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[[Category:Bestiary]]
 
[[Category:Bestiary]]
   
The [[undead]] were once living creatures, but after their death, were somehow supernaturally animated. Because these horrifying creatures are not actually living, they find it hard (if not impossible) to regenerate their bodily tissue, thus most undead are seen with the flesh rotting off their bodies and bare bones protruding through their garments. With this in mind, its not hard to understand why some undead creatures are capable of inflicting their victims with [[disease]]. Another side-effect of being animated (as opposed to being alive) is that most undead creatures do not have blood flowing through their veins, and as such they cannot be made to [[Bleeding|bleed]]. This renders useless certain [[skill]]s that many [[warrior]]s and [[ranger]]s equip.
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The [[undead]] were once living creatures, but after their death, were somehow supernaturally animated. Because these horrifying creatures are not actually living, they find it hard (if not impossible) to regenerate their bodily tissue, thus most undead are seen with the flesh rotting off their bodies and bare bones protruding through their garments. With this in mind, its not hard to understand why some undead creatures are capable of inflicting their victims with [[disease]]. Another side-effect of being animated (as opposed to being alive) is that most undead creatures no longer have blood flowing through their veins, and as such they cannot be made to [[Bleeding|bleed]]. This renders useless certain [[skill]]s that many [[warrior]]s and [[ranger]]s equip.
   
 
The undead can be found in numerous places throughout [[Tyria (Continent)|Tyria]]. The undead infesting the northern parts of the Kingdom of [[Kryta]] seem to be the animated remnants of the army of [[Orr]] (as they occassionally leave behind [[Decayed Orr Emblem]]s when defeated) and are all minions of the [[Lich Lord]]. [[Raging Cadaver]]s, and other skeleton-like nasties, can be found in [[The Catacombs]] of [[Pre-Searing Ascalon]]. Undead created by the necromancer [[Oberan the Reviled]] can be found in [[Old Ascalon]]. In addition to the undead hordes in Tyria, there is also an undead [[Skeleton Army]] prowling the battlefield in the [[Fissure of Woe]].
 
The undead can be found in numerous places throughout [[Tyria (Continent)|Tyria]]. The undead infesting the northern parts of the Kingdom of [[Kryta]] seem to be the animated remnants of the army of [[Orr]] (as they occassionally leave behind [[Decayed Orr Emblem]]s when defeated) and are all minions of the [[Lich Lord]]. [[Raging Cadaver]]s, and other skeleton-like nasties, can be found in [[The Catacombs]] of [[Pre-Searing Ascalon]]. Undead created by the necromancer [[Oberan the Reviled]] can be found in [[Old Ascalon]]. In addition to the undead hordes in Tyria, there is also an undead [[Skeleton Army]] prowling the battlefield in the [[Fissure of Woe]].

Revision as of 01:50, 19 September 2006


The undead were once living creatures, but after their death, were somehow supernaturally animated. Because these horrifying creatures are not actually living, they find it hard (if not impossible) to regenerate their bodily tissue, thus most undead are seen with the flesh rotting off their bodies and bare bones protruding through their garments. With this in mind, its not hard to understand why some undead creatures are capable of inflicting their victims with disease. Another side-effect of being animated (as opposed to being alive) is that most undead creatures no longer have blood flowing through their veins, and as such they cannot be made to bleed. This renders useless certain skills that many warriors and rangers equip.

The undead can be found in numerous places throughout Tyria. The undead infesting the northern parts of the Kingdom of Kryta seem to be the animated remnants of the army of Orr (as they occassionally leave behind Decayed Orr Emblems when defeated) and are all minions of the Lich Lord. Raging Cadavers, and other skeleton-like nasties, can be found in The Catacombs of Pre-Searing Ascalon. Undead created by the necromancer Oberan the Reviled can be found in Old Ascalon. In addition to the undead hordes in Tyria, there is also an undead Skeleton Army prowling the battlefield in the Fissure of Woe.

While the majority of the undead encountered are humanoid, the undead can be found in other forms such as Hellhounds and Bone Dragons.

Additionally, most recently-deceased creatures can have their corpse exploited by a Necromancer to create an undead minion. This is done through the casting of an animation spell (like Animate Bone Horror or Animate Bone Fiend) on the creature's corpse. Be aware, though, that most undead creatures themselves do not leave behind corpses, limiting the use of such spells in areas where the undead are prevalent.

Any party should be careful when adventuring in undead-infested regions such as Kryta. A solitary Zombie Warlock which seems like easy pickings suddenly becomes dangerous when numerous previously-unseen ghouls burst forth from the sand to come to its rescue.

Undead creatures take double damage from holy damage and light damage.

Known Sub-Types

The undead army includes every creature in the skeleton, zombie, and awakened families, as well as a number of creatures from the ghost / phantom / wraith family and one creature from the elemental family.

Region Family Type Trophy
Prophecies Campaign
Pre-Searing Skeleton NA-icon-small3 Raging Cadaver
Warrior1 Restless Corpse
Skeletal Limb
Kryta Ghost / Phantom / Wraith1 Mesmer17 Wraith
Elementalist17 Smoke Phantom
Decayed Orr Emblem
Zombie2 Warrior11 Grasping Ghoul
Warrior18 Executioner
Ranger18 Bone Dragon
Ranger24 Rotting Dragon
Monk18 Damned Cleric
Necromancer14 Zombie Warlock
Necromancer18 Necrid Horseman
Necromancer30 Rotscale1
Skeleton Warrior16 Hellhound
Ranger13 Skeleton Ranger
Ranger17 Skeleton Bowmaster
Monk12 Skeleton Monk
Mesmer13 Skeleton Mesmer
Elementalist13 Skeleton Sorcerer
Ring of Fire Islands Ghost1 Elementalist24 Portal Wraith Decayed Orr Emblem
Nightfall Campaign
Istan Ghost / Phantom / Wraith1 Elementalist15 Tomb Wraith Skeleton Bone
Skeleton Warrior10 (24) Relentless Corpse
Necromancer10 (24) Restless Dead
The Desolation Elemental1 Elementalist24 (26) Carven Effigy Mummy Wrappings
Awakened2 Warrior24 (26) Awakened Blademaster
Ranger24 (26) Awakened Gray Giant
Monk24 (26) Awakened Acolyte
Necromancer24 (26) Awakened Defiler
Mesmer24 (26) Awakened Head
Mesmer24 (26) Awakened Thought Leech
Paragon24 (26) Awakened Cavalier
Dervish24 (26) Awakened Dune Carver
Mummy Wrappings
Eye of the North Expansion
Far Shiverpeaks Ghost1 Elementalist21, 22, 23 Shock Phantom ?
Skeleton Monk21, 23 Skeleton Priest
Mesmer22, 23 Skeleton Illusionist
Elementalist20, 21, 22 Skeleton Wizard
Undead Bone
Zombie2 Dervish20 (26) Crypt Slasher
Warrior20 (26) Crypt Ghoul
?
Depths of Tyria Zombie2 Warrior28 Ancient Blademaster
Elementalist28 Ancient Effigy
Paragon28 Ancient Cavalier
Dervish28 Ancient Tomb Carver
Dervish24 Crypt Keeper
?
Warrior24 Zombie Brute
Necromancer23 Zombie Horseman
Necromancer24 Zombie Necromancer
Monk24 Chained Cleric
Warrior20 Evil Corpse
Undead Bone
Necromancer28 Decayed Dragon ?
Skeleton Warrior21-24 Skeletal Hound
Ranger24 Skeleton Archer
Elementalist24 Skeleton Wizard
Mesmer24 Skeleton Illusionist
Monk24 Skeleton Priest
Undead Bone
Ghost Ritualist22, 23 Ash Phantom
Monk21 Crypt Banshee
Mesmer22 Crypt Wraith
Diessa Chalice
Necromancer/Assassin28 Restless Dead ?
Realms of the Gods (Core)
Fissure of Woe Zombie2 Necromancer30 Dragon Lich Dark Claw
Skeleton Army Warrior24 Skeletal Berserker
Ranger24 Skeletal Impaler
Monk24 Skeletal Bond
Mesmer24 Skeletal Ether Breaker
Elementalist24 Skeletal Icehand
Umbral Skeletal Limb
  1. These creatures are not vulnerable to holy damage.
  2. These undead are fleshy creatures.

Hard mode levels are in brackets

Animated Undead
Name Level Skill Notes
Bone Fiend 1..18 Animate Bone Fiend ranged attack
Bone Horror 1..18 Animate Bone Horror
Aura of the Lich1
Malign Intervention2
 
Bone Minion 0..13 Animate Bone Minions one corpse produces 2 minions
Celestial Horror 25 Star Servant summoned rather than animated
party members gain 25 health and 3 energy each time it hits
Flesh Golem3 3..26 Animate Flesh Golem leaves an exploitable corpse
Shambling Horror 1..18 Animate Shambling Horror creates a Jagged Horror when it dies
Jagged Horror 0..16 Animate Shambling Horror2
Jagged Bones2
attacks inflict bleeding
Vampiric Horror 1..18 Animate Vampiric Horror whenever it deals damage, it heals its controller for an equal amount of health
Minion of Zoldark 20 Animate Undead only usable by Zoldark the Unholy
  1. This skill creates one minion, plus one more for each corpse within earshot.
  2. These skills create minions upon the death of the target creature rather than creating them immediately.
  3. This minion is a fleshy creature.


For a listing of known types of undead units see Category:Undead.