User:Mendel/Sandbox/Monster skills dpl

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Monster skill.jpg Spectral Agony Skill. For 5 seconds, target foe moves, attacks, and uses skills up to 80% slower; suffers -1...24...30 Health degeneration; and loses 3...81...100 Health each second.
        ¼ Activation.png 15 Recharge.png
Prophecies    
Chimera of Intensity.jpg Chimera of Intensity Enchantment Spell. Your skills recharge 50% faster, spells you cast cost 50% less Energy, and your movement speed is increased by 50%.
    5 Energy.png ¾ Activation.png  
Prophecies    
Monster skill.jpg Giant Stomp Attack. All foes within range are knocked down and take 25 damage.
    10 Energy.png 4 Activation.png 32 Recharge.png
Core    
Monster skill.jpg Wurm Siege Spell. Deals damage to creatures at impact site.
        3 Activation.png  
Core    
Monster skill.jpg Deafening Roar Skill. All nearby foes become Dazed for 20 seconds.
    5 Energy.png 2 Activation.png 20 Recharge.png
Core    
Monster skill.jpg Brutal Mauling Attack. Brutal Mauling
    4 Adrenaline.png 4 Activation.png  
Prophecies    
Monster skill.jpg Agnar's Rage Attack. (monster only) Knock down all foes in earshot and do 25 damage to them. Gain +10 Health regeneration for 5 seconds.
    10 Energy.png 6 Activation.png 15 Recharge.png
Prophecies    
Claim Resource.jpg Claim Resource Skill. (monster only)
    5 Energy.png 5 Activation.png  
Core    
Monster skill.jpg Consuming Flames Melee Attack. Remove one enchantment from target touched foe. Do 400 fire damage split evenly among target foe and adjacent foes, gain life equal to the damage you did to one target.
        2 Activation.png 4 Recharge.png
Prophecies    
Kilroy Stonekin (skill).jpg Kilroy Stonekin (skill) Shout. Your skills recharge 50% faster, spells you cast cost 50% less Energy, and your movement speed is increased by 50%. When cast, this skill removes all hexes on allies in the area.
          45 Recharge.png
Prophecies    
Monster skill.jpg Resurrect (monster skill) Spell. Resurrect target back to life with 25% Health and zero Energy.
    5 Energy.png 2 Activation.png  
Prophecies    
Monster skill.jpg Nibble Spell. Touch target corpse to gain 20 Health.
    5 Energy.png 2 Activation.png  
Prophecies    
Monster skill.jpg Crippling Attack Attack. (monster only)
    5 Energy.png    
Prophecies    
Monster skill.jpg Soul Vortex Spell. (monster only)
    5 Energy.png ¾ Activation.png 5 Recharge.png
Prophecies    
Monster skill.jpg Knock Skill. Rurik's wait to open the exit door.
    5 Energy.png 1200 Activation.png  
Prophecies    
Monster skill.jpg Fingers of Chaos Stance. (monster only) For 5 seconds, your attacks: cannot miss rangers; remove enchantments from monks; cause conditions on warriors; interrupt elementalists; and lose a hex when attacking necros.
    5 Energy.png   15 Recharge.png
Core    
Monster skill.jpg Breaking Charm Skill. Allows any non-pet animal to break a charm attempt
        ¼ Activation.png  
Prophecies    
Monster skill.jpg Aura of the Juggernaut Skill. You are inside a Kurzick Juggernaut's aura. All allies within a Kurzick Juggernaut's aura receive +1 Energy regeneration.
    5 Energy.png 1 Activation.png 30 Recharge.png
Factions    
Monster skill.jpg Juggernaut Toss Skill. Target touched foe takes 50 damage and is knocked down for 5 seconds.
    2 Adrenaline.png ¾ Activation.png 15 Recharge.png
Factions    
Monster skill.jpg Turtle Shell Stance. Reduces damage from non-critical hits.
           
Factions    
Monster skill.jpg Blessing of the Kirin Enchantment Spell. For 30 seconds, the next time a nearby ally of this Kirin uses a skill, that ally is cured of Miasma or one condition.
    5 Energy.png 2 Activation.png 15 Recharge.png
Factions    
Monster skill.jpg Base Defense Skill. Target foe takes 999 damage, and is knocked down for 5 seconds.
    5 Energy.png ¼ Activation.png 1 Recharge.png
Factions    
Monster skill.jpg Demonic Agility Enchantment Spell. For 30 seconds, This demon creature has 100% chance to double strike when attacking in melee.
    5 Energy.png 1 Activation.png 45 Recharge.png
Factions    
Monster skill.jpg Siege Turtle Attack (Competitive Missions) Skill. Enemies within the blast area take 80 damage. Target foe takes 250 damage.
    5 Energy.png 3 Activation.png 10 Recharge.png
Factions    
Corrupted Breath.jpg Corrupted Breath Preparation. For 20 seconds, whenever your attacks hit a foe, all nearby foes take 50 damage for each enchantment on your target.
    5 Energy.png 2 Activation.png 30 Recharge.png
Factions    
Corrupted Dragon Scales.jpg Corrupted Dragon Scales Spell. Create 6 "Corrupted Scale" creatures around target foe. Foes within their range attack 50% slower and suffer from -10 Health degeneration. Corrupted Scale creatures die after 30 seconds.
    5 Energy.png 4 Activation.png 30 Recharge.png
Factions    
Dark Chain Lightning.jpg Dark Chain Lightning Attack. Target foe is struck for 300 lightning damage and is knocked down. Dark Chain Lightning then hits each nearest foe in succession, knocking down each foe and striking for 10% less damage each time.
    5 Energy.png   15 Recharge.png
Factions    
Renewing Corruption.jpg Renewing Corruption Stance. For 20 seconds, if Kuunavang is in casting range when this creature dies, Kuunavang is healed for 500 Health.
          5 Recharge.png
Factions    
Monster skill.jpg Song of the Mists Shout. For 10 seconds, each nearby ally gains +6 Energy regeneration. If an ally successfully uses a skill, Song of The Mists ends and steals 20 Health from the nearest foe.
    5 Energy.png   15 Recharge.png
Factions    
Stormcaller (Skill).jpg Stormcaller (Skill) Spell. All Charr max Health reduced by 100.
    5 Energy.png 15 Activation.png  
Prophecies    
Monster skill.jpg Jade Fury Spell. All foes in the area take 50 damage, are knocked down, and then take an additional 150 damage.
    5 Energy.png 10 Activation.png 8 Recharge.png
Factions    
Monster skill.jpg Blood of zu Heltzer Spell. Magical barriers put in place by a zu Heltzer family member are opened.
        10 Activation.png  
Factions    
Monster skill.jpg Argo's Cry Spell. Create a meteor shower at target foe's location. For 9 seconds, foes adjacent to that location are struck for 120 fire damage and knocked down every 3 seconds.
    5 Energy.png 5 Activation.png 15 Recharge.png
Factions    
Battle Scars.jpg Battle Scars Stance. For 7 seconds, Shiro's attacks gain life stealing equal to the highest damage he takes while in this stance.
          11 Recharge.png
Factions    
Echoing Banishment.jpg Echoing Banishment Shout. Target foe is banished to the mists and his spirit bound to Shiro. If the Spirit Binder is destroyed, the spirit is freed.
          40 Recharge.png
Factions    
Meditation of the Reaper.jpg Meditation of the Reaper Skill. For 30 seconds, Shiro meditates and absorbs the next 500 damage. When this skill ends, Shiro steals 20 Health from all foes for each second this skill was active.
          60 Recharge.png
Factions    
Impossible Odds.jpg Impossible Odds Skill. All hexes are removed from Shiro. For the next 10 seconds, all of Shiro's attacks are double strikes and hit nearby foes. Shiro tranfers any conditions from himself to foes he hits.
        ½ Activation.png 5 Recharge.png
Factions    
Riposting Shadows.jpg Riposting Shadows Stance. For 20 seconds, Shiro Shadow Steps to the next foe who attacks you and attempts a return attack. If this attack hits, Riposting Shadows is renewed.
    5 Energy.png   10 Recharge.png
Factions    
Corrupted Dragon Spores.jpg Corrupted Dragon Spores Spell. Create 6 "Corrupted Spore" creatures around target foe. Foes within their range take 100% longer to cast spells and suffer from -2 Health degeneration. Corrupted Spore creatures die after 30 seconds.
    5 Energy.png 4 Activation.png 30 Recharge.png
Factions    
Monster skill.jpg Nightmare Refuge Enchantment Spell. For 10 seconds, 50% of target attacks are blocked, and spells targeting this creature fail 50% of the time. If Nightmare Refuge remains active for its entire duration, it heals Kanaxai for 1000 Health.
    5 Energy.png 1 Activation.png 10 Recharge.png
Factions    
Suicide Health.jpg Suicide Health Attack. The next time you land a physical attack, you sacrifice all of your Health and target foe loses all Health.
        2 Activation.png  
Factions    
Suicide Energy.jpg Suicide Energy Attack. The next time you land a physical attack, you sacrifice all of your Health and target foe loses all Energy.
        2 Activation.png  
Factions    
Monster skill.jpg Passage to Tahnnakai Spell. The magical protections sealing Tahnnakai Temple temporarily lift, allowing passage into the Temple's interior.
        3 Activation.png  
Factions    
Monster skill.jpg Oath of Healing Spell. (monster only) Heal your Guild Lord for 200 Health.
        ¾ Activation.png  
Core    
Monster skill.jpg Forest's Binding Skill. Fires an impaling spike at target foe which causes target to be hexed with "Binding Chains" if it hits.
        ¾ Activation.png  
Factions    
Monster skill.jpg Carrier Defense Skill. All nearby foes take 100 damage and are teleported away.
        ¼ Activation.png 1 Recharge.png
Factions    
Monster skill.jpg Torment Slash Skill. All enemies directly in front of you are struck for 150 slashing damage, twice.
    5 Energy.png 4 Activation.png 8 Recharge.png
Nightfall    
Corsair's Net.jpg Corsair's Net Hex Spell. Throw a net at target foe. On impact, all foes in the area move slower for 10 seconds. The net projectile flies at a quarter of the normal speed.
    10 Energy.png 2 Activation.png 20 Recharge.png
Nightfall    
Monster skill.jpg Spontaneous Combustion Hex Spell. Target catches on fire and explodes.
    5 Energy.png 2 Activation.png  
Prophecies    
Abaddon's Favor.jpg Abaddon's Favor Skill. If target ally is enchanted with Abaddon's Chosen, all foes in the area lose 70 Health and target ally gains 70 Health.
        6 Activation.png 4 Recharge.png
Nightfall    
Abaddon's Chosen.jpg Abaddon's Chosen Enchantment Spell. Target cannot lose Health for 10 seconds.
        ¾ Activation.png 90 Recharge.png
Nightfall    
Reform Carvings.jpg Reform Carvings Skill. Graven Monolith reforms itself to release new powers.
          10 Recharge.png
Nightfall    
Corrupt Power.jpg Corrupt Power Skill. All foes take 30 damage 5 times over the next 3 seconds. Each strike also removes one stance or enchantment from each foe.
           
Nightfall    
Words of Madness.jpg Words of Madness Skill. Target foe takes 120 damage and is knocked down. Target foe is Dazed for 10 seconds.
          2 Recharge.png
Nightfall    
Earth Shattering Blow.jpg Earth Shattering Blow Attack. All foes in the area of target take 100 blunt damage and are knocked down. Surrounding foes take 80 earth damage.
           
Nightfall    
Last Rites of Torment.jpg Last Rites of Torment Hex Spell. For 12 seconds after the Blasphemy dies, the Blasphemy's foes move 25% faster and take 50 damage when they are the target of a skill or attack.
           
Nightfall    
Call to the Torment.jpg Call to the Torment Skill. Creature kneels for 5 seconds and takes double damage. After 5 seconds, a duplicate of the creature is summoned to this location.
          20 Recharge.png
Nightfall    
Quake Of Ahdashim.jpg Quake Of Ahdashim Attack. Players in the area are knocked down for 4 seconds and take 100 damage. If a player is carrying a bundle item, that bundle item is destroyed. This skill cannot be disabled.
        1 Activation.png 18 Recharge.png
Nightfall    
Rise From Your Grave!.jpg Rise From Your Grave! Spell. Infantryman Hareh compels the dead to rise and do his bidding.
        6 Activation.png  
Nightfall    
Kournan Siege.jpg Kournan Siege Skill. A signal flare is fired into the air to summon siege fire from any nearby garrisons. Every 3 seconds for 12 seconds, targets hit by the siege fire take 40 damage and are interrupted. This skill is easily interrupted.
        6 Activation.png  
Nightfall    
Soul Torture.jpg Soul Torture Skill. Caster consumes a soul, ripping it from this world and sending it to Dhuum.
        30 Activation.png 45 Recharge.png
Nightfall    
Hunger's Bite.jpg Hunger's Bite Attack. Steal 30 Health from target foe for each condition on that foe. Target foe randomly gains two of the following conditions for 15 seconds: Poisoned, Bleeding, Diseased, Deep Wound, Crippled, Weakness, or Dazed. This skill cannot be disabled.
           
Nightfall    
Create Light of Seborhin.jpg Create Light of Seborhin Skill. Ancient energies are called forth to create the Light of Seborhin. This skill cannot be disabled.
        10 Activation.png  
Nightfall    
Maddened Strike.jpg Maddened Strike Skill. The maddened spirit touches you and drains away 700 Health.
          2 Recharge.png
Nightfall    
Hunger of the Lich.jpg Hunger of the Lich Attack. (monster only) If this attack hits target foe it removes one enchantment. If an enchantment is removed gain 100 Health and 5 Energy.
    5 Energy.png ¾ Activation.png  
Nightfall    
Life Vortex.jpg Life Vortex Skill. (monster only) Steal up to 200 Health from each foe within 30 feet.
    5 Energy.png 2 Activation.png 10 Recharge.png
Nightfall    
Corrupted Healing.jpg Corrupted Healing Spell. Heal one corrupted root for 300 Health. Caster is also fully healed.
    5 Energy.png 2 Activation.png 3 Recharge.png
Nightfall    
Corrupted Strength.jpg Corrupted Strength Stance. For 10 seconds, all corrupted plants in the area do not take physical and elemental damage.
    3 Adrenaline.png    
Nightfall    
Feeding Frenzy (skill).jpg Feeding Frenzy (skill) Melee Attack. Toma instantly kills any enemy that is at 20% Health. This lowers Toma's hunger level meter.
        ¼ Activation.png  
Nightfall    
Earth Vortex.jpg Earth Vortex Attack. For 30 seconds, all foes in this area are struck for 15 earth damage every second. Any foe using a skill when struck is knocked down.
    8 Adrenaline.png   30 Recharge.png
Nightfall    
Enchantment Collapse.jpg Enchantment Collapse Hex Spell. Each time target foe loses an enchantment, that foe loses all enchantments.
    5 Energy.png 1 Activation.png 20 Recharge.png
Nightfall    
Frost Vortex.jpg Frost Vortex Attack. For 30 seconds, all foes in the area are struck for 50 cold damage every 3 seconds. Any foe moving when struck is slowed by 90% for 10 seconds.
    5 Energy.png   30 Recharge.png
Nightfall    
Call of Sacrifice.jpg Call of Sacrifice Hex Spell. For 20 seconds or until target is at less than 20% Health, target foe loses 20 Health each second.
    5 Energy.png 1 Activation.png 10 Recharge.png
Nightfall    
Enemies Must Die!.jpg Enemies Must Die! Shout. For 10 seconds, all of Varesh's allies gain target enemy as a priority target.
    5 Energy.png   20 Recharge.png
Nightfall    
Monster skill.jpg Enraged Skill. Attacks and skills do +50% damage if this creature's Health is below 70%, and an additional +50% damage if its Health is below 30%.
          10 Recharge.png
Nightfall    
Jadoth's Storm of Judgment.jpg Jadoth's Storm of Judgment Spear Attack. Target foe and up to 3 foes within earshot are interrupted and take 60 holy damage
    1 Adrenaline.png ½ Activation.png  
Nightfall    
Touch of Aaaaarrrrrrggghhh.jpg Touch of Aaaaarrrrrrggghhh Skill. Target foe's attributes are set to 0 for 20 seconds, and target foe and another random foe swap positions.
    5 Energy.png 2 Activation.png 10 Recharge.png
Nightfall    
Wave of Torment.jpg Wave of Torment Spell. All enemies in the area are hit for 150 damage.
    5 Energy.png 3 Activation.png 5 Recharge.png
Nightfall    
Banish Enchantment.jpg Banish Enchantment Spell. All enchantments are removed from caster's target foe. For each enchantment removed in this way, one skill is disabled on all foes for 6 seconds.
    5 Energy.png ¾ Activation.png 4 Recharge.png
Nightfall    
Wild Smash.jpg Wild Smash Attack. Target foe is knocked down. Any stances currently in use by target foe end and are disabled for 5 seconds. This attack cannot be blocked.
        ½ Activation.png 8 Recharge.png
Nightfall    
Shadow Smash.jpg Shadow Smash [[{{{type}}}]]. If this creature's attack hits, target foe takes an additional 150 damage and unwillingly Shadow Steps in a random direction.
           
Nightfall    
Consume Torment.jpg Consume Torment Skill. All conditions and hexes are removed from caster. For each condition or hex removed in this way, caster gains 300 Health.
        ¾ Activation.png 7 Recharge.png
Nightfall    
Summoning Shadows.jpg Summoning Shadows Skill. After 3 seconds, all of caster's foes unwillingly Shadow Step to positions adjacent to the caster.
    10 Energy.png   20 Recharge.png
Nightfall    
Presence of the Skale Lord.jpg Presence of the Skale Lord Chant. All skale within earshot gain +50 maximum Health for 60 seconds.
        ¾ Activation.png 50 Recharge.png
Nightfall    
Monster skill.jpg Unyielding Anguish Spell. Caster resurrects the nearest Anguished Soul.
    10 Energy.png 3 Activation.png 30 Recharge.png
Nightfall    
Monster skill.jpg Summon Torment Spell. Any nearby rifts or altars become much more Tormented
        5 Activation.png 1 Recharge.png
Nightfall    
Queen Bite.jpg Queen Bite Skill. Target touched foe is struck for 80 piercing damage.
    5 Energy.png ¾ Activation.png 8 Recharge.png
Nightfall    
Junundu Feast.jpg Queen Heal Skill. Exploit one adjacent corpse. Queen Heal is replaced with Choking Breath, Blinding Breath or Burning Breath for 30 seconds.
    5 Energy.png 1 Activation.png  
Nightfall    
Queen Thump.jpg Queen Thump Skill. All adjacent foes are struck for 80 damage and knocked down for 4 seconds.
    10 Energy.png 2 Activation.png 25 Recharge.png
Nightfall    
Queen Siege.jpg Queen Siege Skill. Spit a projectile at target foe. It strikes for 100 earth damage and knocks down target foe if it hits. This skill cannot be used on nearby foes.
    5 Energy.png 3 Activation.png 20 Recharge.png
Nightfall    
Monster skill.jpg Torment Slash (Smothering Tendrils) Skill. All foes directly in front of the torment claw are struck for 200 damage twice.
    5 Energy.png 4 Activation.png 2 Recharge.png
Nightfall    
Monster skill.jpg Exploding Spores Skill. (monster only)
           
Factions    
Abaddon's Conspiracy.jpg Abaddon's Conspiracy Enchantment Spell. Target other ally gains 100 Health every second for 3 seconds. When this enchantment ends normally, you are healed for 300 Health. This skill cannot be disabled.
    5 Energy.png 1 Activation.png  
Nightfall    
Bonds of Torment.jpg Bonds of Torment Hex Spell. Any time the caster takes damage, all foes hexed with Bonds of Torment take equal cold damage.
    10 Energy.png 1 Activation.png 20 Recharge.png
Nightfall    
Monster skill.jpg Invulnerability [[{{{type}}}]]. Monster cannot be attacked.
           
Core    
Resurrect.jpg Resurrect (Zhu Hanuku) Spell. Resurrect target party member. Target party member is returned to life with 25% Health and zero Energy.
    10 Energy.png 8 Activation.png  
Factions    
Monster skill.jpg Inner Fire Skill. For 10 seconds, you gain 30 Health every second.
    5 Energy.png   20 Recharge.png
Eye of the North    
Bear Form.jpg Bear Form Form. For 60 seconds, you assume the form of a bear. While in this form, your Health is increased by 250 and your attacks strike for 25% more damage.
    10 Energy.png 2 Activation.png 120 Recharge.png
Eye of the North    
Monster skill.jpg Trample Skill. Target touched foe and all adjacent foes are knocked down and struck for 80 damage.
    5 Energy.png 2 Activation.png 15 Recharge.png
Eye of the North    
Diamondshard Mist.jpg Diamondshard Mist Spell. The Remnant of Antiquities begins freezing the condensation within the air, focusing it into crystal shards.
    5 Energy.png ¾ Activation.png 5 Recharge.png
Eye of the North    
Monster skill.jpg Gloat Skill. After killing an enemy, all Charr within earshot gain 10 Energy and 5 adrenaline.
        2 Activation.png 20 Recharge.png
Eye of the North    
Monster skill.jpg Spirit Senses Stance. For 15 seconds, this creature cannot be Blinded or Weakened, and its attacks are unblockable and steal 75 Health.
          75 Recharge.png
Eye of the North    
Monster skill.jpg Tremor Shout. All foes within earshot are knocked down for 4 seconds.
    5 Energy.png   12 Recharge.png
Eye of the North    
Monster skill.jpg Berserk Skill. For 10 seconds, all skills do double damage and randomly give the target one of the following conditions for 10 seconds: Cripple, Bleeding, Deep Wound, Weakness, or Dazed.
    3 Adrenaline.png   15 Recharge.png
Eye of the North    
Monster skill.jpg Ooze Division Skill. Ooze loses half of its current Health and creates a duplicate.
    15 Energy.png 5 Activation.png 45 Recharge.png
Eye of the North    
Monster skill.jpg Ooze Combination Skill. Combine with target touched ooze.
    5 Energy.png 2 Activation.png 15 Recharge.png
Eye of the North    
Wurm Bile.jpg Wurm Bile Hex Spell. For 20 seconds, any nearby target hit by Wurm Bile takes 40 damage each second.
    5 Energy.png 2 Activation.png 12 Recharge.png
Eye of the North    
Monster skill.jpg Elemental Shift Form. Creature becomes attuned to a different element.
    5 Energy.png 1 Activation.png 30 Recharge.png
Eye of the North    
Monster skill.jpg Dryder's Feast Spell. Steal 30 Health for each hex on target foe.
    5 Energy.png 1 Activation.png 10 Recharge.png
Eye of the North    
Tongue Lash.jpg Tongue Lash Hex Spell. For 4 seconds, target touched foe suffers from -12 Health degeneration and has a 25% chance to miss with attacks.
    5 Energy.png ¾ Activation.png 12 Recharge.png
Eye of the North    
Ceiling Collapse.jpg Ceiling Collapse Spell. Creature causes debris to fall from the ceiling, dealing 50 damage and interrupting all foes within earshot.
    10 Energy.png 2 Activation.png 30 Recharge.png
Eye of the North    
Monster skill.jpg Blood Rage Skill. For 15 seconds, you attack 25% faster and deal 25% more damage with attacks, but cannot use non-attack skills.
    10 Energy.png ¼ Activation.png 30 Recharge.png
Eye of the North    
Ehzah from Above.jpg Ehzah from Above Skill. Target touched foe is knocked down for 3 seconds and suffers from a Deep Wound for 10 seconds.
    1 Adrenaline.png 2 Activation.png 30 Recharge.png
Eye of the North    
Lava Blast.jpg Lava Blast Skill. Lava surges upward, knocking down all foes standing in lava and dealing 75 damage.
    5 Energy.png 2 Activation.png 25 Recharge.png
Eye of the North    
Monster skill.jpg Monkey See, Monkey Do Skill. For 20 seconds, this skill is replaced by a skill currently in use by a random friend or foe within earshot. The new skill activates with an attribute level equal to the caster's rank in that attribute.
    5 Energy.png ¼ Activation.png 40 Recharge.png
Eye of the North    
Fungal Explosion.jpg Fungal Explosion Skill. This plant spore explodes, causing Poison and Diseased to nearby foes; also spreads seeds for new fungus.
    5 Energy.png 3 Activation.png 10 Recharge.png
Eye of the North    
Monster skill.jpg Murakai's Storm of Souls Spell. Murakai's Storm of Souls washes over all foes, dealing 100 damage, knocking them down, and inflicting Poison, Disease, Bleeding, Burning, Crippled, Weakness, Blindness, Dazed, Deep Wound, and Cracked Armor conditions (10 seconds). 1 Servants of Murakai come to her aid.
        2 Activation.png 10 Recharge.png
Eye of the North    
Murakai's Consumption.jpg Murakai's Consumption Spell. Murakai steals 60 Health from all foes in the target's location. Murakai's Power meter rises by 20 for each foe struck.
    5 Energy.png 2 Activation.png 20 Recharge.png
Eye of the North    
Murakai's Call.jpg Murakai's Call Spell. Murakai's Call summons 3 undead servants.
    5 Energy.png 1 Activation.png 45 Recharge.png
Eye of the North    
Soulrending Shriek.jpg Soulrending Shriek Skill. Target foe takes 40 damage. If target is enchanted, that foe loses one enchantment and is Dazed for 8 seconds.
    10 Energy.png 1 Activation.png 15 Recharge.png
Eye of the North    
Searing Breath.jpg Searing Breath Skill. The Great Destroyer breathes a cone of fire that hits foes for 80 fire damage and 40 more fire damage for each enchantment on them. All Destroyers in the affected area are healed for 80 Health.
    5 Energy.png 3 Activation.png 15 Recharge.png
Eye of the North    
Lava Wave.jpg Lava Wave Skill. The Great Destroyer sends out a wave of lava that deals 100 fire damage to all Burning foes. While submerged in lava, the Great Destroyer gains 10 Health regeneration and is immune to all damage. Lava Wave ends after 12 seconds or if all other Destroyers are destroyed.
    5 Energy.png 2 Activation.png 25 Recharge.png
Eye of the North    
Pyroclastic Shot.jpg Pyroclastic Shot Skill. Pyroclastic fragments spew forth, dealing 80 damage to target foe and all adjacent foes. Affected foes are Crippled and begin Burning for 7 seconds. This skill causes any powder keg in target's hands to explode.
    5 Energy.png ¾ Activation.png 6 Recharge.png
Eye of the North    
Lava Ground.jpg Lava Ground Skill. The Great Destroyer creates a giant blast that melts earth into lava.
    5 Energy.png 3 Activation.png 60 Recharge.png
Eye of the North    
Enraged Blast.jpg Enraged Blast Skill. When interrupted, the Great Destroyer becomes enraged and emits a blast of Energy that knocks down all foes within earshot and deals 115 damage.
    5 Energy.png ¼ Activation.png  
Eye of the North    
Call of Destruction.jpg Call of Destruction Skill. The Great Destroyer summons a group of Destroyers.
    10 Energy.png 2 Activation.png 60 Recharge.png
Eye of the North    
Monster skill.jpg Metamorphosis Skill. Creature changes into an adult krait.
          9999 Recharge.png
Eye of the North    
Monster skill.jpg Mandragor's Charge Spell. Shadow Step to target foe. That foe is knocked down and takes 60 damage.
    5 Energy.png 1 Activation.png 20 Recharge.png
Eye of the North    
Twisting Jaws.jpg Twisting Jaws Skill. Creature steals 120 Health from target touched foe. That foe suffers from a Deep Wound and begins Bleeding for 10 seconds.
    15 Energy.png 1 Activation.png 20 Recharge.png
Eye of the North    
Snaring Web.jpg Snaring Web Hex Spell. Creature launches a Snaring Web. For 15 seconds, foes near target that are hit by Snaring Web are Crippled and activate skills 100% slower.
    5 Energy.png 2 Activation.png 30 Recharge.png
Eye of the North    
Monster skill.jpg Aspect of Oak Skill. Prevents the next 300 damage this creature would take.
    5 Energy.png   20 Recharge.png
Eye of the North    
Monster skill.jpg Gelatinous Absorption Skill. For 15 seconds, all damage dealt to caster heals caster.
        ¾ Activation.png 30 Recharge.png
Eye of the North    
Monster skill.jpg The Master's Mark Hex Spell. For 24 seconds, target foe suffers -1 Health degeneration. If that foe is hit with the Sniper's Spear, this hex ends.
        4 Activation.png 8 Recharge.png
Eye of the North    
Monster skill.jpg The Sniper's Spear Ranged Attack. If target foe is under the effect of the Master's Mark, that foe takes +120 damage, is knocked down, and suffers from a Deep Wound for 20 seconds. This attack cannot be blocked.
        ½ Activation.png  
Eye of the North    
Monster skill.jpg Tengu's Mimicry Shout. This Tengu repeats any shout it hears.
          30 Recharge.png
Eye of the North    
Monster skill.jpg Parasitic Bite Melee Attack. If this attack is successful, target foe has -1 Health degeneration and you have +1 Health regeneration for 5 seconds.
    5 Energy.png   1 Recharge.png
Eye of the North    
Unstable Ooze Explosion.jpg Unstable Ooze Explosion Skill. Nearby foes take 133 damage when the unstable ooze explodes.
        2 Activation.png  
Eye of the North    
Monster skill.jpg Unstable Pulse Skill. For 10 seconds, if the golem is struck by elemental damage, all of its attacks are converted to that damage type and Unstable Pulse ends. When Unstable Pulse ends, the golem hits all adjacent foes for 175 damage.
          10 Recharge.png
Eye of the North    
Monster skill.jpg Unstable Aura Skill. For 30 seconds, if the golem is struck by elemental damage, all of its attacks are converted to that damage type.
          30 Recharge.png
Eye of the North    
Shattered Spirit.jpg Shattered Spirit Melee Attack. This attack removes 2 hexes on target boss and deals 50 more damage for each hex removed in this way.
          10 Recharge.png
Eye of the North    
Charging Spirit.jpg Charging Spirit Stance. Run 25% faster for 5 seconds. The next attack that successfully hits deals +50 damage, causes this skill to end, and all adjacent foes are knocked down.
          20 Recharge.png
Eye of the North    
Spirit World Retreat.jpg Spirit World Retreat Hex Spell. For 3 seconds this creature hides in the Spirit World and hexes all foes with -2 Energy degeneration. For each foe hexed, this creature gains 75 Health.
    5 Energy.png 3 Activation.png 20 Recharge.png
Eye of the North    
Monster skill.jpg Shield of Fire Skill. For 20 seconds, all damage dealt to this creature is inflicted upon the attacker as well. This skill cannot recharge slower than normal.
        ¾ Activation.png 20 Recharge.png
Eye of the North    
Monster skill.jpg Duncan's Defense [[{{{type}}}]]. Whenever Duncan the Black takes damage, Duncan's Defense deals 100% of the damage back to the source.
           
Eye of the North    
Flame Call.jpg Flame Call Skill. A signal horn sounds a warning that intruders have entered the temple.
    5 Energy.png 4 Activation.png  
Eye of the North    
Infernal Rage.jpg Infernal Rage Stance. For 45 seconds, this creature has +1000 maximum Health and attacks 33% faster, and its melee attacks hit target and nearby foes.
    10 Energy.png   45 Recharge.png
Eye of the North    
Vitality Transfer.jpg Vitality Transfer Skill. Target ally is healed for 100 Health, and the nearest foe takes 100 damage.
        2 Activation.png  
Eye of the North    
Monster skill.jpg Golem Boosters Stance. For 8 seconds, you move 100% faster. While this skill is active, your next attack knocks down target foe, and this skill ends.
    5 Energy.png   30 Recharge.png
Eye of the North    
Monster skill.jpg Order of Unholy Vigor Spell. For 15 seconds, all of Zoldark's minions attack 33% faster.
    5 Energy.png 1 Activation.png 12 Recharge.png
Eye of the North    
Monster skill.jpg Animate Undead Spell. All of Zoldark's minions are resurrected with 100% Health and 50% Energy.
5% Sacrifice.png 5 Energy.png 2 Activation.png 12 Recharge.png
Eye of the North    
Monster skill.jpg Master of Necromancy Spell. For 12 seconds, Zoldark has +10 armor and +5% maximum Health for each Minion of Zoldark that is currently alive.
          10 Recharge.png
Eye of the North    
Monster skill.jpg Fleshreaver's Escape Spell. All adjacent foes suffer from Poison, Disease, and Weakness for 10 seconds, and you teleport to a random nearby location.
    10 Energy.png ¼ Activation.png 30 Recharge.png
Eye of the North    
Monster skill.jpg Gelatinous Corpse Consumption Skill. Exploit target touched corpse to create 3 unstable oozes.
    5 Energy.png ¼ Activation.png 5 Recharge.png
Eye of the North    
Monster skill.jpg Decipher Inscriptions Skill. Applies extracted inscriptions to open a doorway.
        5 Activation.png  
Eye of the North    
Monster skill.jpg Extract Inscription Skill. Extracts an inscription from an Inscribed Ettin.
        5 Activation.png  
Eye of the North    
Monster skill.jpg Energy Blast (G.O.L.E.M.) Skill. A deadly ball of Energy shoots out to target, dealing 100 damage.
        3 Activation.png  
Eye of the North    
Monster skill.jpg Mount Skill. You mount the siege devourer. You can command the siege devourer to move and to use its skills.
        4 Activation.png  
Eye of the North    
Monster skill.jpg Rolling Shift Attack. Creature shifts form to attack.
        2 Activation.png 10 Recharge.png
Eye of the North    
Monster skill.jpg Order of the Lich Spell. For 15 seconds, all of Zoldark's minions have +3 Health regeneration and steal 15 Health each time they successfully hit with an attack.
    5 Energy.png 1 Activation.png 12 Recharge.png
Eye of the North    
Crystal Snare.jpg Crystal Snare Hex Spell. For 10 seconds, you move 50% slower. If this hex is not removed before it expires, you take 100 damage.
        ½ Activation.png 5 Recharge.png
Eye of the North    
Monster skill.jpg Dormant Husk Skill. This plant has 40 damage reduction and +20 Health regeneration while dormant but cannot attack or use other skills.
    5 Energy.png   9999 Recharge.png
Eye of the North    
Putrid Flames.jpg Putrid Flames Spell. All adjacent foes are struck for 100 fire damage and become Poisoned and Diseased for 10 seconds.
    5 Energy.png 2 Activation.png 10 Recharge.png
Eye of the North    
Paranoid Indignation.jpg Paranoid Indignation Hex Spell. For 20 seconds, all of your non-zero Attributes are lowered by 2.
        ½ Activation.png 10 Recharge.png
Eye of the North    
Monster skill.jpg Crystal Shield Enchantment Spell. This creature conjures a shield that absorbs 250 damage.
        ½ Activation.png 10 Recharge.png
Eye of the North    
Firebomb.jpg Firebomb Skill. Launch a slow-moving firebomb at this foe. This skill cannot recharge slower than normal.
        ¼ Activation.png 3 Recharge.png
Eye of the North    
Thunderfist Strike.jpg Thunderfist Strike Melee Attack. You deliver a Thunderfist Strike to your opponent, dealing 100 damage if it hits.
          15 Recharge.png
Eye of the North    
Whirling Fires.jpg Whirling Fires Skill. All foes in the area take 120 fire damage.
    5 Adrenaline.png    
Eye of the North    
Unseen Aggression.jpg Unseen Aggression Melee Attack. If this attack hits, it deals 225 damage and causes knock down.
           
Eye of the North    
Flame Jet.jpg Flame Jet Skill. A jet of lava shoots out to target foe dealing 600 damage. If that foe is under the effects of an enchantment, the damage is halved.
    5 Energy.png 1 Activation.png 8 Recharge.png
Eye of the North    
Monster skill.jpg Reverse Polarity Fire Shield Spell. Living creatures standing within this shield have -50 armor against fire damage.
           
Eye of the North    
Murakai's Censure.jpg Murakai's Censure Spell. Murakai's Censure washes over all foes, dealing 80 damage and causing Poison and Disease for 10 seconds.
    5 Energy.png 2 Activation.png 18 Recharge.png
Eye of the North    
Spirit Roar.jpg Spirit Roar Shout. This shout deals 50 holy damage to nearby foes, and 25 more holy damage to affected foes that have an enchantment on them.
          16 Recharge.png
Eye of the North    
Monster skill.jpg Chaotic Energy Skill. 5 chaotic Energy sources strike up to 5 foes and deal 125 damage per strike.
        3 Activation.png 25 Recharge.png
Eye of the North    
Monster skill.jpg Bloodstone Slash Melee Attack. If this attack hits, it steals 75 Health.
           
Eye of the North    
Monster skill.jpg Spawn Pods Skill. Summons 2 Destroyer Spawns in the area.
    4 Adrenaline.png 3 Activation.png 15 Recharge.png
Eye of the North    
Monster skill.jpg Siege Strike Skill. Target foe is struck for 200 damage and knocked down.
    5 Energy.png 5 Activation.png 10 Recharge.png
Bonus Mission Pack    
Monster skill.jpg Golem Strike Melee Attack. Target takes 180 damage and is Dazed for 3 seconds.
    6 Adrenaline.png    
Eye of the North    
Phase Shield.jpg Phase Shield Skill. A shield surrounds the golem preventing up to 750 damage to nearby allies.
        2 Activation.png 15 Recharge.png
Eye of the North    
Monster skill.jpg Chomp Skill. Caster gains 500 Health after destroying target touched smaller creature.
    10 Energy.png 2 Activation.png 30 Recharge.png
Eye of the North    
Monster skill.jpg Consume Flames Spell. Decreases the flame progress bar by 15 points.
    5 Energy.png 10 Activation.png 5 Recharge.png
Eye of the North    
Monster skill.jpg Spore Explosion Skill. This plant spore explodes, causing Poison and Disease to nearby foes, and spreading seeds for new plants.
    5 Energy.png 2 Activation.png 10 Recharge.png
Eye of the North    
Monster skill.jpg Murakai's Calamity Spell. Murakai's Calamity washes over all foes, dealing 90 damage and inflicting Poison, Disease, Bleeding, Crippled, and Weakness for 10 seconds. 1 Servants of Murakai come to her aid.
    5 Energy.png 2 Activation.png 14 Recharge.png
Eye of the North    
Countdown.jpg Countdown Skill. Starts charging sequence for the N.O.X.ion Buster
          15 Recharge.png
Core    
N.O.X. Fire.jpg N.O.X. Fire Spell. Deals 150 damage to all adjacent foes, plus 150 additional damage for each active Fire Bit.
        2 Activation.png 10 Recharge.png
Core    
N.O.X.ion Buster.jpg N.O.X.ion Buster Spell. N.O.X.ion Buster strikes target foe for 350 damage.
        10 Activation.png 10 Recharge.png
Core    
N.O.X. Lock On.jpg N.O.X. Lock On Skill. N.O.X. is targeting you!
        2 Activation.png 30 Recharge.png
Core    
N.O.X. Phantom.jpg N.O.X. Phantom Hex Spell. N.O.X. Phantom hexes target foe, plus one additional foe for each Phantom Bit. Any targets already hexed with this skill take 200 damage and lose the hex.
        2 Activation.png 10 Recharge.png
Core    
N.O.X. Thunder.jpg N.O.X. Thunder Spell. 2 projectiles strike target foe for 100 damage. This skill hits one additional foe for each Thunder Bit.
        2 Activation.png 5 Recharge.png
Core    
Reactor Blast.jpg Reactor Blast Spell. P.O.X sets off an explosion, striking everything in the area for 200 damage and causing knockdown and Burning for 10 seconds.
        10 Activation.png 10 Recharge.png
Core    
Reactor Blast Timer.jpg Reactor Blast Timer Skill. P.O.X counts down from 5 before setting off a reactor blast.
          15 Recharge.png
Core    
Target Acquisition.jpg Target Acquisition Hex Spell. P.O.X. attempting to acquire target. After 5 seconds, this hex will end and the target will suffer from Dazed, Weakness, and Burning for 15 seconds.
          8 Recharge.png
Core    
N.O.X. Divider Drive.jpg N.O.X. Divider Drive Spell. Deals 900 damage, divided among target and all nearby foes.
        2 Activation.png 20 Recharge.png
Core    
N.O.X. Field Dash.jpg N.O.X. Field Dash Stance. For 10 seconds, move faster, knock aside foes, and deal 50 damage to them.
        2 Activation.png 15 Recharge.png
Core    
N.O.X. Beam.jpg N.O.X. Beam Spell. Send out a beam that strikes all targets in a line for 200 damage.
        2 Activation.png 15 Recharge.png
Core    
N.O.X. Knuckle.jpg N.O.X. Knuckle Spell. Strikes target and adjacent foes for +150 damage.
          15 Recharge.png
Core    
Internal Power Engaged.jpg Internal Power Engaged Skill. P.O.X uses internal powering devices to gain 2 Health regeneration.
           
Core    
Bit Golem Breaker.jpg Bit Golem Breaker Spell. Launch a projectile that strikes target foe for 30 damage and inflicts a random condition for 15 seconds.
        ¾ Activation.png 3 Recharge.png
Core    
Bit Golem Rectifier.jpg Bit Golem Rectifier Enchantment Spell. N.O.X. is healed for 10 Health every second.
-1 Upkeep.png     3 Activation.png 30 Recharge.png
Core    
Bit Golem Crash.jpg Bit Golem Crash Spell. All foes near the impact area suffer 250 damage and are knocked down.
          10 Recharge.png
Core    
Bit Golem Force.jpg Bit Golem Force Spell. All adjacent foes are struck for 150 damage.
        1 Activation.png 5 Recharge.png
Core    
Monster skill.jpg N.O.X. Driver [[{{{type}}}]]. Controls N.O.X.'s functions.
           
Core    
Monster skill.jpg Oath of Protection Skill. While the Bodyguard is alive, the Guild Lord takes 25 less damage each second.
          10 Recharge.png
Core    
Monster skill.jpg Siege Turtle Attack (Gyala Hatchery) Skill. Enemies within the blast area take 80 damage. Target foe takes 250 damage.
    5 Energy.png 3 Activation.png 15 Recharge.png
Factions    
Monster skill.jpg Siege Turtle Attack (The Eternal Grove) Skill. Enemies within the blast area take 80 damage.
    5 Energy.png 3 Activation.png 15 Recharge.png
Factions    
Monster skill.jpg Siege Turtle Attack (Summoning Stone) Skill. Enemies within the blast area take 80 damage.
    5 Energy.png 3 Activation.png 15 Recharge.png
Core    
Monster skill.jpg Golem Fire Shield Spell. You are immune to the damage and effects from fire darts while in the area of the worker golem.
           
Eye of the North    
Monster skill.jpg Gunther's Gaze Skill. Gunther's Gaze fixes upon a masterless minion and sends out a blast to remove the foul things from his sight.
    5 Energy.png ¼ Activation.png 5 Recharge.png
Factions    
Tongue Whip.jpg Tongue Whip Hex Spell. For 5 seconds, target touched foe suffers from -12 Health degeneration and has a 50% chance to miss with attacks.
        ¼ Activation.png 2 Recharge.png
Eye of the North    
Monster skill.jpg Bone Spike Bow Attack. A Bone Spike shoots out, dealing 100 damage to target foe. The Bone Spike seems to penetrate all defenses.
        1 Activation.png 5 Recharge.png
Core    
Monster skill.jpg Flurry of Splinters Bow Attack. A flurry of Bone Splinters shoots out, hitting target foe and up to 5 foes in longbow range for 35 damage per hit over 3 seconds. The Bone Splinters seem to penetrate all defenses.
    15 Energy.png 2 Activation.png 10 Recharge.png
Core    
Lose your Head.jpg Lose your Head Disguise. (monster only)
           
Nightfall    
Wandering Mind.jpg Wandering Mind [[{{{type}}}]]. (monster only)
           
Nightfall    
Maddened Stance.jpg Maddened Stance [[{{{type}}}]]. The maddened spirit has no physical form and is unable to be harmed by your wurm's attacks.
          1 Recharge.png
Nightfall    
Monster skill.jpg Temporal Sheen [[{{{type}}}]]. Monster is immune to damage from all sources except Flux Energy.
           
Eye of the North    
Charm Drake.jpg Charm Drake Skill. Bandit Charms Drake.
           
Core    
Drunken Stumbling.jpg Drunken Stumbling Stance. For 10 seconds, you attack 33 faster and cannot be knocked down. Whenever you would be knocked down, you gain 1 adrenaline and all adjacent foes take 50 damage.
    4 Adrenaline.png    
Prophecies    
Koro's Gaze.jpg Koro's Gaze Spell. Target other ally is healed for 150 health and loses 1 hex. If a hex was removed, all adjacent foes take 80 damage.
    5 Energy.png ¾ Activation.png 3 Recharge.png
Prophecies    
Falken Punch.jpg Falken Punch Melee Attack. Deals +100 damage to target foe, knocks them down and sets that foe on fire for 5 seconds.
    8 Adrenaline.png 3 Activation.png  
Core    
Ebon Vanguard Battle Standard of Power.jpg Ebon Vanguard Battle Standard of Power Ward Spell. You plant an Ebon Battle Standard of Power at your current location. For 20 seconds, non-spirit allies in this area strike for +15 damage and gain +24 armor.
    10 Energy.png 1 Activation.png 20 Recharge.png
Prophecies    
Vengeance is Ours.jpg Vengeance is Ours Skill. Resurrection skills won't help you. Your account is banned.
        1 Activation.png 45 Recharge.png
Core    
"There's not enough time!!".jpg "There's not enough time!!" Shout. For 20 seconds, all creatures within earshot attack, move, and activate skills 100% faster.
    10 Energy.png   20 Recharge.png
Prophecies    
Impending Dhuum.jpg Impending Dhuum Skill. No resurrection spells can save you now. Your account has been banned.
           
Core    
Adoration.jpg Adoration Spell. Heal target ally for 75 Health, and give them a 1% morale boost.
    5 Energy.png 1 Activation.png 6 Recharge.png
Prophecies    
Monster skill.jpg Burning Immunity Skill. Caster becomes immune to Burning.
           
Core    
Monster skill.jpg Sacrifice Pawn Skill. Drains the life of target ally, killing them and healing the caster for an amount equal to that ally's current Health.
    5 Energy.png ¾ Activation.png 10 Recharge.png
Prophecies    
Isaiah's Balance.jpg Isaiah's Balance Hex Spell. Target foe and all nearby foes are hexed for 20 seconds. The next time a foe hexed with Isaiah's Balance uses a skill, that skill costs 25 Energy and has a recharge of 90 seconds.
    5 Energy.png ¼ Activation.png 30 Recharge.png
Prophecies    
Toriimo's Burning Fury.jpg Toriimo's Burning Fury Stance. You gain 33% more adrenaline with each attack for 20 seconds. Whenever you use a skill, all nearby foes take 75 fire damage and are set on fire for 5 seconds.
    5 Energy.png   20 Recharge.png
Prophecies    
Monster skill.jpg Entourage Skill. For 15 seconds, the Guild Lord is shielded by his guards. He takes no more than 30 damage from each attack or skill and takes 30 less damage each second. This skill can only be used if there are more defending NPCs than attackers.
        10 Activation.png  
Core    
Words of Madness (Qwytzylkak).jpg Words of Madness (Qwytzylkak) Hex Spell. All targets within earshot are hexed with Words of Madness for 15 seconds, and each has a random skill disabled for 30 seconds and takes 20 damage for each skill currently recharging. When Words of Madness ends, their skills are recharged.
        1 Activation.png 2 Recharge.png
Nightfall    
Keiran's Sniper Shot.jpg Keiran's Sniper Shot Bow Attack. Deals +50 damage to target foe and inflicts Bleeding for 25 seconds. Has a 25% chance of dealing +900 damage.
    10 Energy.png   20 Recharge.png
Core    
Monster skill.jpg "I'll Be Back!" Shout. For 15 seconds, the next time you would take damage that would be fatal, that damage is negated and you gain 500 Health.
    5 Energy.png   45 Recharge.png
Core    
Monster skill.jpg Annihilator Bash Melee Attack. Removes blind condition and ends target's current stance. Target foe is knocked down and struck for +50 damage.
    2 Adrenaline.png    
Core    
Monster skill.jpg Damage Assessment Skill. You lose all conditions. Shadowstep directly away from target enemy.
    10 Energy.png   10 Recharge.png
Core    
Monster skill.jpg Phased Plasma Burst Spell. Fires a projectile at target enemy. If this projectile hits, target foe takes 100 damage. Nearby foes take 50 damage.
    10 Energy.png 1 Activation.png 6 Recharge.png
Core    
Monster skill.jpg Plasma Shot Spell. Fires a projectile at target enemy. If this projectile hits, target foe takes 75 damage.
    5 Energy.png ½ Activation.png 4 Recharge.png
Core    
Sky Net.jpg Sky Net Hex Spell. Launches a net through the sky towards your target. If it hits, your target is knocked down and their movement speed is decreased by 66% for 10 seconds.
    10 Energy.png ½ Activation.png 20 Recharge.png
Core    
Crystal Haze.jpg Crystal Haze Hex Spell. (monster only) For 30 seconds, target foe and all nearby foes suffer -1 Energy degeneration and suffer 10 Overcast whenever they use a skill that costs Energy.
    5 Energy.png 1 Activation.png  
Prophecies    
Crystal Hibernation.jpg Crystal Hibernation Skill. (monster only) For 20 seconds, Gain +7 Health regeneration. Whenever you would take non-physical damage, gain an equal amount of Health instead.
    5 Energy.png 5 Activation.png 10 Recharge.png
Prophecies    
Jagged Crystal Skin.jpg Jagged Crystal Skin Stance. (monster only) For 10 seconds, whenever you are hit by physical damage, nearby foes take 100 damage.
    5 Energy.png   10 Recharge.png
Prophecies    
Crystal Bonds.jpg Crystal Bonds Hex Spell. (monster only) Remove 1 enchantment from target. For 15 seconds, target foe is encased in Crystal Bonds. Targets movement is drastically reduced and target may not be the target of enchantments.
    5 Energy.png ¾ Activation.png 8 Recharge.png
Prophecies    
Judgment of Dhuum.jpg Judgment of Dhuum Spell. For 4 seconds, Dhuum deals 75 damage each second to foes in spirit range.
        1 Activation.png 45 Recharge.png
Core    
Reaping of Dhuum.jpg Reaping of Dhuum Scythe Attack. Dhuum deals 200 damage to a new target with each strike. Dhuum only strikes a foe once in this way and will stop this attack after the fourth strike or when no eligible targets are in the area of his last strike. Dhuum is untargetable during this attack.
        1 Activation.png 45 Recharge.png
Core    
Summon Champion.jpg Summon Champion Spell. Summon a Champion of Dhuum.
        ¼ Activation.png 35 Recharge.png
Core    
Summon Minions.jpg Summon Minions Spell. Summon Minions of Dhuum.
        ¼ Activation.png 45 Recharge.png
Core    
Touch of Dhuum.jpg Touch of Dhuum Spell. Steal 100 Health from target touched foe. That foe receives 15% Death Penalty. If Touch of Dhuum steals Health from a foe with 60% Death Penalty, that foe dies.
        ¼ Activation.png 20 Recharge.png
Core    
Weight of Dhuum.jpg Weight of Dhuum Hex Spell. For 5 seconds, target foe moves and attacks 90% slower, has tripled casting times, benefits 75% less from healing, and has -10 Health degeneration.
          15 Recharge.png
Core    
Dhuum's Rest (Reaper).jpg Dhuum's Rest (Reaper) Spell. Channel energy into putting Dhuum to Rest. Easily interrupted.
        3 Activation.png 5 Recharge.png
Core    
Spiritual Healing (Reaper).jpg Spiritual Healing (Reaper) Spell. Heal target other ally for 125 Health.
    5 Energy.png ¾ Activation.png 10 Recharge.png
Core    
Ghostly Fury (Reaper).jpg Ghostly Fury (Reaper) Spell. Deals 125 damage. Disables Dhuum's Rest for 10 seconds.
    5 Energy.png 1 Activation.png 10 Recharge.png
Core    
Death's Embrace.jpg Death's Embrace Spell. You Shadow Step to target foe. You are healed for 250.
    5 Energy.png   15 Recharge.png
Hearts of the North    
Promise of Death.jpg Promise of Death Hex Spell. Target foe becomes Marked and can no longer evade attacks.
    5 Energy.png ¾ Activation.png 15 Recharge.png
Hearts of the North    
Survivor's Will.jpg Survivor's Will Stance. For 10 seconds, if your Health is below 50%, you have a 90% chance to block.
    5 Energy.png   25 Recharge.png
Hearts of the North    
Venom Fang.jpg Venom Fang Dual Attack. Target foe becomes Poisoned for 20 seconds. If target foe has a Deep Wound, this attack deals an additional 80 damage.
    5 Energy.png   8 Recharge.png
Hearts of the North    
Withering Blade.jpg Withering Blade Off-Hand Attack. Deals +50 damage, and inflicts Weakness on target foe for 20 seconds.
    5 Energy.png   5 Recharge.png
Hearts of the North    
Splinter Shot (monster skill).jpg Splinter Shot (monster skill) Bow Attack. If Splinter Shot hits, it ricochets to up to two more foes near your target. Splinter Shot strikes for +1...11...14 damage.
    10 Energy.png   10 Recharge.png
Eye of the North    
Monster skill.jpg Shield of Madness (Jennur's Horde) [[{{{type}}}]]. Creature is invulnerable to all damage except from the Light of Seborhin. Is not seen by players.
           
Nightfall    
Monster skill.jpg Shield of Madness [[{{{type}}}]]. Creature is invulnerable unless affected by a Vial of Purified Water. Is not seen by players.
           
Nightfall    
Verata's Promise.jpg Verata's Promise Enchantment Spell. Sacrifice 33% Health. For 10...50...60 seconds, your minions have +10 Health regeneration. When Verata's Promise ends, all your minions die.
    15 Energy.png 1 Activation.png 30 Recharge.png
Factions