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This build uses Stone Striker to convert damage received into Earth Damage, which trigger Mantra of Earth to reduce the damage and gain energy. Stoneflesh Aura then reduces the damage further. By using high damage dealing skills, this build may be used to solo the Smite Crawlers in the Underworld within 10 minutes.

Attributes and Skills[ | ]

ElementalistMesmerElementalist / Mesmer Attribute Rank
Energy Storage 3 + 1
Earth Magic 12 + 1 + 3
Air Magic 4 + 1
Inspiration Magic 8
Illusion Magic 9
Sandstorm

Sandstorm

Dragon's Stomp

Dragon's Stomp

Aftershock

Aftershock

Storm Djinn's Haste

Storm Djinn's Haste

Ancestor's Visage

Ancestor's Visage

Stoneflesh Aura

Stoneflesh Aura

Stone Striker

Stone Striker

Mantra of Earth

Mantra of Earth

Equipment[ | ]

Usage[ | ]

Clear the Chamber[ | ]

  • Upon entering the Underworld, watch the patrolling Bladed Aatxes in front of the Lost Soul.
    • When they are far away from him, use Storm Djinn's Haste to run and take the Clear the Chamber quest from him.
    • Run back as soon as you accept it and wait in the centre. Make sure you retarget yourself with the "F" key.
      • The best way to do this is if you press the "R" key after the "X" key. Which will auto-reverse and run you back.
  • Kill any Dying Nightmares along the edge if you popped them
    • If they are patrolling wait for them to leave before the next step.
    • Do not forget to re-target yourself before proceeding as you will eventually enchant the NPC instead of you.
  • Cast Stone Striker, Mantra of Earth and Storm Djinn's Haste.
  • Wait until all of the Grasping Darkness’ use up their Distracting Blows. This is about 5 seconds.
    • Attacking them will induce their Interrupts but make sure you count how many Grasping Darkness' there are and how many have interrupted you.
  • Cast Ancestor's Visage, wait another 5 seconds.
    • Recast Stoneflesh Aura then use Sandstorm followed by Dragon's Stomp 1 second after and Aftershock immediately after.
    • Those that are not dead will run, this is your chance to renew your Stone Striker.
    • Those returning will attack with Distracting Blow as soon as they get back, and remember to count.
  • Cast Ancestor's Visage again and wait 5 seconds.
  • Recast Stoneflesh Aura and use Aftershock.
    • Those still not dead you may simply wand to death.
  • Another method for killing the Grasping Darkness' is to do exactly the same thing, but wait about 1 second before activating Dragon's Stomp, this way, they will often die before running.
  • Do the same for the other groups.
  • Agroing multiple groups of grasping darknesses can be dangerous because of all the interrupting, it's best to go one group at a time.
Smitemap

A map of Smite Crawler spawn locations.

Getting to the Ice Wastes[ | ]

  • After killing the 3 mobs of Grasping Darkness' you will be able to leave the central chamber.
    • Carefully watch the Bladed Aatxe patrols East of where you first entered the Underworld.
    • Make sure that they are away from the tunnel leading into the next room.
  • Run out of the chamber with Storm Djinn's Haste.
    • In the tunnel, wait until the Grasping Darkness' and Dying Nightmare patrol are far away (marked by the X in the map).
    • Run into the Ice Wastes with Storm Djinn's Haste.
  • Once in the Ice Wastes you can farm the Smite Crawlers in the same way you killed the Grasping Darkness’ except use Sandstorm immediately followed by Dragon's Stomp and Aftershock without the 1 second delay.
  • Watch out for Coldfire Nights, do not aggro them.
  • When Dying Nightmares do pop, let it strip you, then put all enchantments back on. Smite Crawlers can’t kill you before you replace Stoneflesh Aura.

List of Farmable Areas[ | ]

Farmable Bosses[ | ]

Counters[ | ]

Variants[ | ]

  • Using Glyph of Concentration is an option. By precasting before agroing the Graspings, you can save yourself the risk of being interrupted. Th downside: losing time on killing smites.
  • To farm easier places, you need to consider any interrupters or enchantment strippers around and modify the build to counter. You may also like to replace Storm Djinn's Haste with Glyph of Elemental Power if running is not needed.
  • For longer fights, bring more armor instead of Ancestor's Visage.
  • Damage skills are very open depending on the circumstance.
  • This build may be replicated with Prophecies and Nightfall only. Dragon's Stomp may be replaced with Earthquake and Ancestor's Visage with Sympathetic Visage.
  • If a particular mob does not need Ancestor's Visage or Storm Djinn's Haste, replace it with a utility skill like, like Grasping Earth or Ward Against Foes and put the extra attributes into Energy Storage or Inspiration Magic.
  • If you are finding it hard to do Smite runs, look on the talk page for variants.
  • If you intend to farm enemies giving out very large damage output, you could bring Kinetic Armor. This needs to be maintained by spamming Stone Daggers.
  • When going into AB, switch out illusion magic and Ancestor's Visage for more Energy Storage and

Glyph of Restoration.

  • Using the build in the same fashion as killing Smites, you can solo nodes, all except the Mesmer one.

Notes[ | ]

See also[ | ]

Templates[ | ]

Skillsdisk
The Skills Template for this build is:
{{#widget:DownloadTemplate|data=AWVQcTiUycNcVforQr6B/qbVDAA|name=Dark-Angelus/buildarchive/Build:E/Me Terra Tank}}
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