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(Replacing page with 'OWNED OMFG WHO DID THIS YOU FUCKING PWN FUCK YOU GO REAL WIKI!!!! THE ORIG GUILDWIKI.ORG YOU FUCKS!')
m (Undo revision 949847 by 203.206.2.26 (Talk))
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__NOTOC__
OWNED OMFG WHO DID THIS YOU FUCKING PWN FUCK YOU GO REAL WIKI!!!! THE ORIG GUILDWIKI.ORG YOU FUCKS!
 
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{{Babel|en|N}}{{User Am}}{{User PvE}}{{User GFDL}}{{Kurzick title|Sentinel of the Kurzicks|875000}}
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<div style="float:left;">
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{| cellspacing="0" style="width:238px;background:#6666AA;border:1px solid #444488;margin:1px;"
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! style="width:45px;height:45px;background:#444488;text-align:center;font-size:14pt" | [[Image:Assassin-icon.png]]<br>AI
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| style="font-size:8pt;padding:4pt;line-height:1.25em;" | This user believes that a party comprised primarily of heroes, with human party members from any combination of unpopular professions, should be able to realistically complete any quest or mission.
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|}
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</div>
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<div style="float:left;">
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{| cellspacing="0" style="width:238px;background:Cyan;border:1px solid Teal;margin:1px;"
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| style="width:45px;height:45px;background:Teal;text-align:center;font-size:14pt" | [[Image:Ritualist-icon.png]]
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| style="font-size:8pt;padding:4pt;line-height:1.25em;" | This user believes that recruiting a [[Razah|Ritualist hero]] should be significantly easier than clearing out [[The Underworld]] and significantly cheaper than a piece of [[Obsidian armor]]. And ANet [[Game updates/20070405|agrees]] :D.
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| style="width:45px;height:45px;background:Teal;text-align:center;font-size:14pt" | [[Image:Obsidian Shard.png]]
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|}
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</div>
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<div style="float:left;">
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{| cellspacing="0" style="width:238px;background:Pink;border:1px solid Teal;margin:1px;"
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| style="width:45px;height:45px;background:LightBlue;text-align:center;font-size:14pt" | [[Image:Gold Doubloon.jpg]]
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| style="font-size:8pt;padding:4pt;line-height:1.25em;" | Yarr! This user be thinking that [[Gwen]] be a pirate!
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| style="width:45px;height:45px;background:LightBlue;text-align:center;font-size:14pt" | [[Image:Red Iris Flower.jpg]]
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|}
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</div>
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<div style="float:left;">
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{| cellspacing="0" style="width:238px;background:Orange;border:1px solid Red;margin:1px;"
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| style="width:45px;height:45px;background:Red;text-align:center;font-size:14pt" | [[Image:"Killroy Stonekin".jpg]]
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| style="font-size:8pt;padding:4pt;line-height:1.25em;" | This user believes that the [[Great Dwarf]] and the [[Great Destroyer]] are [[Wikipedia:sockpuppet (Internet)|sockpuppets]].
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| style="width:45px;height:45px;background:Red;text-align:center;font-size:14pt" | [[Image:Avatar of Balthazar.jpg]]
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|}
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</div>
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<div style="float:left;">
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{| cellspacing="0" style="width:238px;border:1px solid #000000;margin:1px;"
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! style="width:45px;height:45px;text-align:center;font-size:14pt" | 404
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| style="font-size:8pt;color:Red;padding:4pt;line-height:1.25em;" |
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<u>This user is an officer in 404 Error (XLIV).</u>
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|}
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</div>
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<div style="float:left;">
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{| cellspacing="0" style="width:238px;border:1px solid #000000;margin:1px;"
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! style="width:45px;height:45px;text-align:center;font-size:14pt" | [[ ]]
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| style="font-size:8pt;color:Red;padding:4pt;line-height:1.25em;" |
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This user is also:
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*[http://wiki.guildwars.com/wiki/user:Gordon_Ecker Gordon Ecker] on [http://wiki.guildwars.com Guild Wars Wiki]
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*[http://en.battlestarwiki.org/w/user:Gordon_Ecker Gordon Ecker] on [http://en.battlestarwiki.org Battlestar Wiki].
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|}
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</div>
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<div style="float:left;">
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{| cellspacing="0" style="width:238px;background:#ffffff;border:solid #000000 1px;margin:1px;"
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! style="width:45px;height:45px;background:#ffeeee;font-size:14pt" | [[Image:70x40CanFlag.PNG]]
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| style="font-size:8pt;padding:4pt;line-height:1.25em;" | This user generally cannot distinguish between the written forms of American and British english.
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|}
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</div>
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<div style="float:left;">
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{| cellspacing="0" style="width:238px;background:Orange;border:1px solid Red;margin:1px;"
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| style="width:45px;height:45px;background:Red;text-align:center;font-size:14pt" | [[Image:Palm Strike.jpg]]
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| style="font-size:8pt;padding:4pt;line-height:1.25em;" | Stop! Hammertime!
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| style="width:45px;height:45px;background:Red;text-align:center;font-size:14pt" | [[Image:Fierce Blow.jpg]]
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|}
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</div>
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<div style="float:left;">
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{| cellspacing="0" style="width:238px;border:1px solid #444488;margin:1px;"
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! style="width:45px;height:45px;text-align:center;font-size:14pt" | [[Image:Gaze of Contempt.jpg]]
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| style="font-size:8pt;padding:4pt;line-height:1.25em;" | This user patrols [[Special:Newpages]] for vandalism.
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|}
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</div>
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{{clear}}
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  +
==Achievement Checklist==
  +
  +
===<s>Fissure of Woe===
  +
*[[Army of Darkness]]
  +
*[[Slaves of Menzies]]
  +
*[[The Eternal Forgemaster]]
  +
**[[Defend the Temple of War]]
  +
***[[Khobay the Betrayer]]
  +
***[[Restore the Temple of War]]
  +
***[[Tower of Strength]]
  +
*[[The Hunt]]
  +
*[[Tower of Courage]]
  +
**[[The Wailing Lord]]
  +
***[[A Gift of Griffons]]</s>
  +
  +
===Underworld===
  +
*Bone Pits
  +
**[[Imprisoned Spirits]]
  +
*Chaos Plains
  +
**[[The Four Horsemen]]
  +
*<s>Forgotten Vale</s>
  +
**<s>[[Wrathful Spirits]]</s>
  +
*Icy Wastes
  +
**[[Servants of Grenth]]
  +
*Labyrinth
  +
**<s>[[Clear the Chamber]]</s>
  +
**<s>[[Escort of Souls]]</s>
  +
**[[Restore the monuments of Grenth]]
  +
**[[Unwanted Guests]]
  +
*Spawning Pools
  +
**[[Terrorweb Queen]]
  +
*Twin Serpent Mountains
  +
**[[Demon Assassin]]
  +
  +
===<s>[[Factions Preview Event]]===
  +
*Towns
  +
**Kaineng City
  +
**Echovald Forest
  +
**Jade Sea
  +
*Missions
  +
**[[The Eternal Grove]]
  +
**[[Gyala Hatchery]]
  +
*Quests
  +
**Kaineng City
  +
**Echovald Forest
  +
**Jade Sea</s>
  +
  +
===<s>Guild Wars Nightfall World Preview Event===
  +
*Towns
  +
*Missions
  +
**[[Chahbek Village (Mission)|Chahbek Village]]
  +
**[[Jokanur Diggings (Mission)|Jokanur Diggings]]
  +
**[[Blacktide Den (Mission)|Blacktide Den]]
  +
*Quests</s>
  +
  +
===Unlocks===
  +
  +
{| {{STDT}}
  +
|-
  +
!colspan=5| Unlocks
  +
|-
  +
! Campaign !! Core !! Prophecies !! Factions !! Nightfall
  +
|-
  +
!colspan=5| [[Hero]]es
  +
|-
  +
! Heroes ||bgcolor=silver| &nbsp; || [[image:elite.png]] || [[image:elite.png]] || [[image:elite.png]]
  +
|-
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!colspan=5| [[upgrade component|Upgrade Components]]
  +
|-
  +
! Runes || [[image:elite.png]] ||bgcolor=silver| &nbsp; || [[image:elite.png]] || [[image:elite.png]]
  +
|-
  +
! Insignias || [[image:elite.png]] || [[image:elite.png]] || [[image:elite.png]] || [[image:elite.png]]
  +
|-
  +
! Prefix Upgrades || [[image:elite.png]] ||bgcolor=silver rowspan=2| &nbsp; || [[image:elite.png]] || [[image:elite.png]]
  +
|-
  +
! Suffix Upgrades || [[image:elite.png]] || [[image:elite.png]] || [[image:elite.png]]
  +
|-
  +
! Inscriptions || [[image:elite.png]] || [[image:elite.png]] || [[image:elite.png]] || [[image:elite.png]]
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|-
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!colspan=5| Skills
  +
|-
  +
! Warrior || {{w}} || {{w}} || {{w}} || {{w}}
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|-
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! Ranger || {{r}} || {{r}} || {{r}} || {{r}}
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|-
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! Monk || {{mo}} || {{mo}} || {{mo}} || {{mo}}
  +
|-
  +
! Necromancer || {{n}} || {{n}} || {{n}} || {{n}}
  +
|-
  +
! Mesmer || {{me}} || {{me}} || {{me}} || {{me}}
  +
|-
  +
! Elementalist || {{e}} || {{e}} || {{e}} || {{e}}
  +
|-
  +
! Assassin ||bgcolor=silver colspan=2 rowspan=2| &nbsp; || {{a}} || {{a}}
  +
|-
  +
! Ritualist || {{rt}} || {{rt}}
  +
|-
  +
! Paragon ||bgcolor=silver colspan=3 rowspan=2| &nbsp; || {{p}}
  +
|-
  +
! Dervish || {{d}}
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|}
  +
  +
==Characters==
  +
  +
{| width="100%" style="background: transparent;"
  +
  +
|- valign="top"
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|width=50% style="background: Khaki; border: 1px solid SaddleBrown; padding: .5em 1em; -moz-border-radius: 1em;"|
  +
===[[Image:Warrior-icon.png]]Galatea Hisui===
  +
*[[Warrior]], generally set up with a [[stance]] [[tank]] build.
  +
*Currently uses 1k [[Insignia#Common|Sentry's]] [[Warrior Canthan Armor|Canthan]] armour dyed green, also has gray [[Insignia#Warrior|Stonefist]] [[Warrior Templar armor|Templar Gauntlets]]. Will upgrade to [[Warrior Elite Kurzick armor|Elite Kurzick armour]] unless [[Guild Wars Eye of the North|Eye of the North]] introduces a better looking set.
  +
  +
|width=50% style="background: MediumSpringGreen; border: 1px solid SeaGreen; padding: .5em 1em; -moz-border-radius: 1em;"|
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===[[Image:Ranger-icon.png]]Boreas Hayate===
  +
*[[Ranger]], generally set up with a [[Marksmanship]] / [[Expertise]] / [[Smiting Prayers]] [[Barrage]] build or a [[Practiced Stance]] / [[Choking Gas]] [[interrupt]] build.
  +
*Currently uses [[Insignia|Radiant]] [[Ranger Ancient armor|Ancient armour]] dyed green.
  +
  +
|- valign="top"
  +
  +
|style="background: SkyBlue; border: 1px solid Blue; padding: .5em 1em; -moz-border-radius: 1em;"|
  +
===[[Image:Monk-icon.png]]Morrigan Kusanagi===
  +
*[[Monk]], generally set up as an [[Light of Deliverance|LoD]] / [[Seed of Life|SoL]] healer. Rarely set up as a bonder or other protection monk, or as a smiter.
  +
*Secondary varies depending on mission-specific skills, but usually only monk skills are used and the secondary proffession is irrelevant. Was originally a Mo/W for unlocking purposes.
  +
*Currently uses [[Insignia#Common|Radiant]] [[Monk Elite Kurzick armor|Elite Kurzick]] dyed white. Also has [[Insignia#Common|Radiant]] [[Monk Flowing armor|Flowing Designs]] dyed black.
  +
  +
|style="background: PaleGreen; border: 1px solid DarkGreen; padding: .5em 1em; -moz-border-radius: 1em;"|
  +
===[[Image:Necromancer-icon.png]]Nephythys Scelesci===
  +
*[[Necromancer]], usually a minion master or [[Spiteful Spirit]] necro, occasionally battery or some other other build.
  +
*Secondary is usually [[Monk]] for res skills or [[Mesmer]] for [[Arcane Echo]], but is occasionally changed for specific situations. Was originally a N/R for unlocking purposes, and occasionally uses spirits to supplement minion damage.
  +
*Wears [[Insignia#Common|Radiant]] [[Necromancer Elite Luxon armor|Elite Luxon armour]] dyed cyan (2 blue + 1 green). Also has [[Necromancer Elite Scar Pattern armor|Elite Scar Pattern armour]] (except the boots), which is undyeable, and [[Bloodstained Boots]] dyed red.
  +
  +
|- valign="top"
  +
  +
|style="background: LightPink; border: 1px solid Magenta; padding: .5em 1em; -moz-border-radius: 1em;"|
  +
===[[Image:Mesmer-icon.png]]Idun Brauer===
  +
*[[Mesmer]], usually set up with a degen or anti-caster build.
  +
*Secondary is generally [[Monk]] to fast cast [[Resurrection Chant]].
  +
*Usually wears [[Insignia#Common|Radiant]] [[Mesmer Elite Kurzick armor|Elite Kurzick armour]] dyed purple, also has [[Insignia#Common|Sentry's]] [[Shing Jea armor|Shing Jea Attire]], also dyed purple.
  +
  +
| valign="top" style="background: LightCoral; border: 1px solid Red; padding: .5em 1em; -moz-border-radius: 1em;"|
  +
===[[Image:Elementalist-icon.png]]Selene Amaunet===
  +
*Elementalist, has a weapon, focus and +4 headgear for each element, but is generally a fire [[Nuker]].
  +
*Secondary was originally [[Mesmer]] because of how powerful [[Conjure Phantasm]] seemed in pre-searing, switched from [[Illusion Magic]] to [[Domination Magic]] upon discovering [[Backfire]] and became an [[User:Gordon Ecker/E/Any Fireball Nuker|E/R Fireball Nuker]] after the [[AI]] changes drastically reduced the effectiveness of [[Fire Storm]]. Now generally set up as a [[Searing Flames]] / [[Glowing Gaze]] or dual attunement nuker with Monk secondary for a res.
  +
*Owns [[Insignia#Common|Radiant]] [[Elementalist Elite Canthan armor|Elite Canthan armour]] dyed silver + purple, as well as the robes and leggings from [[Elementalist Elite Flameforged armor|Elite Flameforged]] and [[Elementalist Elite Stormforged armor|Stormforged]] Armour dyed black.
  +
  +
|- valign="top"
  +
  +
|style="background: Thistle; border: 1px solid Indigo; padding: .5em 1em; -moz-border-radius: 1em;"|
  +
===[[Image:Assassin-icon.png]]Jadoku Kumo===
  +
*[[Assassin]], generally set up with a [[Critical Agility]] / [[Death Blossom]] / [[Moebius Strike]] build.
  +
*Secondary varies.
  +
*Wears [[Insignia#Assassin|Nightstalker's]] [[Assassin Ancient armor|Ancient armour]] dyed silver.
  +
  +
|style="background: Aqua; border: 1px solid Teal; padding: .5em 1em; -moz-border-radius: 1em;"|
  +
  +
===[[Image:Ritualist-icon.png]]Tiamat Shadowbinder===
  +
*[[Ritualist]], usually set up for disruption and damage prevention.
  +
*Secondary varies.
  +
*Usually wears [[Insignia#Common|Radiant]] [[Ritualist Canthan Armor|Canthan armour]] dyed cyan (2 blue + 1 green). Will upgrade to Elite [[Ritualist Elite Canthan armor|Canthan]] or [[Ritualist Elite Imperial armor|Imperial]] armour unless Eye of the North has a better looking set.
  +
  +
|- valign="top"
  +
  +
|style="background: LightSalmon; border: 1px solid OrangeRed; padding: .5em 1em; -moz-border-radius: 1em;"|
  +
  +
===[[Image:Paragon-icon.png]]Freija Tempesta===
  +
*[[Paragon]], generally set up with a Command or Motivation support build.
  +
*Secondary is usually [[Warrior]] for [["Save Yourselves!"]].
  +
*Currently uses [[Insignia#Paragon|Centurion's]] [[Paragon Elonian armor|Elonian armour]] dyed yellow pending the release of better looking Paragon [[Ascended armor]] in [[Guild Wars Eye of the North|Eye of the North]]. Has +4 [[Insignia#Paragon|Centurion's]] [[Paragon Vabbian armor|Vabbian Crests]] for all attributes.
  +
  +
|style="background: Silver; border: 1px solid SlateGrey; padding: .5em 1em; -moz-border-radius: 1em;"|
  +
  +
===[[Image:Dervish-icon.png]]Kharybdis Ardens===
  +
*[[Dervish]], generally set up with a Mysticism / Scythe Mastery Avatar of X / Eternal Aura build.
  +
*Using [[Insignia|Windwalker's]] [[Dervish Istani Armor|Istani armour]] dyed blue pending the release of better looking Dervish [[Ascended armor]] in [[Guild Wars Eye of the North|Eye of the North]].
  +
  +
|- valign="top"
  +
  +
| colspan=2 style="background: LightGrey; border: 1px solid Gray; padding: .5em 1em; -moz-border-radius: 1em;"|
  +
  +
===[[Image:ArenaIcon.png]]Miscellaneous PVP Characters===
  +
*Profession and build vary. Generally [[FoTM]] because it makes it easier to get invited without a [[guild]]<s> or a [[rank|rank emote]]</s>.
  +
*Name is generally in the form of PVP (Proffession) or (FoTM) (Proffession).
  +
*Mighty Hero (rank 3).
  +
*Attempting to get the Gladiator title.
  +
  +
|}
  +
  +
==Green Item Collection==
  +
  +
{| width="100%" style="background: transparent;"
  +
  +
| valign="top" width="50%" style="background: Khaki; border: 1px solid SaddleBrown; padding: .5em 1em; -moz-border-radius: 1em;"|
  +
===[[Image:Warrior-icon.png]]Warrior===
  +
*[[Axe Mastery]]
  +
**[[Totem Axe]]
  +
**[[Wing's Axe]]
  +
*[[Hammer Mastery]]
  +
**[[Vera]]
  +
**[[Victo's Maul]]
  +
*[[Strength]]
  +
**[[Reefclaw's Refuge]]
  +
**[[Victo's Bulwark]]
  +
*[[Tactics]]
  +
**[[Jacqui's Aegis]]
  +
**[[Sunreach's Shield]]
  +
**[[Tarnen's Shield]]
  +
*[[Swordsmanship]]
  +
**[[Kaolin Blade]]
  +
**[[Rajazan's Fervor]]
  +
  +
| valign="top" width="50%" style="background: MediumSpringGreen; border: 1px solid SeaGreen; padding: .5em 1em; -moz-border-radius: 1em;"|
  +
  +
===[[Image:Ranger-icon.png]]Ranger===
  +
*[[Marksmanship]]
  +
**[[Kaolin Longbow]]
  +
  +
|-
  +
  +
| valign="top" width="50%" style="background: SkyBlue; border: 1px solid Blue; padding: .5em 1em; -moz-border-radius: 1em;"|
  +
===[[Image:Monk-icon.png]]Monk===
  +
*[[Divine Favor]]
  +
**[[Gardock's Staff]]
  +
**[[Gordac's Holy Rod]]
  +
**[[The Soulstone]]
  +
**[[Wenslauss' Chalice]]
  +
**[[Wenslauss' Faith]]
  +
*[[Healing Prayers]]
  +
**[[Brohn's Holy Rod]]
  +
**[[Brohn's Staff]]
  +
**[[Chiossen's Wind]]
  +
**[[Dunshek's Purifier]]
  +
**[[Incetol's Focus]]
  +
**[[Stormray]]
  +
**[[The Scar Eater]]
  +
**[[The Stonehart]]
  +
*[[Protection Prayers]]
  +
**[[Kaolin Protection Staff]]
  +
**[[Kepkhet's Refuge]]
  +
**[[The Yakslapper]]
  +
**[[Wroth's Holy Rod]]
  +
**[[Wroth's Icon]]
  +
*[[Smiting Prayers]]
  +
**[[Ferverborn Staff]]
  +
**[[Ivor's Icon]]
  +
**[[Ivor's Smiting Rod]]
  +
**[[Ivor's Staff]]
  +
**[[Scourgewind's Branch]]
  +
  +
| valign="top" width="50%" style="background: PaleGreen; border: 1px solid DarkGreen; padding: .5em 1em; -moz-border-radius: 1em;"|
  +
  +
===[[Image:Necromancer-icon.png]]Necromancer===
  +
*[[Blood Magic]]
  +
**[[Gordac's Needle]]
  +
**[[Gordac's Hook Blood]]
  +
**[[Kole's Torment]]
  +
**[[Milthuran's Staff]]
  +
**[[The Shadestone]]
  +
*[[Curses]]
  +
**[[Kaolin Accursed Staff]]
  +
**[[Tain's Corruption]]
  +
**[[The Stonereaper]]
  +
**[[Villnar's Claw]]
  +
**[[Villnar's Glove]]
  +
*[[Death Magic]]
  +
**[[Bortak's Bone Cesta]]
  +
**[[Bortak's Bone Claw]]
  +
**[[Ghial's Staff]]
  +
**[[Marobeh's Chill]]
  +
**[[Morgriff's Scepter]]
  +
**[[Morgriff's Staff]]
  +
*[[Soul Reaping]]
  +
**[[Kole's Gauntlet]]
  +
  +
|-
  +
  +
| valign="top" width="50%" style="background: LightPink; border: 1px solid Magenta; padding: .5em 1em; -moz-border-radius: 1em;"|
  +
  +
===[[Image:Mesmer-icon.png]]Mesmer===
  +
*[[Domination Magic]]
  +
**[[Eshwe's Wand]]
  +
**[[Illyana's Staff]]
  +
**[[Korvald's Cane]]
  +
**[[Korvald's Chakram]]
  +
**[[Milefaun's Staff]]
  +
**[[Talous' Staff]]
  +
**[[Willcrusher]]
  +
**[[Wingstorm]]
  +
*[[Fast Casting]]
  +
**[[Illyana's Mirror]]
  +
**[[Swiftspell's Staff]]
  +
**[[The Time Eater]]
  +
*[[Illusion Magic]]
  +
**[[Deeproot's Sorrow]]
  +
**[[Gorrel's Cane]]
  +
**[[Gorrel's Staff]]
  +
**[[The Dream Haunter]]
  +
**[[The Rockmolder]]
  +
**[[Vokur's Cane]]
  +
**[[Vokur's Staff]]
  +
*[[Inspiration Magic]]
  +
**[[Garbok's Cane]]
  +
**[[Garbok's Chalice]]
  +
**[[Handsmasher]]
  +
**[[Vokur's Chakram]]
  +
**[[Wieshur's Inspiration]]
  +
  +
| valign="top" width="50%" style="background: LightCoral; border: 1px solid Red; padding: .5em 1em; -moz-border-radius: 1em;"|
  +
  +
===[[Image:Elementalist-icon.png]]Elementalist===
  +
*[[Air Magic]]
  +
**[[Brimstone Wand]]
  +
**[[Lushivahr's Prism]]
  +
**[[Runar's Brimstone Staff]]
  +
**[[The Brimstone]]
  +
*[[Earth Magic]]
  +
**[[Bizzr's Fury]]
  +
**[[Droajam's Storm]]
  +
**[[Galigord's Rod]]
  +
**[[Galigord's Stone Scroll]]
  +
**[[Galigord's Stone Staff]]
  +
**[[Hajok's Prism]]
  +
**[[Milius' Pillar]]
  +
**[[Zarnas' Wrath]]
  +
*[[Energy Storage]]
  +
**[[Mekir's Prism]]
  +
**[[Milius' Eye]]
  +
**[[Setikor's Scepter]]
  +
**[[The Windcatcher]]
  +
*[[Fire Magic]]
  +
**[[Kormab's Prism]]
  +
**[[Rago's Flame Staff]]
  +
**[[Rago's Flame Wand]]
  +
**[[The Kindlerock]]
  +
*[[Water Magic]]
  +
**[[Buhon's Prism]]
  +
**[[Flint's Artifact]]
  +
**[[Flint's Fleshcleaver]]
  +
**[[Flint's Wand]]
  +
**[[Kaolin Water Staff]]
  +
  +
|-
  +
  +
| valign="top" width="50%" style="background: Thistle; border: 1px solid Indigo; padding: .5em 1em; -moz-border-radius: 1em;"|
  +
  +
===[[Image:Assassin-icon.png]]Assassin===
  +
*[[Dagger Mastery]]
  +
**[[Daggers of Xuekao]]
  +
**[[Everthorn's Chakrams]]
  +
**[[Ungues of the Oni]]
  +
  +
| valign="top" width="50%" style="background: Aqua; border: 1px solid Teal; padding: .5em 1em; -moz-border-radius: 1em;"|
  +
===[[Image:Ritualist-icon.png]]Ritualist===
  +
*[[Channeling Magic]]
  +
**[[Kayin's Focus]]
  +
**[[Podaltur's Fury]]
  +
*[[Communing]]
  +
**[[Sseer's Wish]]
  +
**[[Vengeance Seeker]]
  +
*[[Restoration Magic]]
  +
**[[Orosen's Staff]]
  +
**[[Spiritgarden's Repose]]
  +
*[[Spawning Power]]
  +
**[[Kaolin Wand]]
  +
**[[Mossbeard's Wand]]
  +
  +
|-
  +
  +
|}
  +
  +
==Skills==
  +
  +
===Top 5 underpowered elite skills===
  +
:'''5''': '''[[Preservation]]''': The "in the area" range is rather short.
  +
:'''4''': '''[[Ritual Lord]]''': This helps with spamming rituals. Unfortunately, most of the rituals that are worth spamming are also expensive. This skill could use a reduced cost or longer duration, or, better yet, provide an added energy management effect.
  +
:'''3''': '''[[Signet of Spirits]]''': It has the same net energy gain and linked attribute as Offering of Spirit, but it has a longer recharge time and it doesn't work at all without a spirit in range.
  +
:'''2''': '''[[Glimmer of Light]]''': Healing Light heals 40...104 for 5 energy and gives you 1...3 energy if you heal an enchanted foe. Word of Healing heals for 15...106 for 5 energy and can heal for another 15...106 if the target was below 50% health. Glimmer of Light heals for 25...89 for 5 energy.
  +
:'''1''': '''[["Incoming!"]]''': 10{{energy}} 20{{recharge}}. [[Elite skill|Elite]] [[Shout]]. For 1...3 seconds, all party members [[range|within earshot]] take 50% less damage.
  +
  +
===Skills I'd like to see===
  +
*Ranger
  +
**Expertise-linked attacks that work with both bows and spears.
  +
*Monk
  +
**Sanctify Enchantments: Enchantment Spell. The next time target ally would have one or more enchantments removed, the ally retains those enchantments and Sanctify Enchantments ends.
  +
**Scourge Disenchantment: Hex Spell. For 30 seconds, each time hexed foe removes an [[Enchantment]], that foe taxes X holy damage.
  +
**Scourge Hexes: Hex Spell. For 30 seconds, each time hexed foe casts a Hex, that foe takes X holy damage.
  +
**An elite Smiting Prayers equivalent of [[Healer's Boon]] or Attunements.
  +
*Necromancer
  +
**Animate Immolated Horror. Creates a minion which has constant degeneration and inflicts burning whenever it hits.
  +
**[[Wikipedia:Lernaean Hydra|Animate Lernaean Horror]]. Like [[Animate Shambling Horror]], except instead of spawning a level 0..12 Jagged Horror that causes bleeding, it spawns a level 0..12 Lesser Lernaean Horror which doesn't cause bleeding, but spawns a level 0..10 [[Bone Minion]] when it dies.
  +
**Animate Venomous Horror / Fiend. Animates a minion that inflicts poison.
  +
**Animate Volatile Horror / Minion / Minions. Like [[Wikipedia:Geneforge|Unstable Roamers]] or [[Wikipedia:Zerg|Infested Terrans]].
  +
**Curse of Thorns: For X seconds, target foe is hexed with Curse of Thorns, suffering 1 Health degeneration. The next time target foe would have one or more hexes removed, those hexes are retained, the foe taxes X Shadow Damage and Curse of Thorns ends.
  +
**Death Bond (hex that redirects half of the damage you receive to target foe).
  +
**Long-duration, single-target versions of [[Order of Pain]] and [[Order of the Vampire]], possibly with health degeneration as a drawback.
  +
**Spiteful Barbs. For X seconds, hexed foe suffers from X Health degeneration. If Spiteful Barbs ends prematurely, that foe takes (remaining duration*degeneration*2) damage.
  +
*Mesmer
  +
**A Mesmer equivalent of [[Spiteful Spirit]]. Specifically, an elite that hexes multiple targets with the equivalent of [[Empathy]] (Mass Empathy? Shared Pain?).
  +
**<s>[[Ether Nightmare|A multi-target health degeneration spell (Phantasmal Swarm?).]]</s>
  +
**An Inspiration Magic full party enchantment or shout of some sort.
  +
**Mantra of Displacement: Incoming attacks have an X% chance to Miss you, if you are hit by an attack, Mantra of Displacement ends, you [[shadow step]] to a random [[range|nearby]] location and Mantra of Displacement is disabled for X seconds.
  +
**Mesmer [[Chant]]s.
  +
***Aria of Recovery: For 10 seconds, the next Spell used by each party member within earshot recharges X% faster.
  +
***Aria of Speed: For 10 seconds, the next Spell used by each party member within earshot casts X% faster.
  +
***Ballad of Tranquility: For X seconds, each ally within earshot gains Y Health regeneration and Z Energy regeneration until that ally takes damage.
  +
***Lyric of Recovery: For 10 seconds, the next Signet used by each party member within earshot recharges X% faster.
  +
***Lyric of Speed: For 10 seconds, the next Signet used by each party member within earshot activates X% faster.
  +
*Elementalist
  +
**Ranged Air Magic area spell (Ball Lightning? Tornado? Thunderball?).
  +
**Earth area DoT spell that cripples with every pulse (Quicksand?).
  +
**Conjure Earth.
  +
**Panic button defense / self-heal that blows huge amounts of energy (Energy Consumption? Mana Shield?).
  +
**Elite version of [[Searing Heat]] / [[Teinai's Heat]] than inflicts burning with every pulse.
  +
**Water Magic area DoT spell that snares with every pulse.
  +
**25 energy 60 second recharge exhaustion-causing non-elite uber-spells for the other three elements.
  +
*Assassin
  +
**More Critical Strikes melee attacks.
  +
**An elite Lead Attack.
  +
**Dagger attacks with conditional effects that depend on [[Bleeding]] and [[Deep Wound]].
  +
**Preparations.
  +
**Traps.
  +
**An [[User:Gordon Ecker/Red Scorpion Wire|elite version of Scorpion Wire]] that teleports the target to you.
  +
*Paragon
  +
**A Spear Attack that causes knockdown if it hits a crippled foe.
  +
**A Spear Attack version of [[Barrage]] (or a toned down version of [[Jadoth's Storm of Judgement]]).
  +
*Dervish
  +
**The 'lost' forms, Avatar of [[Abaddon]], Avatar of [[Dhuum]], Avatar of [[Menzies]] and Avatar of [[Goddess of Truth|Truth]].
  +
  +
==Subpages==
  +
  +
===Builds===
  +
*Hero builds: [[User:Gordon Ecker/Hero builds/Warrior|W]] [[User:Gordon Ecker/Hero builds/Ranger|R]] [[User:Gordon Ecker/Hero builds/Monk|Mo]] [[User:Gordon Ecker/Hero builds/Necromancer|N]] [[User:Gordon Ecker/Hero builds/Mesmer|Me]] [[User:Gordon Ecker/Hero builds/Elementalist|E]] [[User:Gordon Ecker/Hero builds/Assassin|A]] [[User:Gordon Ecker/Hero builds/Ritualist|Rt]] [[User:Gordon Ecker/Hero builds/Paragon|P]] [[User:Gordon Ecker/Hero builds/Dervish|D]] [[User:Gordon Ecker/Hero builds|All]]
  +
*[[User:Gordon Ecker/PvE build seeds|PvE build seeds]]
  +
*[[User:Gordon Ecker/Team - Domain of Anguish Minion Bomb Factory|Team - Domain of Anguish Minion Bomb Factory]]
  +
*[[User:Gordon Ecker/W/D Primal Scythe|W/D Primal Scythe]]
  +
*[[User:Gordon Ecker/W/any Prophecies / Nightfall Tank|W/any Prophecies / Nightfall Tank]]
  +
*[[User:Gordon Ecker/Mo/any Basic Healer|Mo/any Basic Healer]]
  +
*[[User:Gordon Ecker/Mo/any Enchantment Healer|Mo/any Enchantment Healer]]
  +
*[[User:Gordon Ecker/Mo/E Glyph of Renewal / Divine Spirit Monk|Mo/E Glyph of Renewal / Divine Spirit Monk]]
  +
*[[User:Gordon Ecker/E/Any Fireball Nuker|E/Any Fireball Nuker]]
  +
*[[User:Gordon Ecker/P/any Battery Paragon|P/any Battery Paragon]]
  +
  +
===Skill reviews===
  +
*[[User:Gordon Ecker/Title skill reviews|Title skills]]
  +
*[[User:Gordon Ecker/Elite skill reviews|Elite skills]]
  +
  +
===Templates===
  +
*[[User:Gordon Ecker/Template:Vertical skill bar]]
  +
  +
===Humour===
  +
*[[User:Gordon Ecker/bad henchmen|bad henchmen]]
  +
*Joke skills
  +
**[[User:Gordon Ecker/Jealous Echo|Jealous Echo]]
  +
**[[User:Gordon Ecker/Red Scorpion Wire|Red Scorpion Wire]]
  +
  +
===Other subpages===
  +
*[[User:Gordon Ecker/Abaddon, Dhuum and Grenth timeline|Abaddon, Dhuum and Grenth timeline]]
  +
  +
==Predictions==
  +
*Dhuum is undead or a ghost.
  +
*The [[Great Dwarf]] is the sockpuppet of another, more well-known god.
  +
*The [[Great Destroyer]] is either an ancient god (possibly the previous god of fire, possibly a god who was not overthrown and replaced by a member of the current pantheon) or a sockpuppet of [[Dhuum]] or [[Menzies]].
  +
Eye of the North
  +
*[[Bahltek]] is dropping hints about campaign 4.
  +
*[[Lord Odran]] will factor into the backstory, <s>and Arcanist will be one of the new professions</s>.
  +
*<s>An engineer and / or crossbow user profession is also likely.</s>
  +
*Like Nightfall, campaign 4 will involve travel to somewhere outside of Tyria.
  +
*Likely regional / cultural themes: the Americas ([http://media.pc.ign.com/media/896/896299/img_4561363.html correct]), India, Scandinavia ([[Norn|correct]]).
  +
*<s>The "150 skills" rumor is false.</s>
  +
*The "Eye of the North" rumor is plausible. (correct)
  +
*The [[Great Destroyer]] is connected to [[the Great Giants]].
  +
*[[Altrumm Ruins|Altrumm]] was likely built by the [[Asura]], although it may have been built by the [[Dwarf|Dwarves]].
  +
*Most or all of the new PvE only skills will be title-based with no profession restriction.
  +
*The port for Eye of the North will be either [[Janthir]]<s> or the half-sunken ruins of [[Arah]]</s>.
  +
*There will be at least two new [[Form]]s. One will be taught by the [[Norn]] and one will either be capped from a [[Kreet]] boss or learned in a quest that involves stealing the Kreet's secrets (stealing a tome or magical artifact, gathering Kreet tissue samples, help a scholar observe the Kreet in battle while keeping the scholar alive etc.).
  +
*The [[Sylvari]] ''may'' be transformed Dwarves.
  +
Guild Wars 2
  +
*The 2009 beta and the 2009-2010 release window are plausible. Plausible != correct. (I was right to be suspicious, they were a year off)
  +
*The rumor about Charr as a playable race is probably true. (correct)
  +
*<s>The rumor about Norns, Asurians and Sylvanians as playable races is mostly or entirely false.</s>
  +
*If the Norns aren't completely made up, <s>the [[Seer]] is probably one of them.</s>
  +
*If the Sylvanians aren't completely made up, they are likely either the descendants of [[Ewan]]'s tribe, [[Warden]]s who have regained their sanity after the death of [[Urgoz]], a [[Druid]] offshoot or [[Kurzick]]s who have split from humanity.
  +
*Guild Wars 2 will have fewer professions with broader concepts and more attributes / skill lines / specialisation options. The Paragon concept will be largely absorbed by the Warrior and / or Mesmer counterparts, although spears may go to the Ranger counterpart rather than the Warrior counterpart. Ritualists will probably be merged with Necromancers.
  +
*[[Palawa Joko]] will return.
  +
  +
==Games I'm looking forward to==
  +
*[[Wikipedia:Dragon Quest IX Hoshizora no Mamoribito|Dragon Quest IX Hoshizora no Mamoribito]]
  +
*[[Wikipedia:Guild Wars 2|Guild Wars 2]]
  +
*[[Wikipedia:Metroid Prime 3: Corruption|Metroid Prime 3: Corruption]]
  +
*[[Wikipedia:StarCraft II|StarCraft II]]

Revision as of 02:58, 7 August 2007

en-N This user is able to contribute with a native level of English.
North America 70x40 This user plays for the territory of North America.
PvE

This user is primarily a PvE player.

Copyleft This user's contributions are also released under the GFDL.
Faction (Kurzick) This user has achieved the title Sentinel of the Kurzicks with 875000 Faction exchanged.
Assassin-icon
AI
This user believes that a party comprised primarily of heroes, with human party members from any combination of unpopular professions, should be able to realistically complete any quest or mission.
Ritualist-icon This user believes that recruiting a Ritualist hero should be significantly easier than clearing out The Underworld and significantly cheaper than a piece of Obsidian armor. And ANet agrees :D. Obsidian Shard
File:Gold Doubloon.jpg Yarr! This user be thinking that Gwen be a pirate! File:Red Iris Flower.jpg
File:"Killroy Stonekin".jpg This user believes that the Great Dwarf and the Great Destroyer are sockpuppets. Avatar of Balthazar
404

This user is an officer in 404 Error (XLIV).

[[ ]]

This user is also:

70x40CanFlag This user generally cannot distinguish between the written forms of American and British english.
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Gaze of Contempt This user patrols Special:Newpages for vandalism.

Achievement Checklist

Fissure of Woe

Underworld

Factions Preview Event

Guild Wars Nightfall World Preview Event

  • Towns
  • Missions
    • Chahbek Village
    • Jokanur Diggings
    • Blacktide Den
  • Quests

Unlocks

Unlocks
Campaign Core Prophecies Factions Nightfall
Heroes
Heroes   Elite Elite Elite
Upgrade Components
Runes Elite   Elite Elite
Insignias Elite Elite Elite Elite
Prefix Upgrades Elite   Elite Elite
Suffix Upgrades Elite Elite Elite
Inscriptions Elite Elite Elite Elite
Skills
Warrior Warrior Warrior Warrior Warrior
Ranger Ranger Ranger Ranger Ranger
Monk Monk Monk Monk Monk
Necromancer Necromancer Necromancer Necromancer Necromancer
Mesmer Mesmer Mesmer Mesmer Mesmer
Elementalist Elementalist Elementalist Elementalist Elementalist
Assassin   Assassin Assassin
Ritualist Ritualist Ritualist
Paragon   Paragon
Dervish Dervish

Characters

Warrior-iconGalatea Hisui

Ranger-iconBoreas Hayate

Monk-iconMorrigan Kusanagi

  • Monk, generally set up as an LoD / SoL healer. Rarely set up as a bonder or other protection monk, or as a smiter.
  • Secondary varies depending on mission-specific skills, but usually only monk skills are used and the secondary proffession is irrelevant. Was originally a Mo/W for unlocking purposes.
  • Currently uses Radiant Elite Kurzick dyed white. Also has Radiant Flowing Designs dyed black.

Necromancer-iconNephythys Scelesci

Mesmer-iconIdun Brauer

Elementalist-iconSelene Amaunet

Assassin-iconJadoku Kumo

Ritualist-iconTiamat Shadowbinder

  • Ritualist, usually set up for disruption and damage prevention.
  • Secondary varies.
  • Usually wears Radiant Canthan armour dyed cyan (2 blue + 1 green). Will upgrade to Elite Canthan or Imperial armour unless Eye of the North has a better looking set.

Paragon-iconFreija Tempesta

Dervish-iconKharybdis Ardens

ArenaIconMiscellaneous PVP Characters

  • Profession and build vary. Generally FoTM because it makes it easier to get invited without a guild or a rank emote.
  • Name is generally in the form of PVP (Proffession) or (FoTM) (Proffession).
  • Mighty Hero (rank 3).
  • Attempting to get the Gladiator title.

Green Item Collection

Warrior-iconWarrior

Ranger-iconRanger

Monk-iconMonk

Necromancer-iconNecromancer

Mesmer-iconMesmer

Elementalist-iconElementalist

Assassin-iconAssassin

Ritualist-iconRitualist

Skills

Top 5 underpowered elite skills

5: Preservation: The "in the area" range is rather short.
4: Ritual Lord: This helps with spamming rituals. Unfortunately, most of the rituals that are worth spamming are also expensive. This skill could use a reduced cost or longer duration, or, better yet, provide an added energy management effect.
3: Signet of Spirits: It has the same net energy gain and linked attribute as Offering of Spirit, but it has a longer recharge time and it doesn't work at all without a spirit in range.
2: Glimmer of Light: Healing Light heals 40...104 for 5 energy and gives you 1...3 energy if you heal an enchanted foe. Word of Healing heals for 15...106 for 5 energy and can heal for another 15...106 if the target was below 50% health. Glimmer of Light heals for 25...89 for 5 energy.
1: "Incoming!": 10Energy 20Recharge. Elite Shout. For 1...3 seconds, all party members within earshot take 50% less damage.

Skills I'd like to see

  • Ranger
    • Expertise-linked attacks that work with both bows and spears.
  • Monk
    • Sanctify Enchantments: Enchantment Spell. The next time target ally would have one or more enchantments removed, the ally retains those enchantments and Sanctify Enchantments ends.
    • Scourge Disenchantment: Hex Spell. For 30 seconds, each time hexed foe removes an Enchantment, that foe taxes X holy damage.
    • Scourge Hexes: Hex Spell. For 30 seconds, each time hexed foe casts a Hex, that foe takes X holy damage.
    • An elite Smiting Prayers equivalent of Healer's Boon or Attunements.
  • Necromancer
    • Animate Immolated Horror. Creates a minion which has constant degeneration and inflicts burning whenever it hits.
    • Animate Lernaean Horror. Like Animate Shambling Horror, except instead of spawning a level 0..12 Jagged Horror that causes bleeding, it spawns a level 0..12 Lesser Lernaean Horror which doesn't cause bleeding, but spawns a level 0..10 Bone Minion when it dies.
    • Animate Venomous Horror / Fiend. Animates a minion that inflicts poison.
    • Animate Volatile Horror / Minion / Minions. Like Unstable Roamers or Infested Terrans.
    • Curse of Thorns: For X seconds, target foe is hexed with Curse of Thorns, suffering 1 Health degeneration. The next time target foe would have one or more hexes removed, those hexes are retained, the foe taxes X Shadow Damage and Curse of Thorns ends.
    • Death Bond (hex that redirects half of the damage you receive to target foe).
    • Long-duration, single-target versions of Order of Pain and Order of the Vampire, possibly with health degeneration as a drawback.
    • Spiteful Barbs. For X seconds, hexed foe suffers from X Health degeneration. If Spiteful Barbs ends prematurely, that foe takes (remaining duration*degeneration*2) damage.
  • Mesmer
    • A Mesmer equivalent of Spiteful Spirit. Specifically, an elite that hexes multiple targets with the equivalent of Empathy (Mass Empathy? Shared Pain?).
    • A multi-target health degeneration spell (Phantasmal Swarm?).
    • An Inspiration Magic full party enchantment or shout of some sort.
    • Mantra of Displacement: Incoming attacks have an X% chance to Miss you, if you are hit by an attack, Mantra of Displacement ends, you shadow step to a random nearby location and Mantra of Displacement is disabled for X seconds.
    • Mesmer Chants.
      • Aria of Recovery: For 10 seconds, the next Spell used by each party member within earshot recharges X% faster.
      • Aria of Speed: For 10 seconds, the next Spell used by each party member within earshot casts X% faster.
      • Ballad of Tranquility: For X seconds, each ally within earshot gains Y Health regeneration and Z Energy regeneration until that ally takes damage.
      • Lyric of Recovery: For 10 seconds, the next Signet used by each party member within earshot recharges X% faster.
      • Lyric of Speed: For 10 seconds, the next Signet used by each party member within earshot activates X% faster.
  • Elementalist
    • Ranged Air Magic area spell (Ball Lightning? Tornado? Thunderball?).
    • Earth area DoT spell that cripples with every pulse (Quicksand?).
    • Conjure Earth.
    • Panic button defense / self-heal that blows huge amounts of energy (Energy Consumption? Mana Shield?).
    • Elite version of Searing Heat / Teinai's Heat than inflicts burning with every pulse.
    • Water Magic area DoT spell that snares with every pulse.
    • 25 energy 60 second recharge exhaustion-causing non-elite uber-spells for the other three elements.
  • Assassin
  • Paragon
  • Dervish

Subpages

Builds

Skill reviews

Templates

Humour

Other subpages

Predictions

  • Dhuum is undead or a ghost.
  • The Great Dwarf is the sockpuppet of another, more well-known god.
  • The Great Destroyer is either an ancient god (possibly the previous god of fire, possibly a god who was not overthrown and replaced by a member of the current pantheon) or a sockpuppet of Dhuum or Menzies.

Eye of the North

  • Bahltek is dropping hints about campaign 4.
  • Lord Odran will factor into the backstory, and Arcanist will be one of the new professions.
  • An engineer and / or crossbow user profession is also likely.
  • Like Nightfall, campaign 4 will involve travel to somewhere outside of Tyria.
  • Likely regional / cultural themes: the Americas (correct), India, Scandinavia (correct).
  • The "150 skills" rumor is false.
  • The "Eye of the North" rumor is plausible. (correct)
  • The Great Destroyer is connected to the Great Giants.
  • Altrumm was likely built by the Asura, although it may have been built by the Dwarves.
  • Most or all of the new PvE only skills will be title-based with no profession restriction.
  • The port for Eye of the North will be either Janthir or the half-sunken ruins of Arah.
  • There will be at least two new Forms. One will be taught by the Norn and one will either be capped from a Kreet boss or learned in a quest that involves stealing the Kreet's secrets (stealing a tome or magical artifact, gathering Kreet tissue samples, help a scholar observe the Kreet in battle while keeping the scholar alive etc.).
  • The Sylvari may be transformed Dwarves.

Guild Wars 2

  • The 2009 beta and the 2009-2010 release window are plausible. Plausible != correct. (I was right to be suspicious, they were a year off)
  • The rumor about Charr as a playable race is probably true. (correct)
  • The rumor about Norns, Asurians and Sylvanians as playable races is mostly or entirely false.
  • If the Norns aren't completely made up, the Seer is probably one of them.
  • If the Sylvanians aren't completely made up, they are likely either the descendants of Ewan's tribe, Wardens who have regained their sanity after the death of Urgoz, a Druid offshoot or Kurzicks who have split from humanity.
  • Guild Wars 2 will have fewer professions with broader concepts and more attributes / skill lines / specialisation options. The Paragon concept will be largely absorbed by the Warrior and / or Mesmer counterparts, although spears may go to the Ranger counterpart rather than the Warrior counterpart. Ritualists will probably be merged with Necromancers.
  • Palawa Joko will return.

Games I'm looking forward to