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Equipment: HSR Healing Prayers wand and offhand. Acolyte's Chest and Legs (for PvP, otherwise, all Ascetics), Ascetic's Arms and Feet.
Designed for: Anything. Revitalize is incredibly powerful with just a scant 10 second recharge.
Usage: Your main skills for healing will be Healing Whisper and Orison of Healing. On any target suffering from Hexes or on Dervishes, use Dwayna's Kiss. When under attack yourself, use Healing Touch. Resurrection Chant, Drain Enchantment or Revealed Hex can be replaced by Channeling, since Healing Whisper will put you close to the action. Likewise, Healing Whisper can be removed for Words of Comfort, but Words does not heal for a single packet negating some of the potential power of it.
B/P Orders[ | ]
Designed For: Tomb of the Primevil Kings. It uses defensive shouts and chants in addition to Orders to help offset healing pressure from the monk and assist the entire group in a more hands-on method.
Equipment: Full Scar Pattern armor or equivilent, a 20/20 Insightful Blood magic staff of Enchanting (20%). No Vigor Runes.
Order of the Vampire Variant[ | ]
Blood Magic 12+3+1 Soul Reaping 11+1 Motivation 8
Usage: Keep Awaken the Blood on yourself while letting Blood Renewal die-off after each cast while spamming order of the vampire. Use Zealous Anthem often to assist with energy managment for the group. Song of Power should be used after-battle to allow allies to recover spent energy and be ready to roll quicker.
Order of Pain Variant[ | ]
Blood Magic 12+3+1 Soul Reaping 11+1 Motivation 8
Usage: Stay close to the group and use Order of Pain with Song of Restoration. This results in much more powerful heals for shorter periods of time, but is much more manually intensive on yourself. Like the Order of the Vampire version, this requires that Awaken the Blood always stay on the caster. Let Blood Renewal, however, die off. Use Zealous Anthem for energy managment mid-battle. Do not be tempted to replace Signet of Return with a different skill. Ever.
Variants: Replace Zealous Anthem with Song of Power for after-battle regen.
Paramedic[ | ]
A flexible, restorative character that inflicts burning on foes at the same time.
Usage: Use Blazing Finale, then liberally apply shouts and chants until your energy is low. Then, use Glowing Signet for some energy managment. Be sure to resurrect dead party members. When a teammate has many nasty conditions, use "It's Just a Flesh Wound." followed by Remedy Signet. Consider switching Remedy Signet for Plague Sending and/or "It's Just a Flesh Wound." for Cautery Signet.