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Talk:Sloth Hunter's Shot (PvP)

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Revision as of 22:24, 13 February 2009 by Entropy3927@legacy41687027 (talk | contribs)
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imo they should only have reduced the unconditional bonus dmg, like 2...8...11 unc, 3...30...37 conditional, requiring more skillful play and not just +++ domoges :-) - (wuhy) 16:20, 13 February 2009 (UTC)

This skill should never have existed for PvP - a nonelite that does as much damage as Burning Arrow is just not cool. >.> What they could have done is changed the functionality, so the bonus damage was instead something like "you gain energy" or "opponent suffers from bleeding" or something. Even after they nerfed it, this can hit for nearly 90 damage... Entropy Sig.jpg (T/C) 22:24, 13 February 2009 (UTC)