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*[[Inscription]]: None |
*[[Inscription]]: None |
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*Two-Handed |
*Two-Handed |
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+ | |||
+ | ==Dye== |
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+ | Dye affects the color of the various wrappings along the shaft of the staff. |
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+ | |||
+ | [[Image:Channeling_Staff_Dye.jpg]] |
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==Notes== |
==Notes== |
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*Staff can be upgraded with [[Staff Head]]s, [[Staff Wrapping]]s, and [[Inscription]]s. |
*Staff can be upgraded with [[Staff Head]]s, [[Staff Wrapping]]s, and [[Inscription]]s. |
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*The staff uses the same skin as a basic [[Channeling Staff]]. |
*The staff uses the same skin as a basic [[Channeling Staff]]. |
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⚫ | |||
− | *Dye affects the strips of cloth on the staff handle |
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+ | |||
⚫ | |||
+ | [[de:Togos Stab]] |
Latest revision as of 16:47, 7 December 2010
Togo's Staff | ||||
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Weapon details | ||||
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Salvage | ||||
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Togo's Staff is a weapon given by Durmand [Historian], for the Bonus Mission Pack Mission The Tengu Accords. It is automatically customized for the character that received it, and must be equipped in order to proceed with The Tengu Accords.
Weapon stats[ | ]
- Energy +10
- Lightning damage: 11-22 (req. 9 Channeling Magic)
- Halves skill recharge of spells (Chance: 20%)
- Inscription: None
- Two-Handed
Dye[ | ]
Dye affects the color of the various wrappings along the shaft of the staff.
Notes[ | ]
- Staff can be upgraded with Staff Heads, Staff Wrappings, and Inscriptions.
- The staff uses the same skin as a basic Channeling Staff.