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en-N This user is able to contribute with a native level of English.
es-3 This user is able to contribute with an advanced level of Spanish.
Este usuario puede contribuir con un nivel avanzado de español.

Guild Wars Characters[edit | edit source]

Primary Account[edit | edit source]

Account titles[edit | edit source]

Account faction[edit | edit source]

  • Balthazar: 1.57M
  • Kurzick: 4.85M
  • Luxon: 303K

Hall of Monuments Rewards[edit | edit source]

Last Updated: 2011 Dec 13

  • Devotion - 8 points (8) [50 dedicated]
  • Fellowship - 8 points (8) [30 allies]
  • Honor - 17 points (18) [39 titles]
  • Resilience - 8 points (8) [7 armor]
  • Valor - 5 points (8) [5 weapons]
  • Total: 46/50 points

Monk Secsi Franzwald

Character-Secsi Franzwald.jpg

Necromancer Kurt Franzwald

Character-Kurt Franzwald.jpg

Warrior Konrad Franzwald

Character-Konrad Franzwald.jpg

Ranger Karina Franzwald

Character-Karina Franzwald.jpg

Ritualist Karl Franzwald

Character-Karl Franzwald.jpg

Dervish Baka Lakka Dakka

Character-Baka Lakka Dakka.jpg

Elementalist Dank Nukem

Character-Dank Nukem.jpg

Paragon Chester The Molster

Character-Chester The Molster.jpg

Assassin The Beezmatron


NA-icon-small.png Yer Favourite Hoser


Personal Builds[edit | edit source]

All my old builds have been nerfed so I just wiki shit...lethargy ftw.

Wish List[edit | edit source]

  • Dye storage: free up 11 slots in everyone's inventory without any hindrance on the economy. Could even be implemented similarly to material storage.
  • Armor storage: Per character, for those of us who like to have 3-4 sets of armor on our PvE (or even PvP) chars, and don't like using every slot of inventory space to do so. Sorta implemented by Equipment Packs.
  • Character-switch button.
  • More efficient selling system (auction house, anyone?)
  • Character (and perhaps account) age listing on login screen.
  • Ability to store builds and armor sets.
  • Smarter henchman; heroes are a good start but you're only allowed 3 of them.
  • Fix mission ally NPC behavior so as they do not stick themselves in the middle of the fray when they are about to die and lose the mission for the team (good example: Togo on Sujiang District).
  • A /time command so we can know when things (i.e. events) will start, according to the GW servers.

Links[edit | edit source]

Credits[edit | edit source]

  • Ruricu for inspiring the character layout.