Full: While you maintain this enchantment, your Monk spells heal for +15...51...60% more Health. When this enchantment ends one random other party member is resurrected with full Health and Energy and teleported to your location.
Concise: Your Monk spells heal for +15...51...60% more Health. End effect: a random other party member is resurrected with full Health and Energy and teleported to your location.
Divine Favor
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21
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% +Healing
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48
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51 |
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78
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Signet of Capture:
- The randomly selected party member has to be within casting range.
- This spell can not be cast while in range of a spirit of Frozen Soil. You can, however, pre-cast Unyielding Aura before entering the spirit's range and stop maintaining it to resurrect a dead party member.
- The healing bonus does stack with skills like Healer's Boon.
- Healing from Divine Favor is not increased.