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Self-Made Super-Crud Builds of Nostalgia![ | ]

[Build:Me/D_Super_Diversion_Shutdown][ | ]

MesmerDervishMesmer / Dervish Attribute Rank
Domination Magic 12 + 1 + 3
Earth Prayers 12
Fast Casting 3 + 1
Echo

Echo

Diversion

Diversion

Guilt

Guilt

Armor of Sanctity

Armor of Sanctity

Veil of Thorns

Veil of Thorns

Optional

Optional

Mystic Regeneration

Mystic Regeneration

Resurrection Signet

Resurrection Signet

^ HAH, just want to test it, see if it can 1: survive, and 2: Shut down an entire (or two) enemies single-handedly. It has Cripple for kite, maxed regen if the optional is another enchantment (conviction? Mirage Cloak? Fleeting Stability?), and extra armor vs the guys you just crippled/bleeded. Energy management? (thinking about Guilt or Shame for opt slot) idn, but i'm gonna go test it lol EDIT: I never actually tested, although i have echo now, because i found the build that i knew already existed with the same purpose, using mantra of recovery instead of echo. idea abandoned, but it stays on my page because it's cool :-D

[Build:Rt/A_Lord_of_Parodox][ | ]

RitualistAssassinRitualist / Assassin Attribute Rank
Deadly Arts 12
Communing 12 + 3 + 1
Spawning Power 3 + 1
Deadly Paradox

Deadly Paradox

Boon of Creation

Boon of Creation

Optional

Optional

No icon for this skill

[[Optional}Optional]]

Optional

Optional

No icon for this skill

Generic Ressurect

Optional

Optional

Optional

Optional


Optional skills are spirits. This is just a thought i had, because at 14 Spawning, rit lord is 57% faster recharge, while deadly pardox is 50% faster without an elite slot. Thus, you have a rit lord with preservation (UGH GOD NO) or Wanderlust (OH BABY SEXY). No room for Painful Bond though, so you might want to go defensive, although agressive rit lord without painful bond works fine. Pity I didnt read the fine print, deadly paradox only works for Asassin skills :-(. Oh well, it was a cool idea so i'm keeping it here and i dont know wtf is up with those optional boxes.

[Build:W/N Headbutter][ | ]

WarriorNecromancerWarrior / Necromancer Attribute Rank
Strength 12 + 1 + 1
Swordsmanship 12 + 1
Tactics 3
Headbutt

Headbutt

Plague Touch

Plague Touch

Frenzy

Frenzy

Sever Artery

Sever Artery

Gash

Gash

Final Thrust

Final Thrust

Lion's Comfort

Lion's Comfort

Resurrection Signet

Resurrection Signet

WarriorNecromancerWarrior / Necromancer Attribute Rank
Strength 10 + 1
Swordsmanship 12 + 1 + 1
Tactics 8 + 1
Burst of Aggression

Burst of Aggression

Headbutt

Headbutt

Plague Touch

Plague Touch

Sever Artery

Sever Artery

Gash

Gash

Final Thrust

Final Thrust

Healing Signet

Healing Signet

Resurrection Signet

Resurrection Signet

Equipment: Zealous Sword of Fortitude, a Shield with -5 (20%) +30 stats. Radiant Armor with Minor Strength, Minor Swordsmanship, Superior Vigor, and two runes of Attunement.

Usage: Build adrenaline, use skills from left to right when possible. Lion's Comfort or Healing Signet for healing, Rez Sig immediately after death. Attempt to coordinate spikes using control-click on Headbutt (with variant 1) or BoA (variant 2).

For Nog64's contest! I've got my work cut out for me, many have tried and failed at this task, but I think I might pull it off...

Builds Rescued from Wipe[ | ]

A/E Signet Spammer[ | ]

This build is designed for PvP and uses high damage Signets and other ranged attacks, that allows for high-damage attacks while keeping the user in a safe distance from the middle of battle. That, in combination with the Assassin's high AL allows for a sturdy caster that can handle pressure more effectively than many other spellcasters usually can.

Attributes and Skills[ | ]

AssassinElementalistAssassin / Elementalist Attribute Rank
Deadly Arts 12 + 1 + 1
Shadow Arts 9 + 1
Air Magic 9
Dancing Daggers

Dancing Daggers

Blinding Surge

Blinding Surge

Entangling Asp

Entangling Asp

Signet of Shadows

Signet of Shadows

Signet of Toxic Shock

Signet of Toxic Shock

Deadly Paradox

Deadly Paradox

Feigned Neutrality

Feigned Neutrality

Resurrection Signet

Resurrection Signet

Equipment[ | ]

  • Shrouded or Radiant Armor
  • Insightful Airstaff of Enchanting with a 5^50 energy inscription

A/W BoA Sin[ | ]

The BoA Sin (also called Burst Sin) is a fragile yet very deadly assassin used to take down targets quickly while making use of Shadow Prison to snare the target long enough to unleash the build's vicious assault.

Attributes and Skills[ | ]

AssassinWarriorAssassin / Warrior Attribute Rank
Dagger Mastery 11 + 1 + 1
Critical Strikes 12 + 1
Deadly Arts 6 + 1
Shadow Prison

Shadow Prison

Burst of Aggression

Burst of Aggression

Black Lotus Strike

Black Lotus Strike

Twisting Fangs

Twisting Fangs

Black Spider Strike

Black Spider Strike

Blades of Steel

Blades of Steel

Expose Defenses

Expose Defenses

Resurrection Signet

Resurrection Signet

Equipment[ | ]


A/W Fear-Inspiring Sin[ | ]

The A/W Fear-Inspiring Sin is designed to take advantage of the Assassin's double strikes and fast attack rate to spam "Fear Me!" in order to cause massive AoE energy degeneration.

Attributes and Skills[ | ]

AssassinWarriorAssassin / Warrior Attribute Rank
Critical Strikes 10 + 2
Dagger Mastery 11 + 2 + 1
Tactics 8
Shadow Arts 6 + 1
Locust's Fury

Locust's Fury

Critical Eye

Critical Eye

Critical Defenses

Critical Defenses

Way of Perfection

Way of Perfection

Caltrops

Caltrops

"Fear Me!"

"Fear Me!"

"For Great Justice!"

"For Great Justice!"

Flurry

Flurry

Equipment[ | ]

A/any Impaler[ | ]

The Impaler is a spike damage build. This build is an AB and CM build.

Attributes and Skills[ | ]

AssassinAssassin / Any Attribute Rank
Dagger Mastery 10 + 1
Deadly Arts 11 + 1 + 3
Critical Strikes 8 + 1
Shadow Arts 6 + (0-1)

+

Siphon Strength

Siphon Strength

Black Spider Strike

Black Spider Strike

Horns of the Ox

Horns of the Ox

Impale

Impale

Signet of Toxic Shock

Signet of Toxic Shock

Feigned Neutrality

Feigned Neutrality

Dash

Dash

Shadow Walk

Shadow Walk

Equipment[ | ]

  • Shrouded Armor to have enough energy for the combos
  • Sundering or vampiric daggers. Any max daggers will work, the more damage the better.
  • The best vigor rune available to offset the superior rune and increase overall survival.

A/any Interrupt Sin[ | ]

The Interrupt Assassin uses several interrupt and knockdown skills to put pressure on, or even shutdown the enemy.

Attributes and Skills[ | ]

AssassinAssassin / Any Attribute Rank
Dagger Mastery 10 + 1 + 3
Critical Strikes 12 + 1
Shadow Arts 8 + 1
Disrupting Stab

Disrupting Stab

Exhausting Assault

Exhausting Assault

Moebius Strike

Moebius Strike

Horns of the Ox

Horns of the Ox

Feigned Neutrality

Feigned Neutrality

Shadow Walk

Shadow Walk

Dash

Dash

Resurrection Signet

Resurrection Signet

Equipment[ | ]

Mo/A Shadow Arts ZB Prot[ | ]

Attributes and Skills[ | ]

MonkAssassinMonk / Assassin Attribute Rank
Protection Prayers 12 + 1 + 1
Divine Favor 11 + 1
Shadow Arts 6
Reversal of Fortune

Reversal of Fortune

Dismiss Condition

Dismiss Condition

Zealous Benediction

Zealous Benediction

Signet of Devotion

Signet of Devotion

Protective Spirit

Protective Spirit

Holy Veil

Holy Veil

Return

Return

Dark Escape

Dark Escape

Equipment[ | ]

  • A insightful staff of enchanting with a HSR 20% mod such as Kepkhet's Refuge or The Yakslapper
  • A negative energy set for focus swapping will help against energy denial.
  • A one handed weapon with a crippling mod may also be a legitimate choice to increase the cripple duration from Return

N/D Mystic IW[ | ]

Attributes and Skills[ | ]

NecromancerDervishNecromancer / Dervish Attribute Rank
Death Magic 10 + 1 + 2
Blood Magic 11 + 2
Soul Reaping 5 + 1
Earth Prayers 8
Wind Prayers 4
Touch of Agony

Touch of Agony

Wallow's Bite

Wallow's Bite

Plague Touch

Plague Touch

Lyssa's Haste

Lyssa's Haste

Mystic Regeneration

Mystic Regeneration

Dark Aura

Dark Aura

Aura of the Lich

Aura of the Lich

Resurrection Signet

Resurrection Signet

Equipment[ | ]

Barbed Sword of Enchanting ( +5 Energy ) ( Barbed isn't really required but bleeding is the most common condition so I figure lengthening it by 33% when using plague touch can't be bad. ) Radiant Armor with a rune of clarity and sup vigor.

P/D EDA Skirmisher[ | ]

Attributes and Skills[ | ]

ParagonDervishParagon / Dervish Attribute Rank
Spear Mastery 10 + 1 + 1
Leadership 10 + 2
Command 8 + 1
Earth Prayers 8
Barbed Spear

Barbed Spear

Swift Javelin

Swift Javelin

"Go for the Eyes!"

"Go for the Eyes!"

Anthem of Flame

Anthem of Flame

Ebon Dust Aura

Ebon Dust Aura

Leader's Comfort

Leader's Comfort

Aggressive Refrain

Aggressive Refrain

Resurrection Signet

Resurrection Signet

Equipment[ | ]

  • You should carry three different spears with you:Vampiric, Zealous, and Ebon. Make sure you have your Ebon Spear equipped when trying to Blind opponents.
  • Make sure to equip a Rune of Clarity, and it might be wise to bring one weapon with an "I can see clearly now!" inscription.

Rt/any Alternative Restorer[ | ]

Attributes and Skills[ | ]

RitualistRitualist / Any Attribute Rank
Restoration Magic 12 + 1 + 3
Spawning Power 12 + 1
Weapon of Remedy

Weapon of Remedy

Vengeful Weapon

Vengeful Weapon

Weapon of Warding

Weapon of Warding

Soothing Memories

Soothing Memories

Optional

Optional

Generous Was Tsungrai

Generous Was Tsungrai

Renewing Memories

Renewing Memories

Generic resurrect

Generic resurrect

  • The Optional Slot is intended to be the utility slot and should be used as such. A Hex Removal skill is probably the best way to utilize this slot.

Equipment[ | ]

W/E Aggressive Hammer[ | ]

Aggressive Hammer warrior uses the elite skill Backbreaker to apply damage and pressure to targets while other allies come in to spike. This warrior is versatile as it is able to switch between applying pressure with long knockdowns and snares, and spiking a target with a deadly attack combo. This warrior combos well with other melee professions.

Attributes and Skills[ | ]

WarriorElementalistWarrior / Elementalist Attribute Rank
Hammer Mastery 12 + 1 + 1
Strength 8 + 1
Tactics 9 + 1
Earth Magic 5
Backbreaker

Backbreaker

Crushing Blow

Crushing Blow

Protector's Strike

Protector's Strike

Grasping Earth

Grasping Earth

Flail

Flail

Enraging Charge

Enraging Charge

Healing Signet

Healing Signet

Resurrection Signet

Resurrection Signet

Equipment[ | ]

  • Radiant Armor.
  • Furious Hammer of Fortitude with 15^50.

Fury of the Mokele[ | ]

This Warrior build allows a player to instantly charge adrenal skills, allowing for an immediate opening attack chain. The use of a hammer with a solid attack chain and an IAS provides lethal damage. It can also be used to spike low armored targets.

Attributes and Skills[ | ]

WarriorWarrior / Any Attribute Rank
Strength 12 + 1
Hammer Mastery 12 + 1 + 1
Mokele Smash

Mokele Smash

Devastating Hammer

Devastating Hammer

Crushing Blow

Crushing Blow

Fierce Blow

Fierce Blow

Enraging Charge

Enraging Charge

Tiger Stance

Tiger Stance

Optional

Optional

Resurrection Signet

Resurrection Signet

Equipment[ | ]

  • Armor: 1 Radiant Insignia (on chest piece), 1 Stonefist Insignia (any), all other pieces with Survivor's Insignia. 1 Rune of Attunement, 1 Rune of Clarity.
  • Weapons: Furious, elemental (any) and Vampiric Hammers of Fortitude, all with damage +15% (while health is above 50%) mods.

Variants[ | ]

  • You may replace Tiger Stance with Frenzy or Flail upon self preference.

The Optional Slot gives a good deal of utility:

In addition, you may change your secondary to any type you believe can complement your play style in the optional slot. Here are a few useful choices:

  • Necromancer - Plague Touch
  • Monk - Mending Touch
  • Dervish - Rending Touch
  • Assassin - Death's Charge. Good for catching the target off guard. Trigger Enraging Charge, shadow step with Death's Charge, then proceed with Mokele Smash and the rest of the combo. It also gives out some healing so is useful to get out of an AoE.

HB Spiritual Overload[ | ]

The Spirit Spammer (Razah)[ | ]

RitualistRangerRitualist / Ranger Attribute Rank
Communing 12 + 1 + 3
Spawning Power 11 + 1
Wilderness Survival 6
Wanderlust

Wanderlust

Pain

Pain

Shadowsong

Shadowsong

Anguish

Anguish

Union

Union

Displacement

Displacement

Serpent's Quickness

Serpent's Quickness

Resurrection Signet

Resurrection Signet

Necromancer Hybrid 1 (Olias)[ | ]

NecromancerRitualistNecromancer / Ritualist Attribute Rank
Soul Reaping 11 + 2 + 1
Curses 10 + 2
Restoration Magic 10
Reaper's Mark

Reaper's Mark

Faintheartedness

Faint heartedness

Suffering

Suffering

Reckless Haste

Reckless Haste

Signet of Lost Souls

Signet of Lost Souls

Spirit Transfer

Spirit Transfer

Mend Body and Soul

Mend Body and Soul

Life

Life

Necromancer Hybrid 2 (Master of Whispers)[ | ]

NecromancerRitualistNecromancer / Ritualist Attribute Rank
Soul Reaping 10 + 1 + 1
Channeling Magic 11
Restoration Magic 10
Weapon of Remedy

Weapon of Remedy

Spirit Burn

Spirit Burn

Essence Strike

Essence Strike

No icon for this skill

Spirit Rift

No icon for this skill

Spirit Light

Mend Body and Soul

Mend Body and Soul

Spirit Transfer

Spirit Transfer

No icon for this skill

Bloodsong

The Player (You)[ | ]

  • The example give below will be a BoA Assassin, but there are countless variants as to what the player can be run.
AssassinWarriorAssassin / Warrior Attribute Rank
Dagger Mastery 11 + 1 + 1
Critical Strikes 12 + 1
Deadly Arts 6 + 1
Shadow Prison

Shadow Prison

Burst of Aggression

Burst of Aggression

Black Lotus Strike

Black Lotus Strike

Twisting Fangs

Twisting Fangs

Black Spider Strike

Black Spider Strike

Blades of Steel

Blades of Steel

Expose Defenses

Expose Defenses

Resurrection Signet

Resurrection Signet

A/any Beguiling Steel[ | ]

This build is meant to disable and kill casters by using daze. The six second duration of the dazed condition is easily enough time to unleash your combo. Although it works best against casters, the large spike can also easily take out medium to heavily armored targets.

Attributes and Skills[ | ]

AssassinAssassin / Any Attribute Rank
Critical Strikes 10 + 2
Dagger Mastery 10 + 1 + 2
Shadow Arts 11 + 1
No icon for this skill

Shadowy Burden

Black Lotus Strike

Black Lotus Strike

Twisting Fangs

Twisting Fangs

Black Spider Strike

Black Spider Strike

Blades of Steel

Blades of Steel

No icon for this skill

Beguiling Haze

Feigned Neutrality

Feigned Neutrality

Resurrection Signet

Resurrection Signet

Equipment[ | ]

This build is designed to deal massive AoE damage within a strikingly short amount of time, to become a lethal force in Competitive Missions and Alliance Battles, where fast resurrection allows for such a feat to be accomplished.

E/A Starburster[ | ]

Attributes and Skills[ | ]

ElementalistAssassinElementalist / Assassin Attribute Rank
Fire Magic 12 + 1 + 3
Energy Storage 12 + 1
Shadow Arts 3
No icon for this skill

Death's Charge

No icon for this skill

Glyph of Sacrifice

No icon for this skill

Meteor Shower

No icon for this skill

Star Burst

No icon for this skill

Inferno

No icon for this skill

Flame Burst

No icon for this skill

Fire Attunement

No icon for this skill

Aura of Restoration

Usage[ | ]

A Starburster's main job is to deal big damage to all nearby foes by using skills based on striking nearby foes. It uses Death's Charge to quick approach enemy and strike him with his deadly skills. Fire Attunement gives some energy back so it's easy to strike many times. When enemies are weakened it's good to use Meteor Shower after using Glyph of Sacrifice to finish them off.

Equipment[ | ]

  • A fire wand and flame artifact set with 20% HCT/HSR
  • A second set with +15 energy and -1 energy regeneration.
  • Full Battlemage's Armor (Stalwart Insignia: +10 vs. physical damage)

E/Me Terra Tank[ | ]

This build uses Stone Striker to convert damage received into Earth Damage, which trigger Mantra of Earth to reduce the damage and gain energy. Stoneflesh Aura then reduces the damage further. By using high damage dealing skills, this build may be used to solo the Smite Crawlers in the Underworld within 10 minutes.

Attributes and Skills[ | ]

ElementalistMesmerElementalist / Mesmer Attribute Rank
Energy Storage 3 + 1
Earth Magic 12 + 1 + 3
Air Magic 4 + 1
Inspiration Magic 8
Illusion Magic 9
No icon for this skill

Sandstorm

No icon for this skill

Dragon's Stomp

No icon for this skill

Aftershock

No icon for this skill

Storm Djinn's Haste

No icon for this skill

Ancestor's Visage

No icon for this skill

Stoneflesh Aura

No icon for this skill

Stone Striker

No icon for this skill

Mantra of Earth

Equipment[ | ]

E/any Searing Flames Elementalist[ | ]

This PvP build is used to cause high damage, semi-spammable AoE pressure. It can be adapted for PvE purposes.

Attributes and Skills[ | ]

ElementalistElementalist / Any Attribute Rank
Fire Magic 12 + 1 + 3
Energy Storage 12 + 1
No icon for this skill

Searing Flames

No icon for this skill

Glowing Gaze

No icon for this skill

Liquid Flame

No icon for this skill

Meteor Shower

No icon for this skill

Glyph of Lesser Energy

No icon for this skill

Glyph of Sacrifice

No icon for this skill

Fire Attunement

Resurrection Signet

Resurrection Signet

Equipment[ | ]

  • A Full set of + Health Armor
  • A +5 Energy/30 Hp Weapon with an offhand of choice.
  • A 15/-1 Energy Set
  • A Staff of Enchanting is optional.

Rt/R Nightmare Marksman[ | ]

The Nightmare Marksman is a true nightmare due to its high life steal spike.

Attributes and skills[ | ]

RitualistRangerRitualist / Ranger Attribute Rank
Channeling 12 + 1 + 3
Spawning Power 3 + 1
Wilderness Survival 12
No icon for this skill

Nightmare Weapon

No icon for this skill

Dual Shot

No icon for this skill

Distracting Shot

Optional

Optional

No icon for this skill

Kindle Arrows

No icon for this skill

Offering of Spirit

Optional

Optional

Optional

Optional

Equipment[ | ]

  • Armor: Any armor works, energy management shouldn't be an issue but never hurts.
  • Weapons: Vampiric Recurve bow of Defense with "I have the Power!" and an Insightful Communing Staff of Defense

W/A Lone Ganksman[ | ]

This build is designed to cause havoc within enemy territory, through its use of the Warrior elite "You're All Alone!" to spread conditions, allowing for easier kills. That, in conjunction with Signet of Malice, provides the user with ample self-condition removal, creating a very powerful solo build.

Attributes and Skills[ | ]

Axe Version[ | ]
WarriorAssassinWarrior / Assassin Attribute Rank
Strength 3 (+ 1)
Axe Mastery 12 + 1 + 1
Tactics 12 + 1
No icon for this skill

Dismember

No icon for this skill

Critical Chop

No icon for this skill

Executioner's Strike

No icon for this skill

"You're All Alone!"

No icon for this skill

Signet of Malice

Dash

Dash

Shadow Walk

Shadow Walk

Healing Signet

Healing Signet

Sword Version[ | ]
WarriorAssassinWarrior / Assassin Attribute Rank
Swordsmanship 12 + 1 + 1
Tactics 9 + 1
Strength 9 + 1
No icon for this skill

"You're All Alone!"

Sever Artery

Sever Artery

Gash

Gash

Final Thrust

Final Thrust

No icon for this skill

Signet of Malice

Healing Signet

Healing Signet

Shadow Walk

Shadow Walk

Dash

Dash

Equipment[ | ]

Me/any Caster Headache[ | ]

This build mainly focuses on using Migraine and Frustration in order to make things easier for this interrupt-happy skill set.

Attributes and Skills[ | ]

MesmerMesmer / Any Attribute Rank
Inspiration Magic 12 + 1 + 3
Illusion Magic 10 + 1
Domination Magic 8
Fast Casting 2
No icon for this skill

Migraine

No icon for this skill

Frustration

No icon for this skill

Web of Disruption

No icon for this skill

Drain Delusions

No icon for this skill

Power Drain

No icon for this skill

Leech Signet

No icon for this skill

Wastrel's Worry

Generic resurrect

Generic resurrect


Equipment[ | ]

  • Anything you can get for extra Energy as well as a superior Vigor Rune.
  • Mostly preference but I would suggest a 20/20 Inspiration cane or a Garbok's Cane with a 20/20 Illusion focus.

E/A Solo Green Farmer[ | ]

This build utilizes the elite Shadow Arts skill Shadow Form and the earth magic skill Sliver Armor to quickly take down bosses that are accompanied by medium/large mobs to efficiently farm their green items

Attributes and skills[ | ]

ElementalistAssassinElementalist / Assassin Attribute Rank
Earth Magic 12 + 1 + 3
Energy Storage 3 + 3
Shadow Arts 12
No icon for this skill

Shadow Form

No icon for this skill

Death's Charge

No icon for this skill

Glyph of Elemental Power

No icon for this skill

Sliver Armor

No icon for this skill

Obsidian Flame

No icon for this skill

Teinai's Crystals

No icon for this skill

Crystal Wave

Dark Escape

Dark Escape

Equipment[ | ]

Usage[ | ]

Mo/E SoA Sliver[ | ]

This build is a branch of the [Mo/any SoA Monk]. It utilizes the quick killing power of Sliver Armor along with Shield of Absorption to stay alive. It was particularly useful in farming Bosses and has been known to kill in under 15.5 seconds before the latest game update.

Attributes and Skills[ | ]

MonkElementalistMonk / Elementalist Attribute Rank
Protection Prayers 10 + 3 (+ 1)
Divine Favor 11 + 3 (+ 1)
Healing Prayers 0 + 3
Smiting Prayers 0 + 3
Earth Magic 10
Protective Spirit

Protective Spirit

No icon for this skill

Shield of Absorption

No icon for this skill

Glyph of Concentration

No icon for this skill

Sliver Armor

Optional

Optional

Optional

Optional

No icon for this skill

Balthazar's Spirit

No icon for this skill

Blessed Aura


  • The Attributes listed above can be changed to fit your reaction time and/or computer speed. Because you only have about one second to click on SOA, the build above helps extend that time needed to click on it again. If your computer's (or your) reaction speed is not the best go with the current build. On the other side, if you are fast and your computer is as well, you can lower the Divine Favor down a point and add on to Earth Magic.
  • The most common choice for the optional slots is Essence Bond and Aftershock or Watchful Spirit (or any other regeneration skill). See the [Variants | Variants] section for other possibilities.

Equipment[ | ]

  • Ascetic's Armor is recommended for a larger energy pool, max armor is not needed.
  • Aquire two scalp designs, one for Protection Prayers with a Superior Protection Prayers and another for Divine Favor. (Note that both headpieces must have a superior rune) This is needed to achieve 15 Divine Favor to strengthen the power of Blessed Aura. This will be described more in the next section (Usage)
  • Any weapon / staff with an "Enchantments last 20% longer" modifier is needed. The Totem Axe and Rajazan's Fervor are common choices but any staff with the "Enchantments last 20% longer" mod will work as well. Kepkhet's Refuge is very useful if you are playing the 105 hp variant, as the halved casting and recharge can be very effective if it affects Sliver Armor or Shield of Absorption.
  • Hukhrah's Staff (or any other staff of Mastery in Divine Favor) is also helpful. This will also be explained in the Usage section.

Ne/Me Midnight Solo[ | ]

The Midnight Solo is one of a very few builds centered around the Mesmer elite skill Signet of Midnight. This solo build will work on all Warrior bosses located in the Jade Sea. It should be applicable to most Warrior and Assassin bosses in other areas, as long as you isolate them.

This build has been proven to work on:

This build focuses on blinding the target and uses failure hexes to get energy as well as deal some damage. With a high chance to miss with attacks (25%+25%+52% from hexes and 90% from blindness) the target will simply never hit you with an attack. Mixed with -9 Health degeneration this build is very effective and can kill almost any Jade Sea Boss in 60 seconds.

Attributes and Skills[ | ]

NecromancerMesmerNecromancer / Mesmer Attribute Rank
Illusion Magic 10
Domination Magic 6
Inspiration Magic 6
Curses 12 + 1 + 3
No icon for this skill

Signet of Midnight

No icon for this skill

Ignorance

No icon for this skill

Parasitic Bond

No icon for this skill

Conjure Nightmare

No icon for this skill

Spirit of Failure

No icon for this skill

Price of Failure

Reckless Haste

Reckless Haste

No icon for this skill

Mantra of Resolve

Equipment[ | ]

N/Mo Boss Farmer[ | ]

This build is intended for quick and direct farming of bosses. It relies on the normal 55 standard and very high health regeneration for healing and damage reduction. Essence Bond and Balthazar's Spirit provide energy for the consistent spamming of regeneration skills. The main damage comes from Spoil Victor and possibly one Touch Attack. This build allows the user to charge directly for the boss monster and ignore the boss's mob.

Attributes and Skills[ | ]

NecromancerMonkNecromancer / Monk Attribute Rank
Blood Magic 12 + 1 + 3
Protection Prayers 9
Healing Prayers 9
Protective Spirit

Protective Spirit

No icon for this skill

Healing Breeze

No icon for this skill

Spoil Victor

No icon for this skill

Vampiric Touch

No icon for this skill

Watchful Spirit

No icon for this skill

Mending

No icon for this skill

Essence Bond

No icon for this skill

Balthazar's Spirit

Equipment[ | ]

  • Each of your armor pieces need to have a superior attribute Rune. This will lower your base Health to 105. (The only required type is blood, but 5 are necessary to hit 105 health.)
  • It is a good idea to bring a second set of armor. This will allow you to adjust your health manually based on any Death Penalty you might accumulate.
  • Any +5 energy/20% longer enchanting sword/axe such as Rajazan's Fervor or Totem Axe.
  • The -50hp Grim Cesta from the Cities of Ascalon quest. (This is not required if you don't mind dying once and using a -20 offhand to hit 13hp. This will work better in most cases.)
  • For 13hp build, any -20hp offhand (preferably +12 energy). (Life is Pain Inscriptions help with this.)
  • If you have any +hp offhands they could also be useful if any DP is accumulated.

R/D Impurity Farmer[ | ]

This farming build relies on Ranger evasion stances while spreading conditions to enemies and healing yourself for each enemy under a condition.

Attributes and Skills[ | ]

RangerDervishRanger / Dervish Attribute Rank
Expertise 9+2
Wilderness Survival 9+1+2
Scythe Mastery 12
No icon for this skill

Apply Poison

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Reap Impurities

No icon for this skill

Victorious Sweep

Optional

Optional

No icon for this skill

Escape

No icon for this skill

Dryder's Defenses

No icon for this skill

Lightning Reflexes

No icon for this skill

Whirling Defense

  • Optional slot can be filled with an additional attack skill such as Eremite's Attack or Troll Unguent for extra defense.
  • Other good choices are Veil of Thorns or Aura of Thorns as they will ensure all enemies are always suffering from a condition. This is a must for this build as Reap Impurities is your main healing skill.

Equipment[ | ]

  • Radiant or Sentry armor
  • Any Scythe will do the trick, best is Zealous, but if you cannot afford, take any max damage Scythe or Pre-Order one. Suli's Scythe is a good choice.

R/Me UW Solo Trapper[ | ]

This build is designed to farm the Underworld as a solo ranger trapper. The build uses the skill recharge bonus and energy given by the Nature Rituals and Serpent's Quickness to spam as many Dust Traps as much as possible.

Attributes and Skills[ | ]

RangerMesmerRanger / Mesmer Attribute Rank
Wilderness Survival 12 + 1 + 3
Expertise 12 + 3
Beast Mastery 3
No icon for this skill

Energizing Wind

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Quickening Zephyr

Serpent's Quickness

Serpent's Quickness

No icon for this skill

Arcane Echo

Echo

Echo

No icon for this skill

Dust Trap

No icon for this skill

Barbed Trap

No icon for this skill

Whirling Defense

Equipment[ | ]

  • Full Druid's Armor or equivalent in function
  • Two Runes of Attunement
  • The best Rune of Vigor you can afford (but at least a major)
  • Any staff with 15 or 20 energy bonus with + 7 armor against physical damage
  • For extra protection when pulling you could take a replacement armor piece for one of those with a superior rune in it and a staff with +60hp. This will allow you to survive two hits from a Bladed Aatxe.

W/Mo Vermin Farmer[ | ]

This is a W/Mo build for solo-farming the Vermin in Xaquang Skyway. The core skills of this build include: Dolyak Signet, Triple Chop, Cyclone Axe, and Vigorous Spirit.

This build is very easy for any beginning farmer to understand and use. It is not recommended for farming anything else, but can be easily modified to farm numerous other melee-based mobs.

Attributes and Skills[ | ]

This is one of many possible variations. Many people have many different preferences and this farm can be done with a weapon other than axe, but this is the general consensus as to the most widely-used build. The skills may not be exactly the same for most people with the exception of only a couple (Dolyak Signet, Cyclone Axe, Vigorous Spirit) and many different types of variation are definitely possible.

WarriorMonkWarrior / Monk Attribute Rank
Axe Mastery 11 + 1 + 3
Strength 11 + 1
Healing Prayers 8
No icon for this skill

Cyclone Axe

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Triple Chop

No icon for this skill

Dismember

No icon for this skill

Executioner's Strike

No icon for this skill

Dolyak Signet

No icon for this skill

Vigorous Spirit

No icon for this skill

Live Vicariously

Optional

Optional

  • The optional slot is for an energy management skill such as Bonetti's Defense or Balthazar's Spirit if you choose not to bring a zealous weapon. If you choose to bring a zealous weapon, this skill slot can be used for pretty much anything (Bringing Balanced Stance or Flail is very effective).

Equipment[ | ]

VerminRun

The vermin farming path/run.

  • Gladiator's Armor (suggested but not required). Knight's Armor is another good choice, as you will only lose health through degen.
  • Best Vigor Rune available.
  • Superior Absorption.
  • Zealous Axe (Wing's Axe works wonderfully) suggested, however isn't necessary. Any kind of axe will do.
  • Onwan's Aegis is a great shield for this build.
  • Any shield that gives you health while enchanted is also a good idea.

W/any Fissure Spider Farmer[ | ]

WarriorMesmerWarrior / Mesmer Attribute Rank
Axe Mastery 11 + 1 + 3
Strength 8 + 1
Tactics 11 + 1
Inspiration Magic 3
No icon for this skill

Cyclone Axe

No icon for this skill

Cleave

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Penetrating Blow

No icon for this skill

Executioner's Strike

Healing Signet

Healing Signet

No icon for this skill

"Watch Yourself!"

No icon for this skill

Physical Resistance

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Sprint

  • Gladiator's Helmet of Major Vigor
  • Gladiator's Hauberk of Superior Absorption
  • Gladiator's Gauntlets of Minor Axe Mastery
  • Gladiator's Leggings of Major Tactics
  • Gladiator's Boots of Minor Strength
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