The Sulfurous Wastes
The Sulfurous Wastes | ||||||||||
---|---|---|---|---|---|---|---|---|---|---|
![]() | ||||||||||
Explorable area | ||||||||||
| ||||||||||
Map | ||||||||||
![]() |
This article has an associated Zaishen Challenge Quest.
Contents
Description[edit | edit source]
The Sulfurous Wastes are the southernmost part of The Desolation. As the name implies, it is almost entirely covered in Sulfurous Haze, and there is very little stone, so nearly all your time here will be spent in a Junundu. Though the terrain is generally open, the Southeasternmost part is only connected to the explorable area by a narrow, rocky passage. Locations of note include an old Margonite temple in the Southwest, and a rocky region in the Northwest that cannot be reached excepy by using Junundu Smash in a canyon to knock down a pillar that will then act as a bridge.
Exits[edit | edit source]
- Gate of Desolation (outpost) (south-east)
- Remains of Sahlahja (outpost) (north)
Shrines and Blessings[edit | edit source]
- Northwest : Grenth Ghostly Priest - Margonite Battle : Lightbringer (2/6)
- Northeast : Lyssa Ghostly Priest - Elemental Hunt : Lightbringer (2/6)
- Southeast: Grenth Ghostly Scout - Undead Hunt : Sunspear (7/8)
- Southwest : Lyssa Ghostly Scout - Undead Hunt : Sunspear (7/8)
- North : Balthazar Ghostly Scout - Undead Hunt : Sunspear (7/8)
- Center : Melandru Ghostly Scout - Undead Hunt : Sunspear (7/8)
- South : Dwayna Ghostly Scout - Mandragor Hunt : Sunspear (7/8)
NPCs[edit | edit source]
- Collectors:
10 Kwesi
- Undead
24 Officer Lohru (only during the quest A Show of Force)
20 Minion of Joko (only during the quest A Show of Force)
24 Infantryman Hareh
Creatures[edit | edit source]
Monsters[edit | edit source]
- Elementals:
24 (26) Shambling Mesa
24 (26) Ruby Djinn
24 (26) Sandstorm Crag
24 (26) Diamond Djinn
24 (26) Sapphire Djinn
- Mandragors:
22 (26) Mandragor Terror
22 (26) Ravenous Mandragor
22 (26) Mandragor Sand Devil
- Margonites
24 (26) Margonite Executioner
24 (26) Margonite Bowmaster
24 (26) Margonite Cleric
24 (26) Margonite Seer
24 (26) Margonite Warlock
24 (26) Margonite Sorcerer
24 (26) Margonite Ascendant
24 (26) Margonite Reaper
- Monoliths
22 (26) Graven Monolith
- Torment creatures:
28 (30) Blade of Corruption
28 (30) Arm of Insanity
28 (30) Shadow of Fear
28 (30) Scythe of Chaos
- Undead:
24 (26) Awakened Blademaster
24 (26) Awakened Gray Giant
24 (26) Awakened Acolyte
24 (26) Awakened Thought Leech
24 (26) Awakened Defiler
24 (26) Carven Effigy
24 (26) Awakened Cavalier
24 (26) Awakened Dune Carver
- Wurms
28 (30) Desert Wurm
Bosses[edit | edit source]
- Djinn:
28 (30) Hajkor, Mystic Flame (Savannah Heat)
- Undead:
28 Bohdabi the Destructive (Order of Undeath)
28 (30) Alem the Unclean (Weapon of Remedy)
28 (30) Vahlen the Silent (Vow of Silence)
- Margonites: (Only during the quest A Show of Force)
Quests[edit | edit source]
The Sulfurous Wastes[edit | edit source]
Notes[edit | edit source]
- Vanquishers must defeat 243-393 foes in this area.
- The following quests spawn additional foes: A Show of Force, Requiem for a Brain, Raising an Army.
- A Show of Force and Requiem for a Brain are required for one of the most efficient combined Sunspear and Lightbringer point farming runs.
- The following quests spawn additional foes: A Show of Force, Requiem for a Brain, Raising an Army.
- Before completing A Show of Force, the temple in the southwest corner of the map is full of Graven Monoliths. There is also a Treasure Chest inside.
- A section in the northwest corner, east of Bohdabi the Destructive, is only accessible by knocking down a pillar with Junundu Smash to form a bridge.
- Probably the most difficult mobs in this area in HM are a large mob of Awakened just outside of the Gate of Desolation and Bohdabi the Destructive's large mob. See the discussion page for notes about how to tackle them -- basically use the Junundu, but it's not obvious to do so, as the latter group lies on rocky soil.
- Inside the entrance pillars to the Graven Monolith temple (where the treasure chest is; South-West corner), on the right side as you go in, is a tiny bit of sulfurous haze you cannot see. Standing on it causes death (with no death penalty). It can be used to generate minions!