Dr ishmael (talk | contribs) m (crap, missed one) |
Dr ishmael (talk | contribs) m (remove backwards compatability) |
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<div class="fakeh2"><div class="editsection" style="font-size:60%" >[[{{fullurle:Template:{{{name}}}|action=edit}} edit skill details]]</div> Skill details </div> |
<div class="fakeh2"><div class="editsection" style="font-size:60%" >[[{{fullurle:Template:{{{name}}}|action=edit}} edit skill details]]</div> Skill details </div> |
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{| class="infobox skillbox" |
{| class="infobox skillbox" |
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− | + | | class="name" style="text-align:center; font-weight:bold; background:none repeat scroll 0 0 #90EE90;" | [[{{{name}}}]] |
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|- |
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− | | style="text-align:center;" | {{#ifeq:{{lc:{{{attribute}}}}}|allegiance title| <table align=center><tr><td>[[ |
+ | | style="text-align:center;" | {{#ifeq:{{lc:{{{attribute}}}}}|allegiance title| <table align=center><tr><td style="text-align:center;">[[File:{{{name}}} (Kurzick).jpg{{!}}Kurzick]]<br>Kurzick </td><td style="text-align:center;">[[File:{{{name}}} (Luxon).jpg{{!}}Luxon]]<br>Luxon</td></tr></table> |[[File:{{{icon|{{{name}}}}}}.jpg]]}} |
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|- |
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{| class="skillbox-properties" |
{| class="skillbox-properties" |
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− | ! [[Campaign]] |
+ | ! [[Campaign]] |
| {{#switch: {{lc:{{{campaign}}}}} | prophecies = [[Guild Wars Prophecies|Prophecies]] | factions = [[Guild Wars Factions|Factions]] | nightfall = [[Guild Wars Nightfall|Nightfall]] | [[{{{campaign}}}]]}} |
| {{#switch: {{lc:{{{campaign}}}}} | prophecies = [[Guild Wars Prophecies|Prophecies]] | factions = [[Guild Wars Factions|Factions]] | nightfall = [[Guild Wars Nightfall|Nightfall]] | [[{{{campaign}}}]]}} |
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− | | rowspan=2 class="professionicon" | {{#if: {{{profession|}}} | [[ |
+ | | rowspan=2 class="professionicon" | {{#if: {{{profession|}}} | [[File:{{{profession}}}-icon.png|{{{profession}}}]]}} |
|- |
|- |
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− | ! [[Profession]] |
+ | ! [[Profession]] |
| colspan=2 | {{#if:{{{profession|}}}|[[{{{profession}}}]]|None}} |
| colspan=2 | {{#if:{{{profession|}}}|[[{{{profession}}}]]|None}} |
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|- |
|- |
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− | ! [[Attribute]] |
+ | ! [[Attribute]] |
| colspan=2 | {{#if:{{{attribute|}}}|{{#ifeq:{{lc:{{{attribute}}}}}|no attribute|Unlinked|[[{{{attribute}}}]]}}|Unlinked}} |
| colspan=2 | {{#if:{{{attribute|}}}|{{#ifeq:{{lc:{{{attribute}}}}}|no attribute|Unlinked|[[{{{attribute}}}]]}}|Unlinked}} |
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|- |
|- |
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− | ! [[Skill type|Type]] |
+ | ! [[Skill type|Type]] |
− | | colspan=2 | {{#ifeq: {{{elite}}} | yes | [[Elite]]}} {{#switch: {{lc:{{{range}}}}} | touch = Touch | half range | half-range | halfrange | half = Half Range}}<!--switch on range so that this won't be screwed up if we expand the usage of that parameter in the future--> {{#ifeq: {{{type}}} | Echo | [[Echo (skill type)|Echo]] | {{#ifeq: {{{type}}} | Skill | [[Skill (skill type)|Skill]] | [[{{{type}}}]]}}}} |
+ | | colspan=2 | {{#ifeq: {{{elite}}} | yes | [[Elite]]}} {{#switch: {{lc:{{{range}}}}} | touch = [[Touch]] | half range | half-range | halfrange | half = Half Range}}<!--switch on range so that this won't be screwed up if we expand the usage of that parameter in the future--> {{#ifeq: {{{type}}} | Echo | [[Echo (skill type)|Echo]] | {{#ifeq: {{{type}}} | Skill | [[Skill (skill type)|Skill]] | {{#if: {{{type|}}} | [[{{{type}}}]] | None }} }} }} |
|} |
|} |
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|- |
|- |
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| |
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{| class="skillstats" |
{| class="skillstats" |
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− | ! |
+ | ! {{#if: {{{req|}}} | {{#switch:{{lc:{{{req}}}}}|lead=[[File:LeadAttack required.png|link=Lead attack]]|offhand=[[File:OffHand required.png|link=Off-hand attack]]|dual=[[File:DualAttack required.png|link=Dual attack]]|hex=[[File:Hex.png|link=Hex]]|enchantment=[[File:Enchantment.png|link=Enchantment]]}}|{{{upkeep|{{{sacrifice|{{{overcast| }}}}}}}}}}} |
− | | {{#if: {{{upkeep|}}} | [[ |
+ | | {{#if: {{{upkeep|}}} | [[File:Upkeep.png|link=Upkeep]] | {{#if: {{{sacrifice|}}} | [[File:Sacrifice.png|link=Sacrifice]] | {{#if: {{{overcast|}}} | [[File:Overcast.png|link=Overcast]] | }}}}}} |
! {{{adrenaline|{{{energy| }}}}}} |
! {{{adrenaline|{{{energy| }}}}}} |
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− | | {{#if: {{{adrenaline|}}} | [[ |
+ | | {{#if: {{{adrenaline|}}} | [[File:Adrenaline.png|link=Adrenaline]] | {{#if: {{{energy|}}} | [[File:Energy.png|link=Energy]] | }}}} |
! {{{activation| }}} |
! {{{activation| }}} |
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− | | {{#if: {{{activation|}}} | [[ |
+ | | {{#if: {{{activation|}}} | [[File:Activation.png|link=Activation]] | }} |
! {{{recharge| }}} |
! {{{recharge| }}} |
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− | | {{#if: {{{recharge|}}} | [[ |
+ | | {{#if: {{{recharge|}}} | [[File:Recharge.png|link=Recharge]] | }} |
|} |
|} |
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|} |
|} |
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+ | '''Full''': {{#skilldescription:{{{raw_description|{{{description}}}}}}|{{{str1_min|}}}|{{{str1_max|}}}|{{{str2_min|}}}|{{{str2_max|}}}|{{{str3_min|}}}|{{{str3_max|}}}|{{#switch:{{#sub:{{lc:{{{attribute|}}}}}|0|4}}|suns|asur|deld|ebon|norn|alle=y}}}} |
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− | '''Full''': {{{description}}} |
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+ | '''Concise''': {{#skilldescription:{{{raw_concise|{{{concise_description}}}}}}|{{{str1_min|}}}|{{{str1_max|}}}|{{{str2_min|}}}|{{{str2_max|}}}|{{{str3_min|}}}|{{{str3_max|}}}|{{#switch:{{#sub:{{lc:{{{attribute|}}}}}|0|4}}|suns|asur|deld|ebon|norn|alle=y}}}} |
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− | '''Concise''': {{{concise_description}}} |
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− | __TOC__{{#if:{{{progression_0_effect|}}}|{{Progression|{{{attribute}}}|{{{progression_0_effect}}}|{{{progression_0_0}}}|{{{progression_0_15}}}|{{{progression_1_effect|}}}|{{{progression_1_0|}}}|{{{progression_1_15|}}}|{{{progression_2_effect|}}}|{{{progression_2_0|}}}|{{{progression_2_15|}}}|{{{progression_3_effect|}}}|{{{progression_3_0|}}}|{{{progression_3_15|}}}}}}}< |
+ | __TOC__<!--BEGIN PROGRESSION BOXES--><!--STANDARD PROGRESSION-->{{#if:{{{progression_0_effect|}}}|{{Progression|{{{attribute}}}|{{{progression_0_effect}}}|{{{progression_0_0}}}|{{{progression_0_15}}}|{{{progression_1_effect|}}}|{{{progression_1_0|}}}|{{{progression_1_15|}}}|{{{progression_2_effect|}}}|{{{progression_2_0|}}}|{{{progression_2_15|}}}|{{{progression_3_effect|}}}|{{{progression_3_0|}}}|{{{progression_3_15|}}}}}}}<!--PROGRESSION10-->{{#if:{{{progression10_0_effect|}}}|{{Progression10|{{{attribute}}}|{{{progression10_0_effect}}}|{{{progression10_0_0}}}|{{{progression10_0_10}}}|{{{progression10_1_effect|}}}|{{{progression10_1_0|}}}|{{{progression10_1_10|}}}|{{{progression10_2_effect|}}}|{{{progression10_2_0|}}}|{{{progression10_2_10|}}}|{{{progression10_3_effect|}}}|{{{progression10_3_0|}}}|{{{progression10_3_10|}}}}}}}<!--PROGRESSION12--> {{#if:{{{progression12_0_effect|}}}|{{Progression12|{{{attribute}}}|{{{progression12_0_effect}}}|{{{progression12_0_0}}}|{{{progression12_0_12}}}|{{{progression12_1_effect|}}}|{{{progression12_1_0|}}}|{{{progression12_1_12|}}}|{{{progression12_2_effect|}}}|{{{progression12_2_0|}}}|{{{progression12_2_12|}}}|{{{progression12_3_effect|}}}|{{{progression12_3_0|}}}|{{{progression12_3_12|}}}}}}}<!--END PROGRESSION BOXES--><!--BEGIN NEW PROGRESSION-->{{#if:{{{str1_desc|}}}{{{str2_desc|}}}{{{str3_desc|}}}|{{progression{{#switch:{{#sub:{{lc:{{{attribute}}}}}|0|4}}|suns|asur|deld|ebon|norn=10|alle=12}}|{{{attribute| }}}|{{{str1_desc|}}}|{{{str1_min}}}|{{{str1_max}}}|{{{str2_desc|}}}|{{{str2_min}}}|{{{str2_max}}}|{{{str3_desc|}}}|{{{str3_min}}}|{{{str3_max}}}|{{{str4_desc|}}}|{{{str4_min}}}|{{{str4_max}}}}}}}<!--END NEW PROGRESSION--> |
+ | <includeonly> <!-- START AUTOCATEGORIZATION |
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--> {{#IFEQ: {{NAMESPACE}} | Template <!-- |
--> {{#IFEQ: {{NAMESPACE}} | Template <!-- |
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− | THEN --> | |
+ | THEN --> | {{#IF: {{{raw_description|}}} <!-- |
⚫ | |||
+ | ELSE --> | [[Category:Skill templates|{{PAGENAME}}]] <!-- |
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+ | --> }} <!-- |
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ELSE --> | {{#IFEQ: {{{elite}}} | yes | [[Category:Elite skills]]}} <!-- |
ELSE --> | {{#IFEQ: {{{elite}}} | yes | [[Category:Elite skills]]}} <!-- |
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--> {{#IFEQ: {{{touch}}} | yes | [[Category:Touch skills]]}} <!-- |
--> {{#IFEQ: {{{touch}}} | yes | [[Category:Touch skills]]}} <!-- |
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ELSE --> | [[Category:{{{profession}}} skills by attribute]] <!-- |
ELSE --> | [[Category:{{{profession}}} skills by attribute]] <!-- |
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--> }} <!-- |
--> }} <!-- |
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− | + | #DEFAULT --> | {{#IF: {{{monsterusedby|}}} <!-- |
|
− | --> | |
+ | THEN --> | [[Category:Monster skills]] <!-- |
− | --> | [[Category: |
+ | ELSE --> | [[Category:Common skills]] <!-- |
+ | --> }} <!-- |
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--> }} <!-- |
--> }} <!-- |
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--> {{#IFEQ: {{{type}}} | Skill <!-- |
--> {{#IFEQ: {{{type}}} | Skill <!-- |
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THEN --> | [[Category:Skills (skill type)]] <!-- |
THEN --> | [[Category:Skills (skill type)]] <!-- |
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− | ELSE --> | {{#IFEQ: {{{type}}} | Echo | |
+ | ELSE --> | {{#IFEQ: {{{type}}} | Echo | <!-- |
+ | THEN --> [[Category:Echoes]] <!-- |
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+ | ELSE --> | {{#IF: {{{type|}}} <!-- |
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+ | THEN --> | [[Category:{{{type}}}s]] <!-- |
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+ | ELSE --> | [[Category:Untyped skills]] <!-- |
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+ | --> }} <!-- |
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+ | --> }} <!-- |
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--> }} <!-- |
--> }} <!-- |
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− | --> {{# |
+ | --> {{#SWITCH: {{lc:{{{range|}}}}} <!-- |
− | --> |
+ | --> | touch = [[Category:Touch skills]] <!-- |
− | --> | |
+ | --> | half | half range = [[Category:Half Range skills]] <!-- |
⚫ | |||
--> }} <!-- |
--> }} <!-- |
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--> }} <!-- END AUTOCATEGORIZATION --> </includeonly><noinclude> |
--> }} <!-- END AUTOCATEGORIZATION --> </includeonly><noinclude> |
Latest revision as of 15:21, 14 September 2012
[[{{fullurle:Template:{{{name}}}|action=edit}} edit skill details]]
Skill details [[{{{name}}}]] | ||||||||||||
[[File:{{{name}}}.jpg]] | ||||||||||||
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Full: {{{description}}}
Concise: {{{concise_description}}}
This article has been protected from edits by everyone because of caching/performance issues. Changes can be proposed at Template:Skill box draft. Template documentation is editable separately..
Please use the discussion page to propose changes or request unprotection.
Template Documentation
This is the basic skill box layout for standard skill pages.
- For fake skills made up by users, please use {{User skill box}}
- For effects, please use {{effect box}}