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Talk:Nicholas the Traveler/Past Collections

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Price Checks: What is NtT Doing to the Economy?[edit source]

I thought it might be useful to see Nick the Traveler's impact on the GW economy. Please amend my observations with your own.   — Tennessee Ernie Ford (TEF) 05:20, 3 May 2009 (UTC)

Price Checks During the Week Nick is Asking For Items[edit source]

Item Player Trades
Stable Low–High
Per Gift Pricing
Stable Low–High
Alternative Source(s) Other Notes
Red Iris Flower 50–100Gold 150–300Gold Farm from Gwen's Garden
(5 min yields 15 Irises)
WTS was 1000Gold on 1st day; stable prices reached on Saturday
Linen 300–1kGold 900–3kGold Craft: 5 Fiber & 200Gold
RMT price ~100Gold
RMTs ran out 1st day; early WTS >1kGold. Friday RMT price <200Gold. (Note: normally, RMT Linen << crafting cost.)
Branch of Juni Berries 500–1.2kGold 1.5k–3.6kGold Insatiable Appetite Quest Also used in Black Moa Chick cross-campaign quest. Early WTB >=1.5kGold.
Mandragor Root Cake
Mandragor Root
WTB 500–WTS 2kGold
WTB 100–WTS 2kGold
500–2kGold
300–6kGold
3 Mandragor Roots
Gray X.png
Early WTB >= 6kGold
Early: WTB >=2.5k Gold along w/farming confusion. Wild WTS/WTB disparity.
Chromatic Scale WTB 500–WTS 2kGold 500–2kGold Gray X.png Earliest WTB 1.5k–2.5kGold.
Gloom Seed WTB 500–WTS 2kGold 500–2kGold Gray X.png Early WTB 2k–WTS 6kGold
Dessicated Hydra Claw WTB 500–WTS 1.5kGold 1000–3kGold Gray X.png Early WTB 500–WTS 3kGold
Margonite Masks WTB 300–Gray X.png 600–Gray X.png Gray X.png Users' strategic stockpiles seem to have driven the prices down.
Sapphire Djinn Essence WTB 2k–WTS 5kGold WTB 2k–WTS 5kGold Gray X.png Early WTB 2k–WTS 4kGold
SDEs increased in price during week: rare drop and low density of Sapphire Djinni.
Roll of Parchment WTB 140–WTS 160Gold WTB 3.5k–WTS 4kGold RMT: 150Gold
Craft: 40Gold
Easily crafted from Wood for 20Gold. (RMT & Craft prices here reflect costs before Nick's request.) Market crashed in <3 hours, from 6k/set to <3.5k/set, roughly the same as the previous week's RMT prices.
Stone Carving WTB 1.5k–WTS 2.5kGold WTB 1.5k–WTS 2.5kGold Gray X.png Early WTB 2k–WTS 4.5kGold
Feathered Avicara Scalp WTB 750–WTS 1.25kGold WTB 2.25k–WTS 3.75kGold Gray X.png Early WTB 1k–WTS 2kGold.
Charr Hide WTB 50–WTS 200Gold WTB 50–WTS 200Gold Gray X.png Early WTS 1kGold; almost no WTB. Market crashed to 200-400Gold within 3 hours, stabilizing by late Monday.
Skelk Claw WTB 500–WTS 1kGold WTB 1.5k–WTS 3kGold Gray X.png Early WTB 500–WTS 1kGold.
Herring
Bog Skale Fin
WTB 3k–WTS 4kGold
WTB 500–WTS 1kGold
WTB 3k–WTS 4kGold
WTB 2.5k–WTS 5kGold
Gray X.png Early WTB 2k–WTS 3kGold; late: no WTB/WTS
Early WTB 400–WTS 900Gold; late: WTB at 1k!
also used in Black Moa Chick cross-campaign quest
Skalefin Soup
Skale Fin
WTB 500–WTS 1kGold
WTB 300–WTS 600Gold
WTB 500–WTS 1kGold
WTB 600–WTS 1.2kGold
Gray X.png Early WTB none–WTS noneGold
Early WTB 400–WTS 500Gold
the soup is also nourishing when eaten (Health +1^)
Krait Skin WTB 500–WTS 1kGold WTB 1.5k–WTS 3kGold Gray X.png Early WTB 500–WTS 1.5kGold. Switched after a game update. All Krait skin trades were on 10 August; ANet implied that these request were in error.
Behemoth Hide WTB 1.5k–WTS 2kGold WTB 3k–WTS 4kGold Gray X.png Early WTB 1k–WTS 2kGold.
Rot Wallow Tusk WTB 500–WTS 1kGold WTB 1k–WTS 2kGold Gray X.png Earliest WTB 1k–WTS 1.5kGold. Late Sunday (final) prices increased to WTB 1.2k–WTS 2kGold
Jade Bracelet WTB 400–WTS 800Gold WTB 1.2k–WTS 2.4kGold Gray X.png Earliest WTB 100g–WTS 1kGold. Late Sunday (final) prices decreased to WTS 200Gold for long periods of time.
Quetzal Crest WTB 500–WTS 1kGold WTB 1k–WTS 2kGold Gray X.png Earliest WTB 1.2k–WTS 2kGold.
Jungle Troll Tusk WTB 200–WTS 400Gold WTB 600–WTS 1.2kGold Gray X.png Earliest WTB 800–WTS 1.2kGold, dropping quickly to WTB 400–WTS 750Gold
Forest Minotaur Horn WTB 100–WTS 400Gold WTB 200–WTS 800Gold Gray X.png Earliest WTB 500–WTS 1kGold. Larger percentage spread than typical.
Frostfire Fang WTB 200–WTS 500Gold WTB 400–WTS 1kGold Gray X.png Earliest WTB 500–WTS 750Gold.
Scorched Lodestone WTB 50–WTS 100Gold WTB 150–WTS 300Gold Gray X.png Earliest WTB 100–WTS 500Gold. Early market crash followed by gradual price drop. Sunday: hardly any WTB.
Topaz Crest WTB 800–WTS 1kGold WTB 800–WTS 1kGold Gray X.png Earliest WTB 500–WTS 1kGold.
Water Djinn Essence WTB 1k–WTS 2kGold WTB 1k–WTS 2kGold Gray X.png Earliest WTB 1k–WTS 3kGold. Prices checked in 4 locations (near all farms).
Forgotten Trinket Box WTB 100–WTS 200Gold WTB 500–WTS 1kGold Gray X.png Earliest WTB 50–WTS 500Gold.
Tempered Glass Vial WTB 120–WTS 220Gold WTB 600tbd–WTS 1.1kGold Craft for 40Gold + 5Pile(s) of Glittering Dust
Final @NPC: 120–220Gold.
Earliest WTB 100–WTS 200Gold
Earliest NPC: WTB 170Gold–WTS 270Gold
Guardian Moss WTB 3k–WTS 4kGold WTB 3k–WTS 4kGold Gray X.png Earliest WTB 2k–WTS 4kGold.
Plague Idol WTB 500–WTS 800Gold WTB 1.5k–WTS 2.4kGold Gray X.png Earliest WTB 500–WTS 700Gold, rising quickly to WTB 900–WTS 1.2kGold. Prices dropped on Sunday to WTB 400–WTS 600Gold
Mursaat Token WTB 1k–WTS 1.5kGold WTB 3k–WTS 4.5kGold Gray X.png Earliest WTB 1k–WTS tbdGold (no early WTS).
Frosted Griffon Wing WTB 800g–WTS 1.2kGold WTB 1.6k–WTS 2.4kGold Gray X.png Earliest WTB 1k–WTS 1.5kGold. Most WTB/WTS have been at 1k/wing.
Shiverpeak Mane WTB 300–WTS 500Gold WTB 900–WTS 1.5kGold Gray X.png Earliest WTB/WTS ~500g/mane (many early WTS < WTB prices).
Stone Grawl Necklace WTB 1k–WTS 2kGold WTB 2k–WTS 4kGold Gray X.png Earliest WTB 1.5k–WTS 2.5kGold (with high variability).
Ancient Kappa Shell WTB 500–WTS 1.4kGold WTB 1.5k–WTS 4.2kGold Gray X.png Earliest WTB 1k–WTS Nope.pngGold (no early WTS). During typical IotW peak trading periods, this item frequently lacked WTB or WTS offers.
Gold Doubloon WTB tbd–WTS tbdGold WTB tbd–WTS tbdGold Gray X.png Earliest WTB 1k–WTS 2kGold.


  • Player Trades: Lowest and Highest prices observed by GuildWikians in trade windows
  • Alternative Sources: notable crafting, drops, etc and approximate prices, e.g. Rare Material Trader.

Comments and Observations[edit source]

I saw lots of people spamming that they were selling dessicated hydra claws around 500g in Augury Rock that week. Last week, I'd be surprised of Margonite masks went for even that much. Quizzical 17:09, 15 June 2009 (UTC)
While Nick wanted Parchment (week of 22 June), the stable WTB/WTS price actually dropped below RMT prices of the week before. As early as Monday (22 June), you could easily buy it at 140-160Gold from players, while Buy price was 150Gold on the prior Sunday (21 June) at the Rare Material Trader.   — Tennessee Ernie Ford (TEF) 20:17, 29 June 2009 (UTC)
Throughout Herring week, some people were paying/offering more for 5 fins than others were paying for 1 herring. More surprisingly, the price of 5 fins exceed the typical price of gifts bought directly (4-5k). So, in the same trade window, it was possible to see: WTB 5 fins 5k, WTB 1 herring 4k, WTS gifts 4k. In other words, people were paying a premium to get gifts on their own instead of buying from someone else.
On Sunday, there were as many offers of WTB fins 1k (or equivalent) as WTB 500g. I've listed 500g and 1000g as the stable WTB/WTS, as no one was selling for more than 1k. In fact, on Sunday, there were few WTS at all and those only for 2-5 fins (no bulk sellers were advertising). A sellers market from Mon–Sun.   — Tennessee Ernie Ford (TEF) 02:36, 3 August 2009 (UTC)
Jade Bracelet: There were no truly stable prices: on any given day, you could find WTB > 700Gold and WTS < 500Gold, depending on when you looked. The prices listed seemed more consistent than any others.   — Tennessee Ernie Ford (TEF) 16:31, 28 August 2009 (UTC)
Glass: Another anomalous market: while the NPCs are offering to sell Glass for 170Gold, many people have offered WTS for 160Gold. (Arguably, it's too much of a PITA to request a quote/sell more than 25, but most of these peeps are selling 2-3 dozen.)   — Tennessee Ernie Ford (TEF) 19:10, November 2, 2009 (UTC)
More on Glass: For stable prices, I've noted the final trader range; no players were offering to buy or sell on the weekend when I checked. Before Nick's request, the NPC typically offered WTB 50 – WTS 150; that increased as high as 170/270 on Monday dropping to 120/220 by Sunday (approximately halfway between the pre-Nick and Nick-rush prices).   — Tennessee Ernie Ford (TEF) 20:49, November 8, 2009 (UTC)

Number of Items[edit source]

Well it may be a fluke, but the amount of items collected seems to go in groups of three, first three, three items were needed, second three one was needed and the last two, two were needed, so I predict two will be needed next week aswell

Patterns - combine two tables?[edit source]

There are currently two tables for past collections (Chronological and Patterns) — they contain largely the same data, except for things no longer of concern, such as when Nick arrives/moves, how long he stays. If there are no objections, I will combine them next week after the Nick craziness subsides.   — Tennessee Ernie Ford (TEF) 17:21, 28 June 2009 (UTC)

Price trends[edit source]

IotW Pricing Trends 20091115.JPG

A good six months since Nick has been convincing us to kill stuff to supplement his warehouse of supplies and some trends are available.

  • The price to buy items has been dropping, on average.
  • On average, buyers offer around 1.1k per gift-equivalent while sellers are asking for 2.4k/ge.
  • It's generally cheap to buy the items, making farming (for the typical player) an unnecessary distraction.
  • Those who pay the highest average price for items and sell gifts for the lowest possible price will still clear 1.6k/gift or 8k/week (not bad for a few minutes work).
    • Those who farm and sell at the highest possible price can clear 12k for each set.
  • Most weeks, you can make about 500-1k/gift-equivalent if you patiently buy at the lowest and sell at the highest stable price.

I've used the data stored here on the wiki.

  • The chart uses the WTB/WTS prices for the items required to trade for a single gift.
  • For items that required "conversion" (e.g. skale fins to skale fin soup), I've used the lowest WTB and the highest WTS price.
    • This leads to a few oddities (e.g. Mandragor Cake potential cost some buyers 6k/gift, even though gifts tend to sell for 5k at most).
  • I've added linear trend lines; WTB requests have stayed consistent and WTS prices have consistently dropped (Guardian Moss week was an exception to the trend).

  — Tennessee Ernie Ford (TEF) 09:37, November 16, 2009 (UTC)

Price trend chart error[edit source]

The Price Trend Chart at the bottom made by TEF is borked, starting with the 10 AUG entry of Krait Skins. The next 9 entries start with Behemoth hides for the 17th, and are offset by one week til you get to the week of "Luminous Stone", which is completely ommited. 68.96.50.102 22:34, November 18, 2009 (UTC) Clan Ta`Lis

Argh. The names are correct; the dates are not (alas, an Excel->chart->jpg issue which I did not catch). The trends still apply; unless there's a lot of interest in a corrected chart, I'll leave things they way they are. Thank you for pointing out the error.   — Tennessee Ernie Ford (TEF) 05:49, November 19, 2009 (UTC)

Automate the location checklist?[edit source]

Since we store the data for Nick's location, how hard would it be to automatically populate the location list (at the bottom of the page)? Seems unnecessarily duplicative at the moment. —Tennessee Ernie Ford (TEF) 16:22, July 19, 2010 (UTC)

Since it's a regular template, it might be possible to get a bot to do that. -- RandomTime 16:26, July 19, 2010 (UTC)
There's no easy way to do it with the extensions currently available from Wikia. Yes, a bot could do it, but it would be fairly complicated to write. —Dr Ishmael Diablo the chicken.gif 16:44, July 19, 2010 (UTC)
Rats. (I guess GWiki's stellar wikicoders have been making look easy to build useful templates for parsing data). (I know how to do stuff like that in Excel or Access, but only a vague clue about what's involved for wiki templates.) In any case, thanks for the quick response (here and elsewhere).  —Tennessee Ernie Ford (TEF) 16:51, July 19, 2010 (UTC)
Mendel usually does it with extensive use of #explode and string functions like that. While it does work, the code is very difficult to read, it requires the user to define an arbitrary data structure, and I imagine it's pretty CPU-intensive. —Dr Ishmael Diablo the chicken.gif 17:11, July 19, 2010 (UTC)

(Reset indent) I've adressed TEF's suggestion in a demo here that uses the live data on this page.

I'd like to point out that Dr Ishmael's demo also employs #explode, an arbitrary%data%structure, a template you need to call before you can use his variables, a new syntax that wiki users have to learn, and I know that a single switch statement that has 137 branches that contain dialogue is not only a nightmare to maintain, but also hits the server hard. So please don't disparage my code before you've seen it; suggestions and improvements are, of course, always welcome. --◄mendel► 02:31, July 20, 2010 (UTC)

Bloody hell, I knew I was shooting myself in the foot with that comment. Whatever. Mendel is a wikicode god, I am scum. Good night. —Dr Ishmael Diablo the chicken.gif 02:39, July 20, 2010 (UTC)

Dungeon Collectibles / Trophies?[edit source]

I realise that Nick hasn't started collecting anything of a dungeon drop nature (yet)... is this to say that he won't? Stuff like Beetle Eggs, Incubus Wings, etc. I know they're EotN items, and he doesn't collect that much in EotN nature as it is; I'm being purely speculative at this point. --Valandil D 16:55, July 24, 2010 (UTC)

Trophy is the correct phrase for such things, too; there's nothing fundamentally different about Skelk Claws from Skelk Fangs except that one is found in dungeons and the other above ground. You'll notice that (a) Nick almost always collects things easily available at or near his current location; (b) there are only 15 possible eotn regions compared to 137 total; and (c) there are over 800 trophy types. Consequently, (1) he's going to request eotn trophies only 11-12% of the time and (2) he's only going to request a small fraction of all possible trophies (even discounting rare mats and quest items).
tl;dr The only thing stopping Nick from requesting dungeon-only items is that the odds are against it.  —Tennessee Ernie Ford (TEF) 17:06, July 24, 2010 (UTC)
Arguably, Amphibian Tongues and Chromatic Scales are dungeon trophies, since the monsters that drop them can be found both above and below ground; the Scales more so, as the drakes are found in 4 different dungeons versus only 1 overworld area. Frogmen can be found in 2 of each type of area, so the tongue could be called either.
Anyway, I made a table here to classify each trophy as "overworld" or "dungeon" and then summarize the results. Out of 35 EotN-exclusive trophies (that I know of; splitting the trophy category by campaign would be useful), there are 12, or ~1/3, that are purely overworld trophies, and only 8 that are purely dungeon trophies. This supports Ernie's hypothesis that "the odds are against" Nick collecting dungeon trophies.
He's collected 7 EotN trophies so far, and 2 of them have been partially dungeon trophies, so that sounds about right. I'll even predict that the next time he goes to EotN, he'll collect a pure dungeon trophy. —Dr Ishmael Diablo the chicken.gif 19:23, July 24, 2010 (UTC)
Ooh! Let's take odds (what do we have for the winners, Ed?) If you look at each area and their connecting dungeons, most of the possible choices are land-only trophies or trophies available above and below..
That leaves a 40% chance that Nick visits all 7 areas and (if he asks only for trophies) fails to ask for a dungeon-only one. Leave out Magus Stones and that changes to 60%. So, I predict that he'll never ask for a trophy that can only be found in dungeons. I'll go one step farther: when he is in Arbor Bay, he'll ask for Krait Skins.  —Tennessee Ernie Ford (TEF) 22:57, July 24, 2010 (UTC)
(I am so glad I brought up this question, even for the sheer enjoyment of watching you probability-nuts go to town over the stat's). --Valandil D 04:24, July 25, 2010 (UTC)
Me, too! I dunno why I find it so interesting to learn about the guy, his requests, and the related futures, commodities, and derivatives markets markets. If you like watching this, check out some of the old predictions made here, at guildwarsguru, and at the official wiki. All types of speculative fiction. :-)  —Tennessee Ernie Ford (TEF) 05:14, July 25, 2010 (UTC)
For Magus Stones, if we leave out the Wind Riders (do they even drop a trophy in EotN? GWW doesn't list it) and the trophy he's already collected (Amphibian Tongues) and the trophy we know he'll be collecting in Arbor Bay (Krait Skins), we're left with 10 trophies, 6 of which are dungeon-only. I'd say the odds are good that he'll pick a dungeon-only trophy there. Maybe Beetle Eggs or Fungal Roots for Yileng, or Golem Runestones for Zinn. —Dr Ishmael Diablo the chicken.gif 15:58, July 25, 2010 (UTC)

On 23 April 2009, Nick was in post-Searing Regent Valley but requested Red Iris Flowers, which are only found in Pre-Searing Ascalon and in Ice Cliff Chasms.[edit source]

Arguably, pre-Searing Ascalon is in the region (they are, after all, only separated by time; plus, the portal is nearby, even though it's one-way from Pre).  —Tennessee Ernie Ford (TEF) 21:28, August 23, 2010 (UTC)

But you can't visit Nick, then immediately start farming them, without going through a portal or map-traveling. That was my intended point with that list. —Dr Ishmael Diablo the chicken.gif 21:32, August 23, 2010 (UTC)
But who does that? Everyone looks at the wiki or asks someone else for Nick's location. Even those that discover Nicky on Mondays usually go back for another toon to farm.
To be clear, I'm not suggesting that we remove the entry. I'm suggesting that there's a reasonable argument that it's not exceptional. In a way, it's really the most emblematic of Nick's requests for something local — this "memory of a happier time" could only have been been better if we could bring him the apple baskets in bulk.  —Tennessee Ernie Ford (TEF) 21:44, August 23, 2010 (UTC)
It's meant to be statistical, not practical or "emblematic". —Dr Ishmael Diablo the chicken.gif 22:42, August 23, 2010 (UTC)
I apologize for making two points in the same paragraph. (1) It's reasonable to suggest that Irises weren't exceptional; (2) It's the request that fits best with his storyline.  —Tennessee Ernie Ford (TEF) 22:48, August 23, 2010 (UTC)

Has Nick every asked for items that can only by acquired in missions?[edit source]

For example; has he ever asked for Ghostly Remains, a trophy that can only be found during the Nolani Academy Mission?

Darkeforce 06:36, October 5, 2010 (UTC)

You can look at our full list, which we have classified in a variety of means. To the best of my knowledge, the closest he has come is to require Red Iris Flowers in Prophecies (although they can only be found in pre-Searing and eotn), Branches of Juni Berries that can only be collected during Insatiable Appetite, and Gloom Seeds that were requested in prophecies, but require hunting in an elite area.  —Tennessee Ernie Ford (TEF) 06:55, October 5, 2010 (UTC)
Ghostly Remains are pretty unique in that respect - they don't have any collector at all, so they kinda seem like an incomplete idea that either a) should drop from all humanoid ghosts in the game, or b) should have been removed completely. The only other mission-exclusive trophy I can think of is Celestial Essences. —Dr Ishmael Diablo the chicken.gif 12:28, October 5, 2010 (UTC)

Broken table - someone please fix[edit source]

Collections details table has two "Campaign" columns, with the second one being nearly empty. It's too fancy for me to fix. RoseOfKali RoseOfKaliSIG.png 01:44, November 10, 2010 (UTC)

The first is the item's campaign. The second is the location's. The location one is mostly empty because I haven't implemented an SMW infobox for locations yet. (PanSola actually did one a couple years ago, but only did a pilot with places in Vabbi, which is why those areas show up with "Nightfall" in the table.) I was going to do that immediately after finishing with the new ItemInfo, but then the whole "leaving Wikia" business came up, and I decided to delay it until after we move. —Dr Ishmael Diablo the chicken.gif 04:07, November 10, 2010 (UTC)
5 months later, locations finally have an SMW infobox, so the location-campaign column in this table is fully populated once again. —Dr Ishmael Diablo the chicken.gif 16:19, 7 March 2011 (UTC)

wrong information[edit source]

"On 27 September 2010, he was located in Skyward Reach but requested Shriveled Eyes, which are dropped by Storm Kin, but no Storm Kin inhabit that area." ... is simply wrong, there are Storm Kins in Skyward Reach. --95.112.30.67 01:20, 8 March 2011 (UTC)

Um, okay... I'll check that out... :-) 72.148.31.114 08:15, 31 January 2012 (UTC)
Seems fixed, so dunno y no one responded last year to this to notate that. Anywhoo, fixed. 72.148.31.114 08:25, 31 January 2012 (UTC)

missing information ?[edit source]

14th February 2011 and 30th January 2012 mantid pincers -- 2011 date missing not sure if other dates are missing or if this is because it's the current item 71.236.202.66red precious

It's back, page just needed a refresh. —Dr Ishmael Diablo the chicken.gif 05:03, 31 January 2012 (UTC)