ShadyGuy13788@legacy41696373 (talk | contribs) m (typo in userbox) |
Bot ishmael@legacy41684885 (talk | contribs) m (replace .jpg icons with .png, replaced: Red Iris Flower.jpg → Red Iris Flower.png) |
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__NOTOC__ |
__NOTOC__ |
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− | {{Babel|en|N}}{{User Am}}{{User PvE}}{{User GFDL}} |
+ | {{Babel|en|N}}{{User Am}}{{User PvE}}{{User GFDL}}{{Kurzick title|Steward of the Kurzicks|1200000}} |
<div style="float:left;"> |
<div style="float:left;"> |
||
{| cellspacing="0" style="width:238px;background:#6666AA;border:1px solid #444488;margin:1px;" |
{| cellspacing="0" style="width:238px;background:#6666AA;border:1px solid #444488;margin:1px;" |
||
! style="width:45px;height:45px;background:#444488;text-align:center;font-size:14pt" | [[Image:Assassin-icon.png]]<br>AI |
! style="width:45px;height:45px;background:#444488;text-align:center;font-size:14pt" | [[Image:Assassin-icon.png]]<br>AI |
||
| style="font-size:8pt;padding:4pt;line-height:1.25em;" | This user believes that a party comprised primarily of heroes, with human party members from any combination of unpopular professions, should be able to realistically complete any quest or mission. |
| style="font-size:8pt;padding:4pt;line-height:1.25em;" | This user believes that a party comprised primarily of heroes, with human party members from any combination of unpopular professions, should be able to realistically complete any quest or mission. |
||
− | |} |
+ | |} |
</div> |
</div> |
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<div style="float:left;"> |
<div style="float:left;"> |
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Line 16: | Line 16: | ||
<div style="float:left;"> |
<div style="float:left;"> |
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{| cellspacing="0" style="width:238px;background:Pink;border:1px solid Teal;margin:1px;" |
{| cellspacing="0" style="width:238px;background:Pink;border:1px solid Teal;margin:1px;" |
||
− | | style="width:45px;height:45px;background:LightBlue;text-align:center;font-size:14pt" | [[Image:Gold Doubloon. |
+ | | style="width:45px;height:45px;background:LightBlue;text-align:center;font-size:14pt" | [[Image:Gold Doubloon.png]] |
| style="font-size:8pt;padding:4pt;line-height:1.25em;" | Yarr! This user be thinking that [[Gwen]] be a pirate! |
| style="font-size:8pt;padding:4pt;line-height:1.25em;" | Yarr! This user be thinking that [[Gwen]] be a pirate! |
||
− | | style="width:45px;height:45px;background:LightBlue;text-align:center;font-size:14pt" | [[Image:Red Iris Flower. |
+ | | style="width:45px;height:45px;background:LightBlue;text-align:center;font-size:14pt" | [[Image:Red Iris Flower.png]] |
|} |
|} |
||
</div> |
</div> |
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<div style="float:left;"> |
<div style="float:left;"> |
||
{| cellspacing="0" style="width:238px;background:Orange;border:1px solid Red;margin:1px;" |
{| cellspacing="0" style="width:238px;background:Orange;border:1px solid Red;margin:1px;" |
||
− | | style="width:45px;height:45px;background:Red;text-align:center;font-size:14pt" | [[Image:" |
+ | | style="width:45px;height:45px;background:Red;text-align:center;font-size:14pt" | [[Image:"Kilroy Stonekin".jpg]] |
| style="font-size:8pt;padding:4pt;line-height:1.25em;" | This user believes that the [[Great Dwarf]] and the [[Great Destroyer]] are [[Wikipedia:sockpuppet (Internet)|sockpuppets]]. |
| style="font-size:8pt;padding:4pt;line-height:1.25em;" | This user believes that the [[Great Dwarf]] and the [[Great Destroyer]] are [[Wikipedia:sockpuppet (Internet)|sockpuppets]]. |
||
| style="width:45px;height:45px;background:Red;text-align:center;font-size:14pt" | [[Image:Avatar of Balthazar.jpg]] |
| style="width:45px;height:45px;background:Red;text-align:center;font-size:14pt" | [[Image:Avatar of Balthazar.jpg]] |
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| style="font-size:8pt;padding:4pt;line-height:1.25em;" | Stop! Hammertime! |
| style="font-size:8pt;padding:4pt;line-height:1.25em;" | Stop! Hammertime! |
||
| style="width:45px;height:45px;background:Red;text-align:center;font-size:14pt" | [[Image:Fierce Blow.jpg]] |
| style="width:45px;height:45px;background:Red;text-align:center;font-size:14pt" | [[Image:Fierce Blow.jpg]] |
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⚫ | |||
+ | </div> |
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+ | <div style="float:left;"> |
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+ | {| cellspacing="0" style="width:238px;border:1px solid #444488;margin:1px;" |
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+ | ! style="width:45px;height:45px;text-align:center;font-size:14pt" | [[Image:Gaze of Contempt.jpg]] |
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+ | | style="font-size:8pt;padding:4pt;line-height:1.25em;" | This user patrols [[Special:Newpages]] for vandalism. |
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|} |
|} |
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</div> |
</div> |
||
{{clear}} |
{{clear}} |
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+ | |||
+ | [[Image:Wikistress3D_4_v3.jpg]] |
||
==Achievement Checklist== |
==Achievement Checklist== |
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Line 109: | Line 117: | ||
*Towns |
*Towns |
||
*Missions |
*Missions |
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− | **[[Chahbek Village ( |
+ | **[[Chahbek Village (mission)|Chahbek Village]] |
− | **[[Jokanur Diggings ( |
+ | **[[Jokanur Diggings (mission)|Jokanur Diggings]] |
− | **[[Blacktide Den ( |
+ | **[[Blacktide Den (mission)|Blacktide Den]] |
*Quests</s> |
*Quests</s> |
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Line 118: | Line 126: | ||
{| {{STDT}} |
{| {{STDT}} |
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|- |
|- |
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− | !colspan= |
+ | !colspan=6| Unlocks |
|- |
|- |
||
− | ! Campaign !! Core !! Prophecies !! Factions !! Nightfall |
+ | ! Campaign !! Core !! Prophecies !! Factions !! Nightfall !! Eye of the North |
|- |
|- |
||
− | !colspan= |
+ | !colspan=6| [[Hero]]es |
|- |
|- |
||
− | ! Heroes ||bgcolor=silver| || [[image:elite.png]] || [[image:elite.png]] || [[image:elite.png]] |
+ | ! Heroes ||bgcolor=silver| || [[image:elite.png]] || [[image:elite.png]] || [[image:elite.png]] || [[image:elite.png]] |
|- |
|- |
||
− | !colspan= |
+ | !colspan=6| [[upgrade component|Upgrade Components]] |
|- |
|- |
||
− | ! Runes || [[image:elite.png]] ||bgcolor=silver| || [[image:elite.png]] || [[image:elite.png]] |
+ | ! Runes || [[image:elite.png]] ||bgcolor=silver| || [[image:elite.png]] || [[image:elite.png]] ||bgcolor=silver rowspan=5| |
|- |
|- |
||
! Insignias || [[image:elite.png]] || [[image:elite.png]] || [[image:elite.png]] || [[image:elite.png]] |
! Insignias || [[image:elite.png]] || [[image:elite.png]] || [[image:elite.png]] || [[image:elite.png]] |
||
Line 138: | Line 146: | ||
! Inscriptions || [[image:elite.png]] || [[image:elite.png]] || [[image:elite.png]] || [[image:elite.png]] |
! Inscriptions || [[image:elite.png]] || [[image:elite.png]] || [[image:elite.png]] || [[image:elite.png]] |
||
|- |
|- |
||
− | !colspan= |
+ | !colspan=6| Skills |
|- |
|- |
||
− | ! Warrior || {{w}} || {{w}} || {{w}} || {{w}} |
+ | ! Warrior || {{w}} || {{w}} || {{w}} || {{w}} || {{w}} |
|- |
|- |
||
− | ! Ranger || {{r}} || {{r}} || {{r}} || {{r}} |
+ | ! Ranger || {{r}} || {{r}} || {{r}} || {{r}} || {{r}} |
|- |
|- |
||
− | ! Monk || {{mo}} || {{mo}} || {{mo}} || {{mo}} |
+ | ! Monk || {{mo}} || {{mo}} || {{mo}} || {{mo}} || {{mo}} |
|- |
|- |
||
− | ! Necromancer || {{n}} || {{n}} || {{n}} || {{n}} |
+ | ! Necromancer || {{n}} || {{n}} || {{n}} || {{n}} || {{n}} |
|- |
|- |
||
− | ! Mesmer || {{me}} || {{me}} || {{me}} || {{me}} |
+ | ! Mesmer || {{me}} || {{me}} || {{me}} || {{me}} || {{me}} |
|- |
|- |
||
− | ! Elementalist || {{e}} || {{e}} || {{e}} || {{e}} |
+ | ! Elementalist || {{e}} || {{e}} || {{e}} || {{e}} || {{e}} |
|- |
|- |
||
− | ! Assassin ||bgcolor=silver colspan=2 rowspan=2| || {{a}} || {{a}} |
+ | ! Assassin ||bgcolor=silver colspan=2 rowspan=2| || {{a}} || {{a}} || {{a}} |
|- |
|- |
||
− | ! Ritualist || {{rt}} || {{rt}} |
+ | ! Ritualist || {{rt}} || {{rt}} || {{rt}} |
|- |
|- |
||
− | ! Paragon ||bgcolor=silver colspan=3 rowspan=2| || {{p}} |
+ | ! Paragon ||bgcolor=silver colspan=3 rowspan=2| || {{p}} || {{p}} |
|- |
|- |
||
− | ! Dervish || {{d}} |
+ | ! Dervish || {{d}} || {{d}} |
|} |
|} |
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{| width="100%" style="background: transparent;" |
{| width="100%" style="background: transparent;" |
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+ | |- valign="top" |
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− | | |
+ | |width=50% style="background: Khaki; border: 1px solid SaddleBrown; padding: .5em 1em; -moz-border-radius: 1em;"| |
===[[Image:Warrior-icon.png]]Galatea Hisui=== |
===[[Image:Warrior-icon.png]]Galatea Hisui=== |
||
*[[Warrior]], generally set up with a [[stance]] [[tank]] build. |
*[[Warrior]], generally set up with a [[stance]] [[tank]] build. |
||
− | *Currently uses |
+ | *Currently uses 1k [[Insignia#Common|Sentry's]] [[Warrior Canthan Armor|Canthan]] armour dyed green, also has gray [[Insignia#Warrior|Stonefist]] [[Warrior Templar armor|Templar Gauntlets]]. Will upgrade to [[Warrior Monument armor|Monument armour]]. |
⚫ | |||
− | |- |
||
⚫ | |||
===[[Image:Ranger-icon.png]]Boreas Hayate=== |
===[[Image:Ranger-icon.png]]Boreas Hayate=== |
||
− | *[[Ranger]], generally set up with a [[Marksmanship]] / [[Expertise]] / [[Smiting Prayers]] [[Barrage]] build or [[Practiced Stance]] / [[Choking Gas]] [[interrupt]] build. |
+ | *[[Ranger]], generally set up with a [[Marksmanship]] / [[Expertise]] / [[Smiting Prayers]] [[Barrage]] build or a [[Practiced Stance]] / [[Choking Gas]] [[interrupt]] build. |
− | *Currently uses [[Insignia|Radiant]] [[Ranger Ancient |
+ | *Currently uses [[Insignia|Radiant]] [[Ranger Ancient armor|Ancient armour]] dyed green. |
+ | *Will get [[Tinted Spectacles]]. |
||
+ | |- valign="top" |
||
− | |- |
||
− | | |
+ | |style="background: SkyBlue; border: 1px solid Blue; padding: .5em 1em; -moz-border-radius: 1em;"| |
===[[Image:Monk-icon.png]]Morrigan Kusanagi=== |
===[[Image:Monk-icon.png]]Morrigan Kusanagi=== |
||
− | *[[Monk]], generally set up as |
+ | *[[Monk]], generally set up as an [[Light of Deliverance|LoD]] / [[Seed of Life|SoL]] healer. Rarely set up as a bonder or other protection monk, or as a smiter. |
*Secondary varies depending on mission-specific skills, but usually only monk skills are used and the secondary proffession is irrelevant. Was originally a Mo/W for unlocking purposes. |
*Secondary varies depending on mission-specific skills, but usually only monk skills are used and the secondary proffession is irrelevant. Was originally a Mo/W for unlocking purposes. |
||
− | *Currently uses Radiant [[Monk Elite Kurzick armor|Elite Kurzick]] dyed white. Also has Radiant [[Monk Flowing armor|Flowing Designs]] dyed black. |
+ | *Currently uses [[Insignia#Common|Radiant]] [[Monk Elite Kurzick armor|Elite Kurzick]] dyed white. Also has [[Insignia#Common|Radiant]] [[Monk Flowing armor|Flowing Designs]] dyed black. |
− | |||
− | |- |
||
− | |||
⚫ | |||
⚫ | |||
===[[Image:Necromancer-icon.png]]Nephythys Scelesci=== |
===[[Image:Necromancer-icon.png]]Nephythys Scelesci=== |
||
− | *[[Necromancer]], usually a minion master or |
+ | *[[Necromancer]], usually a minion master or [[Spiteful Spirit]] necro, occasionally battery or some other other build. |
− | *Secondary is usually [[Monk]] for |
+ | *Secondary is usually [[Monk]] for res skills or [[Mesmer]] for [[Arcane Echo]], but is occasionally changed for specific situations. Was originally a N/R for unlocking purposes, and occasionally uses spirits to supplement minion damage. |
− | *Wears [[ |
+ | *Wears [[Insignia#Common|Radiant]] [[Necromancer Elite Luxon armor|Elite Luxon armour]] dyed cyan (2 blue + 1 green). Also has [[Necromancer Elite Scar Pattern armor|Elite Scar Pattern armour]] (except the boots), which is undyeable, and [[Bloodstained Boots]] dyed red. |
+ | |- valign="top" |
||
− | |- |
||
− | |||
⚫ | |||
⚫ | |||
===[[Image:Mesmer-icon.png]]Idun Brauer=== |
===[[Image:Mesmer-icon.png]]Idun Brauer=== |
||
*[[Mesmer]], usually set up with a degen or anti-caster build. |
*[[Mesmer]], usually set up with a degen or anti-caster build. |
||
*Secondary is generally [[Monk]] to fast cast [[Resurrection Chant]]. |
*Secondary is generally [[Monk]] to fast cast [[Resurrection Chant]]. |
||
− | *Usually wears [[Mesmer |
+ | *Usually wears [[Insignia#Common|Radiant]] [[Mesmer Elite Kurzick armor|Elite Kurzick armour]] dyed purple, also has [[Insignia#Common|Sentry's]] [[Shing Jea armor|Shing Jea Attire]], also dyed purple. |
− | |||
− | |- |
||
| valign="top" style="background: LightCoral; border: 1px solid Red; padding: .5em 1em; -moz-border-radius: 1em;"| |
| valign="top" style="background: LightCoral; border: 1px solid Red; padding: .5em 1em; -moz-border-radius: 1em;"| |
||
===[[Image:Elementalist-icon.png]]Selene Amaunet=== |
===[[Image:Elementalist-icon.png]]Selene Amaunet=== |
||
*Elementalist, has a weapon, focus and +4 headgear for each element, but is generally a fire [[Nuker]]. |
*Elementalist, has a weapon, focus and +4 headgear for each element, but is generally a fire [[Nuker]]. |
||
− | *Secondary was originally [[Mesmer]] because of how powerful [[Conjure Phantasm]] seemed in pre-searing, switched from [[Illusion Magic]] to [[Domination Magic]] upon discovering [[Backfire]] and became an [[User:Gordon Ecker/E/Any Fireball Nuker|E/R Fireball Nuker]] after the [[AI]] changes drastically reduced the effectiveness of [[Fire Storm]]. Now generally set up as a [[Searing Flames]] / [[Glowing Gaze]] or dual attunement nuker with |
+ | *Secondary was originally [[Mesmer]] because of how powerful [[Conjure Phantasm]] seemed in pre-searing, switched from [[Illusion Magic]] to [[Domination Magic]] upon discovering [[Backfire]] and became an [[User:Gordon Ecker/E/Any Fireball Nuker|E/R Fireball Nuker]] after the [[AI]] changes drastically reduced the effectiveness of [[Fire Storm]]. Now generally set up as a [[Searing Flames]] / [[Glowing Gaze]] or dual attunement nuker with Monk secondary for a res. |
− | *Owns [[Insignia#Common|Radiant]] [[Elementalist Elite Canthan armor|Elite Canthan]] |
+ | *Owns [[Insignia#Common|Radiant]] [[Elementalist Elite Canthan armor|Elite Canthan armour]] dyed silver + purple, as well as the robes and leggings from [[Elementalist Elite Flameforged armor|Elite Flameforged]] and [[Elementalist Elite Stormforged armor|Stormforged]] Armour dyed black. |
+ | |- valign="top" |
||
− | |- |
||
− | |||
⚫ | |||
⚫ | |||
===[[Image:Assassin-icon.png]]Jadoku Kumo=== |
===[[Image:Assassin-icon.png]]Jadoku Kumo=== |
||
+ | *[[Assassin]], generally set up with a [[Critical Agility]] / [[Death Blossom]] / [[Moebius Strike]] build. |
||
− | *[[Assassin]]. |
||
*Secondary varies. |
*Secondary varies. |
||
− | *Wears [[ |
+ | *Wears [[Insignia#Assassin|Nightstalker's]] [[Assassin Ancient armor|Ancient armour]] dyed silver. |
− | |- |
||
− | | |
+ | |style="background: Aqua; border: 1px solid Teal; padding: .5em 1em; -moz-border-radius: 1em;"| |
===[[Image:Ritualist-icon.png]]Tiamat Shadowbinder=== |
===[[Image:Ritualist-icon.png]]Tiamat Shadowbinder=== |
||
*[[Ritualist]], usually set up for disruption and damage prevention. |
*[[Ritualist]], usually set up for disruption and damage prevention. |
||
*Secondary varies. |
*Secondary varies. |
||
− | *Usually wears [[ |
+ | *Usually wears [[Insignia#Common|Radiant]] [[Ritualist Canthan Armor|Canthan armour]] dyed cyan (2 blue + 1 green). Will upgrade to [[Ritualist Asuran armor|Asuran armour]]. |
+ | |- valign="top" |
||
− | |- |
||
+ | |||
⚫ | |||
⚫ | |||
===[[Image:Paragon-icon.png]]Freija Tempesta=== |
===[[Image:Paragon-icon.png]]Freija Tempesta=== |
||
+ | *[[Paragon]], generally set up with a Leadership or Motivation support build. |
||
− | *[[Paragon]]. |
||
− | *Secondary is usually [[Warrior]] for [[" |
+ | *Secondary is usually [[Warrior]] for [["Save Yourselves!"]]. |
− | * |
+ | *Uses [[Insignia#Paragon|Centurion's]] [[Paragon Monument armor|Monument armour]] dyed black. Has +4 [[Insignia#Paragon|Centurion's]] [[Paragon Vabbian armor|Vabbian Crests]] for all attributes. |
⚫ | |||
− | |- |
||
− | |||
⚫ | |||
===[[Image:Dervish-icon.png]]Kharybdis Ardens=== |
===[[Image:Dervish-icon.png]]Kharybdis Ardens=== |
||
+ | *[[Dervish]], generally set up with a Mysticism / Scythe Mastery Avatar of X / Eternal Aura build. |
||
− | *[[Dervish]] |
||
− | *Using [[Insignia|Windwalker's]] [[Dervish Istani Armor|Istani |
+ | *Using [[Insignia|Windwalker's]] [[Dervish Istani Armor|Istani armour]] dyed blue, will upgarde to [[Dervish Monument armor|Monument armour]]. |
+ | |- valign="top" |
||
− | |- |
||
− | | |
+ | | colspan=2 style="background: LightGrey; border: 1px solid Gray; padding: .5em 1em; -moz-border-radius: 1em;"| |
===[[Image:ArenaIcon.png]]Miscellaneous PVP Characters=== |
===[[Image:ArenaIcon.png]]Miscellaneous PVP Characters=== |
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==Skills== |
==Skills== |
||
+ | |||
− | ===Top 5 underpowered elite skills=== |
||
− | :'''5''': '''[[Preservation]]''': The "in the area" range is rather short. |
||
− | :'''4''': '''[[Ritual Lord]]''': This helps with spamming rituals. Unfortunately, most of the rituals that are worth spamming are also expensive. This skill could use a reduced cost or longer duration, or, better yet, provide an added energy management effect. |
||
− | :'''3''': '''[[Signet of Spirits]]''': It has the same net energy gain and linked attribute as Offering of Spirit, but it has a longer recharge time and it doesn't work at all without a spirit in range. |
||
− | :'''2''': '''[[Glimmer of Light]]''': Healing Light heals 40...104 for 5 energy and gives you 1...3 energy if you heal an enchanted foe. Word of Healing heals for 15...106 for 5 energy and can heal for another 15...106 if the target was below 50% health. Glimmer of Light heals for 25...89 for 5 energy. |
||
− | :'''1''': '''[["Incoming!"]]''': 10{{energy}} 20{{recharge}}. [[Elite skill|Elite]] [[Shout]]. For 1...3 seconds, all party members [[range|within earshot]] take 50% less damage. |
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===Skills I'd like to see=== |
===Skills I'd like to see=== |
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Line 496: | Line 491: | ||
*Dervish |
*Dervish |
||
**The 'lost' forms, Avatar of [[Abaddon]], Avatar of [[Dhuum]], Avatar of [[Menzies]] and Avatar of [[Goddess of Truth|Truth]]. |
**The 'lost' forms, Avatar of [[Abaddon]], Avatar of [[Dhuum]], Avatar of [[Menzies]] and Avatar of [[Goddess of Truth|Truth]]. |
||
− | |||
⚫ | |||
− | |||
− | {| {{STDT}} |
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− | |- |
||
− | |{{skill icon|Sunspear Rebirth Signet}}||[[image:star-small.png]][[image:star-small.png]]||It's situational, but very good at what it does. |
||
− | |- |
||
− | |{{skill icon|Lightbringer's Gaze}}||[[image:star-small.png]][[image:star-small.png]][[image:star-small.png]][[image:star-small.png]][[image:star-small.png]]||It's situational, but it works on pretty much everything in the last quarter of the Nightfall campaign, and it's ridiculously powerful. |
||
− | |- |
||
− | |{{skill icon|Lightbringer Signet}}||[[image:star-small.png]]||Situational, and requires a high Lightbringer rank to work |
||
− | |- |
||
− | |{{skill icon|"Save Yourselves!"}}||[[image:star-small.png]][[image:star-small.png]][[image:star-small.png]][[image:star-small.png]]||It's a nice panic button skill for a tank who loses aggro, but it's really powerful on a Barrager. |
||
− | |- |
||
− | |{{skill icon|Whirlwind Attack}}||[[image:star-small.png]][[image:star-small.png]][[image:star-small.png]]||A non-star-small adrenal area attack that works on any melee including hammers. It doesn't stand out like the other skills, but it is a good, solid skill. |
||
− | |- |
||
− | |{{skill icon|Triple Shot}}||[[image:star-small.png]][[image:star-small.png]]||Solid, but not great. |
||
− | |- |
||
− | |{{skill icon|Never Rampage Alone}}||[[image:star-small.png]][[image:star-small.png]][[image:star-small.png]]||A really nice beastmaster skill, but not really useful for anyone else. |
||
− | |- |
||
− | |{{skill icon|Selfless Spirit}}||[[image:star-small.png]][[image:star-small.png]][[image:star-small.png]]||A better substitute for [[Divine Spirit]]. |
||
− | |- |
||
− | |{{skill icon|Seed of Life}}||[[image:star-small.png]][[image:star-small.png]][[image:star-small.png]][[image:star-small.png]][[image:star-small.png]]||A better version of the pre-nerf version of [[Healing Seed]]. It's restricted to primary Monks, but it's still great. |
||
− | |- |
||
− | |{{skill icon|Signet of Corruption}}||[[image:star-small.png]][[image:star-small.png]][[image:star-small.png]]||A nice energy management skill for hex or condition spammers and their teammates. |
||
− | |- |
||
− | |{{skill icon|Necrosis}}||[[image:star-small.png]][[image:star-small.png]][[image:star-small.png]]||A non-star-small version of Discord. Good for single-target spiking, but still situational. |
||
− | |- |
||
− | |{{skill icon|Ether Nightmare}}||[[image:star-small.png]][[image:star-small.png]][[image:star-small.png]][[image:star-small.png]]||Finally, a Mesmer area degen hex. Sure, it's not spammable, but it's cheap pressure. |
||
− | |- |
||
− | |{{skill icon|Cry of Pain}}||[[image:star-small.png]][[image:star-small.png]][[image:star-small.png]]||A solid Mesmer area damage skill. |
||
− | |- |
||
− | |{{skill icon|Elemental Lord}}||[[image:star-small.png]][[image:star-small.png]][[image:star-small.png]]||It's not as good as Intensity, but it's still <s>good</s> useful. |
||
− | |- |
||
− | |{{skill icon|Intensity}}||[[image:star-small.png]][[image:star-small.png]][[image:star-small.png]][[image:star-small.png]]||''Still'' great for nuking. |
||
− | |- |
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− | |{{skill icon|Shadow Sanctuary}}||[[image:star-small.png]][[image:star-small.png]][[image:star-small.png]]||A great panic button skill for casters. |
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− | |- |
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− | |{{skill icon|Critical Agility}}||[[image:star-small.png]][[image:star-small.png]][[image:star-small.png]][[image:star-small.png]]||Assassins can now tank without having to rely on their secondary professions. <s>It's also great for other non-caster professions.</s> |
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− | |- |
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− | |{{skill icon|Summon Spirits}}||[[image:star-small.png]][[image:star-small.png]][[image:star-small.png]]||Not great, but useful. |
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− | |- |
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− | |{{skill icon|Vampirism}}||[[image:star-small.png]][[image:star-small.png]][[image:star-small.png]]||Another solid skill that doesn't really stand out. |
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− | |- |
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− | |{{skill icon|Spear of Fury}}||[[image:star-small.png]][[image:star-small.png]][[image:star-small.png]]||With this skill and [[Barbed Spear]], [[Stunning Strike]] can be brought on par with [[Broadhead Arrow]]. |
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− | |- |
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− | |{{skill icon|"There's Nothing to Fear!"}}||[[image:star-small.png]][[image:star-small.png]][[image:star-small.png]][[image:star-small.png]][[image:star-small.png]]||Like pre-nerf [["Incoming!"]], but better. |
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− | |- |
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− | |{{skill icon|Aura of Holy Might}}||[[image:star-small.png]][[image:star-small.png]][[image:star-small.png]]||Another solid skill. |
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− | |- |
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− | |{{skill icon|Eternal Aura}}||[[image:star-small.png]][[image:star-small.png]][[image:star-small.png]][[image:star-small.png]][[image:star-small.png]]||Two words: avatar spam. |
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==Subpages== |
==Subpages== |
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===Builds=== |
===Builds=== |
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+ | *Hero builds: [[User:Gordon Ecker/Hero builds/Warrior|W]] [[User:Gordon Ecker/Hero builds/Ranger|R]] [[User:Gordon Ecker/Hero builds/Monk|Mo]] [[User:Gordon Ecker/Hero builds/Necromancer|N]] [[User:Gordon Ecker/Hero builds/Mesmer|Me]] [[User:Gordon Ecker/Hero builds/Elementalist|E]] [[User:Gordon Ecker/Hero builds/Assassin|A]] [[User:Gordon Ecker/Hero builds/Ritualist|Rt]] [[User:Gordon Ecker/Hero builds/Paragon|P]] [[User:Gordon Ecker/Hero builds/Dervish|D]] [[User:Gordon Ecker/Hero builds|All]] |
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⚫ | |||
+ | *[[User:Gordon Ecker/PvE build seeds|PvE build seeds]] |
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*[[User:Gordon Ecker/Team - Domain of Anguish Minion Bomb Factory|Team - Domain of Anguish Minion Bomb Factory]] |
*[[User:Gordon Ecker/Team - Domain of Anguish Minion Bomb Factory|Team - Domain of Anguish Minion Bomb Factory]] |
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*[[User:Gordon Ecker/W/D Primal Scythe|W/D Primal Scythe]] |
*[[User:Gordon Ecker/W/D Primal Scythe|W/D Primal Scythe]] |
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*[[User:Gordon Ecker/E/Any Fireball Nuker|E/Any Fireball Nuker]] |
*[[User:Gordon Ecker/E/Any Fireball Nuker|E/Any Fireball Nuker]] |
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*[[User:Gordon Ecker/P/any Battery Paragon|P/any Battery Paragon]] |
*[[User:Gordon Ecker/P/any Battery Paragon|P/any Battery Paragon]] |
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+ | |||
⚫ | |||
⚫ | |||
+ | *[[User:Gordon Ecker/Elite skill reviews|Elite skills]] |
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+ | |||
+ | ===Templates=== |
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+ | *[[User:Gordon Ecker/Template:Vertical skill bar]] |
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===Humour=== |
===Humour=== |
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*[[Altrumm Ruins|Altrumm]] was likely built by the [[Asura]], although it may have been built by the [[Dwarf|Dwarves]]. |
*[[Altrumm Ruins|Altrumm]] was likely built by the [[Asura]], although it may have been built by the [[Dwarf|Dwarves]]. |
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*Most or all of the new PvE only skills will be title-based with no profession restriction. |
*Most or all of the new PvE only skills will be title-based with no profession restriction. |
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− | *The port for Eye of the North will be either [[Janthir]] or the half-sunken ruins of [[Arah]]. |
+ | *The port for Eye of the North will be either [[Janthir]]<s> or the half-sunken ruins of [[Arah]]</s>. |
− | *There will be at least two new [[Form]]s. One will be taught by the [[Norn]] and one will either be capped from a [[Kreet]] boss or learned in a quest that involves stealing the Kreet's secrets (stealing a tome or magical artifact, gathering Kreet tissue samples, |
+ | *There will be at least two new [[Form]]s. One will be taught by the [[Norn]] and one will either be capped from a [[Kreet]] boss or learned in a quest that involves stealing the Kreet's secrets (stealing a tome or magical artifact, gathering Kreet tissue samples, helping a scholar observe the Kreet in battle while keeping the scholar alive etc.). |
+ | *The [[Sylvari]] ''may'' be transformed Dwarves. |
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+ | *The spiked ridge in the waterdragon.jpg image from the fansite kit is part of the Great Destroyer. |
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Guild Wars 2 |
Guild Wars 2 |
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*The 2009 beta and the 2009-2010 release window are plausible. Plausible != correct. (I was right to be suspicious, they were a year off) |
*The 2009 beta and the 2009-2010 release window are plausible. Plausible != correct. (I was right to be suspicious, they were a year off) |
Latest revision as of 22:34, 16 October 2010
This user plays for the territory of North America. |
PvE |
This user is primarily a PvE player. |
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This user's contributions are also released under the GFDL. |
This user has achieved the title Steward of the Kurzicks with 1200000 Faction exchanged. |
This user believes that recruiting a Ritualist hero should be significantly easier than clearing out The Underworld and significantly cheaper than a piece of Obsidian armor. And ANet agrees :D. |
Yarr! This user be thinking that Gwen be a pirate! |
This user believes that the Great Dwarf and the Great Destroyer are sockpuppets. |
404 |
This user is an officer in 404 Error (XLIV). |
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[[ ]] |
This user is also: |
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This user patrols Special:Newpages for vandalism. |
Achievement Checklist[ | ]
Fissure of Woe[ | ]
Underworld[ | ]
- Bone Pits
- Chaos Plains
Forgotten Vale- Icy Wastes
- Labyrinth
- Spawning Pools
- Twin Serpent Mountains
Factions Preview Event[ | ]
- Towns
- Kaineng City
- Echovald Forest
- Jade Sea
- Missions
Quests- Kaineng City
- Echovald Forest
Jade Sea
Guild Wars Nightfall World Preview Event[ | ]
- Towns
- Missions
Quests
Unlocks[ | ]
Unlocks | |||||
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Campaign | Core | Prophecies | Factions | Nightfall | Eye of the North |
Heroes | |||||
Heroes | |||||
Upgrade Components | |||||
Runes | |||||
Insignias | |||||
Prefix Upgrades | |||||
Suffix Upgrades | |||||
Inscriptions | |||||
Skills | |||||
Warrior | |||||
Ranger | |||||
Monk | |||||
Necromancer | |||||
Mesmer | |||||
Elementalist | |||||
Assassin | |||||
Ritualist | |||||
Paragon | |||||
Dervish |
Characters[ | ]
Galatea Hisui[ | ]
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Boreas Hayate[ | ]
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Morrigan Kusanagi[ | ]
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Nephythys Scelesci[ | ]
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Idun Brauer[ | ]
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Selene Amaunet[ | ]
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Jadoku Kumo[ | ]
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Tiamat Shadowbinder[ | ]
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Freija Tempesta[ | ]
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Kharybdis Ardens[ | ]
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Miscellaneous PVP Characters[ | ]
|
Green Item Collection[ | ]
Warrior[ | ] |
Ranger[ | ] |
Monk[ | ] |
Necromancer[ | ] |
Mesmer[ | ] |
Elementalist[ | ] |
Assassin[ | ] |
Ritualist[ | ] |
Skills[ | ]
Skills I'd like to see[ | ]
- Ranger
- Expertise-linked attacks that work with both bows and spears.
- Monk
- Sanctify Enchantments: Enchantment Spell. The next time target ally would have one or more enchantments removed, the ally retains those enchantments and Sanctify Enchantments ends.
- Scourge Disenchantment: Hex Spell. For 30 seconds, each time hexed foe removes an Enchantment, that foe taxes X holy damage.
- Scourge Hexes: Hex Spell. For 30 seconds, each time hexed foe casts a Hex, that foe takes X holy damage.
- An elite Smiting Prayers equivalent of Healer's Boon or Attunements.
- Necromancer
- Animate Immolated Horror. Creates a minion which has constant degeneration and inflicts burning whenever it hits.
- Animate Lernaean Horror. Like Animate Shambling Horror, except instead of spawning a level 0..12 Jagged Horror that causes bleeding, it spawns a level 0..12 Lesser Lernaean Horror which doesn't cause bleeding, but spawns a level 0..10 Bone Minion when it dies.
- Animate Venomous Horror / Fiend. Animates a minion that inflicts poison.
- Animate Volatile Horror / Minion / Minions. Like Unstable Roamers or Infested Terrans.
- Curse of Thorns: For X seconds, target foe is hexed with Curse of Thorns, suffering 1 Health degeneration. The next time target foe would have one or more hexes removed, those hexes are retained, the foe taxes X Shadow Damage and Curse of Thorns ends.
- Death Bond (hex that redirects half of the damage you receive to target foe).
- Long-duration, single-target versions of Order of Pain and Order of the Vampire, possibly with health degeneration as a drawback.
- Spiteful Barbs. For X seconds, hexed foe suffers from X Health degeneration. If Spiteful Barbs ends prematurely, that foe takes (remaining duration*degeneration*2) damage.
- Mesmer
- A Mesmer equivalent of Spiteful Spirit. Specifically, an elite that hexes multiple targets with the equivalent of Empathy (Mass Empathy? Shared Pain?).
A multi-target health degeneration spell (Phantasmal Swarm?).- An Inspiration Magic full party enchantment or shout of some sort.
- Mantra of Displacement: Incoming attacks have an X% chance to Miss you, if you are hit by an attack, Mantra of Displacement ends, you shadow step to a random nearby location and Mantra of Displacement is disabled for X seconds.
- Mesmer Chants.
- Aria of Recovery: For 10 seconds, the next Spell used by each party member within earshot recharges X% faster.
- Aria of Speed: For 10 seconds, the next Spell used by each party member within earshot casts X% faster.
- Ballad of Tranquility: For X seconds, each ally within earshot gains Y Health regeneration and Z Energy regeneration until that ally takes damage.
- Lyric of Recovery: For 10 seconds, the next Signet used by each party member within earshot recharges X% faster.
- Lyric of Speed: For 10 seconds, the next Signet used by each party member within earshot activates X% faster.
- Elementalist
- Ranged Air Magic area spell (Ball Lightning? Tornado? Thunderball?).
- Earth area DoT spell that cripples with every pulse (Quicksand?).
- Conjure Earth.
- Panic button defense / self-heal that blows huge amounts of energy (Energy Consumption? Mana Shield?).
- Elite version of Searing Heat / Teinai's Heat than inflicts burning with every pulse.
- Water Magic area DoT spell that snares with every pulse.
- 25 energy 60 second recharge exhaustion-causing non-elite uber-spells for the other three elements.
- Assassin
- More Critical Strikes melee attacks.
- An elite Lead Attack.
- Dagger attacks with conditional effects that depend on Bleeding and Deep Wound.
- Preparations.
- Traps.
- An elite version of Scorpion Wire that teleports the target to you.
- Paragon
- A Spear Attack that causes knockdown if it hits a crippled foe.
- A Spear Attack version of Barrage (or a toned down version of Jadoth's Storm of Judgement).
- Dervish
Subpages[ | ]
Builds[ | ]
- Hero builds: W R Mo N Me E A Rt P D All
- PvE build seeds
- Team - Domain of Anguish Minion Bomb Factory
- W/D Primal Scythe
- W/any Prophecies / Nightfall Tank
- Mo/any Basic Healer
- Mo/any Enchantment Healer
- Mo/E Glyph of Renewal / Divine Spirit Monk
- E/Any Fireball Nuker
- P/any Battery Paragon
Skill reviews[ | ]
Templates[ | ]
Humour[ | ]
- bad henchmen
- Joke skills
Other subpages[ | ]
Predictions[ | ]
- Dhuum is undead or a ghost.
- The Great Dwarf is the sockpuppet of another, more well-known god.
- The Great Destroyer is either an ancient god (possibly the previous god of fire, possibly a god who was not overthrown and replaced by a member of the current pantheon) or a sockpuppet of Dhuum or Menzies.
Eye of the North
- Bahltek is dropping hints about campaign 4.
- Lord Odran will factor into the backstory,
and Arcanist will be one of the new professions. An engineer and / or crossbow user profession is also likely.- Like Nightfall, campaign 4 will involve travel to somewhere outside of Tyria.
- Likely regional / cultural themes: the Americas (correct), India, Scandinavia (correct).
The "150 skills" rumor is false.- The "Eye of the North" rumor is plausible. (correct)
- The Great Destroyer is connected to the Great Giants.
- Altrumm was likely built by the Asura, although it may have been built by the Dwarves.
- Most or all of the new PvE only skills will be title-based with no profession restriction.
- The port for Eye of the North will be either Janthir
or the half-sunken ruins of Arah. - There will be at least two new Forms. One will be taught by the Norn and one will either be capped from a Kreet boss or learned in a quest that involves stealing the Kreet's secrets (stealing a tome or magical artifact, gathering Kreet tissue samples, helping a scholar observe the Kreet in battle while keeping the scholar alive etc.).
- The Sylvari may be transformed Dwarves.
- The spiked ridge in the waterdragon.jpg image from the fansite kit is part of the Great Destroyer.
Guild Wars 2
- The 2009 beta and the 2009-2010 release window are plausible. Plausible != correct. (I was right to be suspicious, they were a year off)
- The rumor about Charr as a playable race is probably true. (correct)
The rumor about Norns, Asurians and Sylvanians as playable races is mostly or entirely false.- If the Norns aren't completely made up,
the Seer is probably one of them. - If the Sylvanians aren't completely made up, they are likely either the descendants of Ewan's tribe, Wardens who have regained their sanity after the death of Urgoz, a Druid offshoot or Kurzicks who have split from humanity.
- Guild Wars 2 will have fewer professions with broader concepts and more attributes / skill lines / specialisation options. The Paragon concept will be largely absorbed by the Warrior and / or Mesmer counterparts, although spears may go to the Ranger counterpart rather than the Warrior counterpart. Ritualists will probably be merged with Necromancers.
- Palawa Joko will return.