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For 10..22 seconds, target ally has a Weapon of Choice. Target ally's attacks cannot be "blocked", deal +5...17 damage, have a 100% chance to critical strike, steal 5...9 health, and cause one of the following conditions: Deep Wound (for 20 seconds), Weakness (for 20 seconds), Bleeding (for 25 seconds), or Crippled (for 15 seconds). While wielding a Weapon of Choice, target ally attacks 50% to 75% slower.
The randomly changing attack causes the person to "attack without rythm", which is most likey a refence to the line in the song "If you walk without rhythm, it won't attract the worm."