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This is where my mindfarts are going to be building a GvG-build for my guild. I've never done anything like this, so any suggestions or hints are quite welcome. (And I'm the one making this because.. my guild makes a monk use Meteor Shower. They need help, seriously.)

The Build[ | ]

The Annoyer of Monks.

Oath Shot

Oath Shot

Dust Trap

Dust Trap

Barbed Trap

Barbed Trap

Primal Echoes

Primal Echoes

Nature's Renewal

Nature's Renewal

Whirling Defense

Whirling Defense

Savage Shot

Savage Shot

Resurrection Signet

Resurrection Signet

Cast the Spirits, protect them with the traps. Get them away from the main bit of fighting, but try to get them in a place where it will affect the enemy. Recharge them with Oath Shot, then get ready place them when they are removed.

RangerRanger / Any Attribute Rank
Expertise 12 + 1 + 2
Wilderness Survival 12 + 1
Marksmanship 3

Equipment: Any kind of non-vampiric, non-zealous shortbow for Oath Shot, and a zealous shortbow for extra energy gain while not setting spirits/traps.

The Monks.

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[Build:R/D_Ebon_Dust_Arrow]

[Build:W/A_Death%27s_Charge_Hammer_Spiker]

- warrior - warrior

-LoD flag runner

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