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This Dervish exists to both carry a considerable amount of offensive power while also bringing along condition removal and a potent heal to aid allies in times of duress.

Attributes and Skills[ | ]

DervishMonkDervish / Monk Attribute Rank
Scythe Mastery 12 + 2
Mysticism 12 + 1 + 2
Protection Prayers 3
Victorious Sweep

Victorious Sweep

Wearying Strike

Wearying Strike

Zealous Renewal

Zealous Renewal

Heart of Fury

Heart of Fury

Draw Conditions

Draw Conditions

Imbue Health

Imbue Health

Avatar of Melandru

Avatar of Melandru

Resurrection Signet

Resurrection Signet

Equipment[ | ]

  • Armor:
    • Two major attribute runes.
    • One superior rune of Vigor.
    • Two runes of Attunement (+ energy).
    • Radiant insignias (+ energy).
  • Weapons:
    • Sundering Scythe of Enchanting, with a "Guided by Fate" inscription.
    • Vampiric Scythe as well, switching out as you need them.
    • A staff in case of Dealth Penalty, as DP will reduce your max energy below that required for your Avatar.

Usage[ | ]

  • Before the upcoming confrontation and while clearly out of a ranger interruption range, activate Avatar of Melandru. Your HP should be at an impressive 585. Use Victorious Sweep upon targets with lower HP than yourself. Use Wearying Strike every 10 seconds to keep a Deep Wound upon your target. Since conditions do not affect you, you won’t suffer weakness from Wearying Strike. Always put Zealous Renewal back up once it drops while being careful not to use it prematurely.
  • Helping teammates: If you have the energy to spare, and you should, use draw condition to totally wipe out all conditions when it really matters. You won’t have to worry about them affecting you due to Avatar of Melandru. Use Imbue Health to give other party members a potent 300 HP heal (which you should easily be able to grant with your large HP pool), esp. when allied healer is unable to heal at the right moment.

Variants[ | ]

Counters[ | ]

  • Anti-Melee hexes can cause problems with attacking.
  • While Avatar of Melandru is down, like all Avatar builds, the build will lose some functionality. Mainly, you cannot use Draw Conditions unless in extreme situations, Wearying Strike is mostly out of the question, and Imbue Health will take a slight hit.
  • If you happen to get totally destroyed, your Imbue Health won't be too much help to your allies. Plus, healing yourself with Victorious Sweep will be harder to manage.
  • Fragility will decimate you. Since Avatar of Melandru applies conditions and then instantly removes them, the damage from fragility can be fatal. Be extremely wary of this hex!
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