This build is used to farm Ice Imps for IDS drops. Just writing so u guys know that im making builds and i dont want it flamed or none, just tell me what could be improved.
Attributes and Skills[ | ]
Dervish / Mesmer | Attribute Rank |
---|---|
Mysticism | 12 + 1 + 1 |
Earth Prayers | 8 |
Scythe Mastery | 8 + 3 |
Inspiration Magic | 7 |
As far as i can tell, this build covers for the protection from ice wands and can survive without reaplying VoS at least once, the build is used for it's stance speed buff while still under the efects of VoS, meaning no enemy can target you with spells. The only bad thing i ever found was the low life span of regeneration enchantments and such, meaning you'll have to reenchant everything everytime when VoS ends, leaving at least a 3 second window to be targeted by any unwanted spells. You are under quite a lot of pressure 12/60 seconds per minute, making you very much vlanuarable, so mind how you apply the enchantments, if you do not reaply mystic regenration every time, you're dead.
Equipment[ | ]
- Radiant Armor set
- Hood with +1 mysticism and minor mysticism, superior rune of scythe mastery, major(ora any other affordable) vigor rune - depending on skill insert runes of vitae or attunement.
- Scythe of Corruption is ideal, but any non-cold damge scythe of enchanting will do.
- Peppermint Candy Canes for first timers. <- or just kill opf the tundra giants.
Usage[ | ]
As any other IDS farming build, you just have to mind where you're stopping for the 3 sec window.
Counters[ | ]
- Enchantment removal <- not really, because they cant target you or you're out of aoe bounds before the spell lands, if you run.
- Interrupts
Note: Can be negated if you switch heart of fury with a mesmer spell with long cast time but short recharge.
Notes[ | ]
Read other IDS guides on how to get to the Ice Imp cave.