GuildWiki

GuildWiki has been locked down: anonymous editing and account creation are disabled. Current registered users are unaffected. Leave any comments on the Community Portal.

READ MORE

GuildWiki
Register
Advertisement
The Arid Sea
The Arid Sea
Explorable area
Campaign Prophecies
Region Crystal Desert
Map area 1.52%
Neighbors Crystal Overlook
Skyward Reach
Vulture Drifts
Services Artisan
Collector
Map
The Arid Sea map
Zcoins This article has an associated Zaishen Challenge Quest.

Description[ | ]

The Arid Sea is a harsh area deep in the Crystal Desert. It appears to have been a sea hundreds of years ago, when the Margonites attempted to achieve Ascension.

It features a gigantic statue of a warrior east of the center of the area. From a distance, the statue appears to be erect. When players approach, the mirage disappears, and only the boots remain erect. After that, the torso serves as a bridge between two rock mounds and allows access to the area where Siliss Yassith resides.

Exits[ | ]

Explorable areas[ | ]

Bestiary[ | ]

Arid Sea Statue

The statue remains erect just until the player's approach.

Monsters[ | ]

Bosses[ | ]

Note: None of these bosses have elite skills

Hydra

NPCs[ | ]

Collectors:

Rare Material Crafter

Notes[ | ]

  • In the northwestern ruins players can find a bundle item called the Ancient Weapon.
  • There is a statue in the southeastern area resembling a female warrior in templar armor; the statue can be seen from the Crystal Overlook in the Desolation.
  • Vanquishers must defeat 87-136 foes in this area.
    • Hydras should be killed on sight; there is a group that runs clockwise around the entire map, making it time-consuming to vanquish the area.
    • It is possible to come here with a group of 8 by starting in the Desolation and teleporting here from Crystal Overlook.

Trivia[ | ]

  • In the ruins east of the portal to Vulture Drifts players can be 'teleported' onto the scaffolding for a nice view by walking beneath the broken end of the east facing scaffolding.
  • This is the only area in the Crystal Desert that does not include teleporters.
Advertisement