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Talk:PvE skill

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Why are the numbers for GWEN pve-only skills (as in, deals 20...50 damage) given with attributes 0 and 15 as the endpoints, while all other skills (including pvp-useable skills) are given with attributes 0 and 12 as the endpoints? With the exception of a few special skills like the lightbringer ones and Sunspear Rebirth Signet, 0 and 15 are what the game uses internally, and everything else is rounded from these (including the attribute corresponding to a title track rank). Using 12 as the top number listed can perhaps be justified since that will be a more typical attribute level than 15, but if that's to be done most of the time, why not all of the time? Quizzical 04:19, 21 July 2008 (UTC)

When you unlock a skill, the tooltip says the 0...12 range, and so that's what we use. As for the PvE skills, they don't even go to 15, they only go to 10 in GWEN, and they're irregular progressions anyway --Gimmethegepgun 05:00, 21 July 2008 (UTC)
Looks like they use the same progression as the older PvE skills, as described at Talk:Title skills. --65.13.59.67 06:28, 21 July 2008 (UTC)
The game internally uses 0 and 15 just like any other skill. Proof by example: for Pain Inverter, the damage percentage is 80 at 0 and 140 at 15. This gives an increase of 4 percentage points per attribute point. Title track n in Asura title track corresponds to an attribute of 1.5n. Numbers get rounded to the nearest integer, though something and a half gets rounded down, not up. For example, a title track rank of 5 corresponds to an attribute of 7.5, which gets rounded to 7. 7 attribute points at 4 percentage points each is 28 percentage points, so the damage multiplier should be the base 80 + the additional 28 = 108. And so it is. Simple rounding isn't terribly "irregular", and is hardly a reason to break with the usual pattern. Quizzical 06:31, 21 July 2008 (UTC)
I didn't know that :/ They obviously had a pattern to go up in numbers, but it never occurred to me that it was using a rounded 0...15 system --Gimmethegepgun 07:17, 21 July 2008 (UTC)