Vulpes Foxnik@legacy41698673 (talk | contribs) No edit summary |
Dr ishmael (talk | contribs) m (removing {event} parameter, festival hats are now costumes and use a different infobox) |
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+ | {| class="infobox" |
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+ | |- style="text-align:center;" |
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− | <includeonly>{{#ifeq:{{{profession|Any}}}|Any||[[Category:{{{profession}}} Armor]]}}{{#ifeq:{{{ascended|no}}}|no|{{#ifeq: {{{art|}}}|Obsidian||{{#ifeq:{{{event|no}}}|no|[[Category:Standard armor]]|[[Category:Special event armor]]}}}}|[[Category:Ascended Armor]]}}{{#if:{{{type|}}}|[[Category:Function specific armor art]]}}[[Category:{{{campaign|Core}}} armor]]{{#if:{{{art|}}}|[[Category:{{{art}}} Armor]]}}{{#if:{{{name|{{{type|{{{art|}}}}}}}}}||[[Category:Information needed/Armor art box]]}}{{#if:{{{type|{{{art|}}}}}}||[[Category:Information needed/Armor art box]]}}{{#if:{{{materials|}}}||[[Category:Information needed/Armor art box]]}}{{#if:{{{bonus|}}}|[[Category:Update needed/Armor art box]]|}}{{#if:{{{AL|}}}|[[Category:Update needed/Armor art box]]|}}{{#if:{{{armor|}}}|[[Category:Update needed/Armor art box]]|}}{{#if:{{{icon name|}}}|[[Category:Update needed/Armor art box]]|}}{{#if:{{{energy regen|}}}|[[Category:Update needed/Armor art box]]|}}{{#if:{{{energy|}}}|[[Category:Update needed/Armor art box]]|}}{{#ifeq:{{{gotIcons|u}}}|{{{gotIcons| }}}|[[Category:Update needed/Armor art box]]|}}</includeonly>{{armor art box main| |
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− | + | ! colspan=100 style="background: #F99;" | '''{{#ifeq:{{{no armor}}}|yes|{{{art}}}|[[{{{art}}} armor]]}}''' |
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+ | |- |
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− | ascended = {{{ascended|no}}}| |
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+ | | |
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− | profession = {{{profession|Any}}}| |
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+ | {| style="margin:0 auto; text-align:left; background:none;" cellpadding="2" |
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− | campaign = {{{campaign|Core}}}| |
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+ | |- valign=middle |
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− | materials = {{{materials|Undefined}}}| |
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+ | |style="text-align:right"|'''[[Profession]]:'''|| [[{{{profession}}}]]||rowspan=2 valign=top| [[Image:{{ #ifeq: {{{profession}}}|Any|NA|{{{profession}}}}}-icon.png]] |
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− | used by = {{{used by|Undefined}}}| |
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+ | |- valign=top |
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− | art = {{{art|}}}| |
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+ | |style="text-align:right"|'''[[Campaign]]:'''|| [[{{{campaign}}}]]{{#if:{{{campaign2|}}}|{{#if:{{{campaign3|}}}|, [[{{{campaign2}}}]], and [[{{{campaign3}}}]]| and [[{{{campaign2}}}]]}}|}} |
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− | type = {{{type|}}}| |
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+ | {{#if: {{{pvpreward|}}} | {{!}}- valign=top |
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− | art name={{{art name|{{{icon name|{{#if:{{{art|}}}|{{{profession}}} {{#ifeq:{{{ascended|no}}}|no| |Ascended}} {{{art|}}} Armor|{{#ifeq:{{{ascended|no}}}|no| |Ascended}} {{{type|}}}}}}}}}}}| |
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+ | {{!}} style="text-align:right;" {{!}} '''[[PvP reward|PvP reward]]:''' {{2pipe}} [[PvP reward#{{{pvpreward}}} armor|{{{pvpreward}}}]] {{{pvprewardnote|}}}}} |
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− | <includeonly> |
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+ | |} |
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− | gotIcons={{#ifexpr: {{#ifexist:Image:{{{art name|{{{icon name|{{#if:{{{art|}}}| {{{profession}}} {{#ifeq:{{{ascended|no}}}|no| |Ascended}} {{{art|}}} Armor| {{#ifeq:{{{ascended|no}}}|no| |Ascended}} {{{type|}}}}}}}}}}} F icons.jpg|0|1}} or {{#ifexist:Image:{{{art name|{{{icon name|{{#if:{{{art|}}}|{{{profession}}} {{#ifeq:{{{ascended|no}}}|no| |Ascended}} {{{art|}}} Armor|{{#ifeq:{{{ascended|no}}}|no| |Ascended}} {{{type|}}}}}}}}}}} M icons.jpg|0|1}}|{{ArmorBoxIconNotice}}<br/>[[Category:Armor/Icons needed]]<small>Please use the art corresponding to the PvP armor.</small>|}}| |
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+ | |- style="text-align:center;" |
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− | </includeonly>}} |
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+ | ! style="background: #F99;" | [[Craft]]ing |
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+ | |- valign=top |
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+ | | style="text-align:center;"| {{{materials}}} |
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+ | |} |
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+ | <includeonly><!-- Auto categorization -->{{ #ifeq: {{{profession}}}|Any||[[Category:{{{profession}}} armor]]}} {{ #if: {{{campaign3|}}}|[[Category:{{{campaign3}}} armor]]|}} {{ #if: {{{campaign2|}}}|[[Category:{{{campaign2}}} armor]]|}} [[Category:{{{campaign}}} armor]] {{#ifeq:{{{art}}}|Obsidian|| {{#ifeq:{{{elite}}}|yes|[[Category:Elite armor]]|[[Category:Standard armor]]}}}} {{#ifeq:{{{art type}}}|yes|[[Category:{{{art}}} armor]]}} {{#if: {{{pvpreward|}}}|[[Category:{{{pvpreward}}} PvP reward armor]]}} |
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+ | </includeonly><noinclude>{{Armor_art_box/Doc}} |
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Latest revision as of 15:12, 30 March 2011
[[{{{art}}} armor]] | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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{{{materials}}} |
Documentation
This template creates an armor art box. In addition it adds catagorical tags to the article.
Usage
This is to be used on armor art articles.
Inputs:
- art
Expected input: The name of the armor art (examples: "Wanderer's" or "Istani"). Do not include profession or "Elite". The template will add the text " Armor" after the name automatically. - profession
Expected Input: The name of the profession associated with this art (example: "Warrior"). If the art is usable by any profession, set this to "Any". - campaign, campaign2 and campaign3
Expected Input: The name of the campaign where this art is available (example: For armor available in the first three campaigns set campaign to "Nightfall", campaign2 to "Factions" and campaign3 to "Prophecies".) - materials
Expected Input: Needed materials to craft armor using the short material name (example: Cloth). Separate links with a comma and space (i.e. Cloth, Silk). Don't use "and". List materials in alphabetical order. - no armor (optional)
Expected Input: If the item has a name that does not end in "Armor", set this to "yes". This uses the text from the art variable above without adding the word "Armor" to the end (example: set this to "yes" with art set to "Dragon Gauntlets" and the name in the info box will be "Dragon Gauntlets"). - art type (optional)
Expected Input: If the art belongs to a common armor art type, set this to "yes" (example: Istani Armor is a common art type and should be set to "yes"). This automatically adds a category using the art variable above (example: set this to "yes" with art set to "Istani" and the Category:Istani armor is added). - elite (optional)
Expected input: If the art is an elite version, set this to "yes" (example: Elite Luxon Armor should be set to "yes" to automatically add the Category:Elite armor). The default is to add Category:Standard armor, unless the art variable is set to "Obsidian", which will not add any category.
Outputs
- Armor art info table
- Category by campaign (example: Category:Prophecies armor)
- Category by profession (example: Category:Warrior armor)
- Category by presitge (example: Category:Standard armor)
- Category by art types (example: Category:Luxon armor)