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Unnatural Signet

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Disambiguous.png This article is about the PvE version of a split skill. For the PvP version, see Unnatural Signet (PvP).
Skill details
Unnatural Signet
Unnatural Signet.jpg
Campaign Factions Mesmer
Profession Mesmer
Attribute Domination Magic
Type Signet
        1 Activation.png 10 Recharge.png

Full: Target foe takes 15...63...75 damage. If that foe is under the effects of a hex or enchantment, foes adjacent to your target take 5...41...50 damage.

Concise: Deals 15...63...75 damage. Deals 5...41...50 damage to other adjacent foes if the target is hexed or enchanted.

Domination Magic 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21
Damage 15 19 23 27 31 35 39 43 47 51 55 59 63 67 71 75 79 83 87 91 95 99
Adjacent damage 5 8 11 14 17 20 23 26 29 32 35 38 41 44 47 50 53 56 59 62 65 68

Acquisition[edit | edit source]

Skill Trainers:

Trivia[edit | edit source]

  • A skill named Unnatural Signet was available during some of the earlier Guild Wars beta events in 2004. At the time, spirits acted as irremovable global effects with long durations. Unnatural Signet would remove one spirit but had a 15s activation time, 75s recharge time, and disabled all the player's skills for 60-36s. When spirits were eventually changed into killable creatures as they are now, Unnatural Signet was removed. See [1] for an in-game description.

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