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Full: For 1...5...6 seconds, target foe's legs are encased in ice, causing the foe to move 66% slower. If that foe has Cracked Armor, the chill seeps through causing 5...8...9 Health degeneration.
Concise: (1...5...6 seconds.) Target foe moves 66% slower. Foes with Cracked Armor have 5...8...9 Health degeneration.