal outpost. Perhaps a second entry is needed with a map showing the position of the Ruptures in the town. --[[User:KarlLycos|KarlLycos]] 12:51, 26 September 2006 (CDT) |
||
Line 11: | Line 11: | ||
:Find Imperial Guardsman Linro in Kaineng Center, then take the [[Sunspears in Cantha]] quest. [[User:Player01|Player01]] 21:27, 28 October 2006 (CDT) |
:Find Imperial Guardsman Linro in Kaineng Center, then take the [[Sunspears in Cantha]] quest. [[User:Player01|Player01]] 21:27, 28 October 2006 (CDT) |
||
− | == |
+ | == Travel from Cantha to Elona == |
− | + | The artical says that characters from factions have to come from their homeland in order to get to elona. A person is able to complete either quest regardless of homeland.[[User:Kharn|Kharn]] 18:04, 6 November 2006 (CST) |
|
:You're right. I wrote that part of the article earlier on and forgot to change it when this was confirmed. Fixed now. --<small>[[User:Aberrant80|Ab.Er.Rant]] {{n}} ([[User talk:Aberrant80|msg Aberrant80]])</small> 19:03, 6 November 2006 (CST) |
:You're right. I wrote that part of the article earlier on and forgot to change it when this was confirmed. Fixed now. --<small>[[User:Aberrant80|Ab.Er.Rant]] {{n}} ([[User talk:Aberrant80|msg Aberrant80]])</small> 19:03, 6 November 2006 (CST) |
||
Line 29: | Line 29: | ||
:BTW, that's my Dervish standing behind the tree to make it more clear that it floats because you can see my feet/robe underneath it. XD [[User:St. Michael|<span style="color:maroon">'''ــѕт.'''</span>]][[user_talk:St. Michael|<span style="color:orange">'''мıкε'''</span>]] 23:29, 23 July 2008 (UTC) |
:BTW, that's my Dervish standing behind the tree to make it more clear that it floats because you can see my feet/robe underneath it. XD [[User:St. Michael|<span style="color:maroon">'''ــѕт.'''</span>]][[user_talk:St. Michael|<span style="color:orange">'''мıкε'''</span>]] 23:29, 23 July 2008 (UTC) |
||
::Amusing![[Image:Entrea Sumatae.png|Entrea Sumatae]][[user:Entrea|<span style="color:#4682b4">'''Entrea'''</span>]] <small>[[user_talk:Entrea|<span style="color:#4682b4">[Talk]</span>]]</small> 23:31, 23 July 2008 (UTC) |
::Amusing![[Image:Entrea Sumatae.png|Entrea Sumatae]][[user:Entrea|<span style="color:#4682b4">'''Entrea'''</span>]] <small>[[user_talk:Entrea|<span style="color:#4682b4">[Talk]</span>]]</small> 23:31, 23 July 2008 (UTC) |
||
+ | |||
+ | :::The remodelling coincided with Wintersday 2007, if I recall that correctly. --[[User:M.mendel|◄mendel►]] 23:35, 23 July 2008 (UTC) |
||
+ | ::::That must have been it, because they had to put some dwarf and a candy cane fence around him where the old Xunlai Agents/Chest used to be. XD [[User:St. Michael|<span style="color:maroon">'''ــѕт.'''</span>]][[user_talk:St. Michael|<span style="color:orange">'''мıкε'''</span>]] 00:07, 24 July 2008 (UTC) |
||
+ | |||
+ | :::::Xunlai got moved twice over time. I ''think'' it was 'round the first Halloween in NF that the Zunlai set got moved for the first time... Or was it when the Chests started talking? Something like that, at least. --- [[Image:VipermagiSig.JPG|Ohaider!]]-- <small>[[User talk:Vipermagi|<span style="color:black;cursor:crosshair">(s)talkpage</span>]]</small> 00:09, 24 July 2008 (UTC) |
||
+ | ::::::Anyway, that tree was like that for a long time, and I'm surprised no one else has commented on it here until now. [[User:St. Michael|<span style="color:maroon">'''ــѕт.'''</span>]][[user_talk:St. Michael|<span style="color:orange">'''мıкε'''</span>]] 00:15, 24 July 2008 (UTC) |
Latest revision as of 00:09, 8 June 2010
this already exists at [Kamadan, Jewel of Istan (Location)], I don't know which we want to keep as the actual article though. --Lemming64 18:49, 22 September 2006 (CDT)
- If there is only one area with a certain name, there is no need for further specification. Since Kamadan is a town and has no mission, and there is no explorable area with that name, the (Location) is redundant and can and should be dropped. So I suggest we keep "Kamadan, Jewel of Istan" and delete the other for redundancy. RolandOfGilead 19:26, 22 September 2006 (CDT)
- There's actually a special quest in Kamadan: Bad Tide Rising. In this quest, an empty instance of the town is created for your party only and you must close 2 Ruptures before returning to the normal outpost. Perhaps a second entry is needed with a map showing the position of the Ruptures in the town. --KarlLycos 12:51, 26 September 2006 (CDT)
- The quest to which you are referring actually has 3 Ruptures that need to be closed. I agree, though, that a second entry should be created showing the Ruptures. Maybe something in a format similar to that which was used during the Dragon Festival for the invasion quests?
- There's actually a special quest in Kamadan: Bad Tide Rising. In this quest, an empty instance of the town is created for your party only and you must close 2 Ruptures before returning to the normal outpost. Perhaps a second entry is needed with a map showing the position of the Ruptures in the town. --KarlLycos 12:51, 26 September 2006 (CDT)
ImbrilShadowfire 13:18, 26 September 2006 (CDT)
Getting there from Cantha[]
How do characters from cantha get to Elona/Kamadan? The article only mentions prophecies characters.--69.231.162.56 23:33, 27 October 2006 (CDT)
- Find Imperial Guardsman Linro in Kaineng Center, then take the Sunspears in Cantha quest. Player01 21:27, 28 October 2006 (CDT)
Travel from Cantha to Elona[]
The artical says that characters from factions have to come from their homeland in order to get to elona. A person is able to complete either quest regardless of homeland.Kharn 18:04, 6 November 2006 (CST)
- You're right. I wrote that part of the article earlier on and forgot to change it when this was confirmed. Fixed now. --Ab.Er.Rant (msg Aberrant80) 19:03, 6 November 2006 (CST)
Scribes[]
Shouldn't we add the Scribes to the list of NPCs? I was going to add them but wasn't sure if I would put them in the right spot. I think they should go in under Collectors. Anyone agree? I also dont think LA or KC have them listed.Khazad Guard 02:11, 9 December 2007 (UTC)
- Add first, discuss where is the exact spot to put them later :) --Ab.Er.Rant (msg Aberrant80) 04:44, 9 December 2007 (UTC)
Floating Tree[]
I'm not sure if anyone's noticed, but there has been a floating tree in the corner near the Xunlai Agents/Chess (the area on top of the stairs where the majority of us gather.) I'm pretty sure the tree was added when they remodelled the Xunlai Agent set-up in Kamadan, as the Xunlai Agents used to be at the bottom of the stairs in some little square. That was quite some time ago, though. Here's a couple screens:
I find it a little funny. =P ــѕт.мıкε 21:33, 23 July 2008 (UTC)
- BTW, that's my Dervish standing behind the tree to make it more clear that it floats because you can see my feet/robe underneath it. XD ــѕт.мıкε 23:29, 23 July 2008 (UTC)